cs.CVAug 21, 2026

presto: Efficient, Training-free, and Open-world Object Placement via Imaginary Search

Authors: Weixuan Ding, Shang Liu, Hanyu Pei, Zeyan Liu

Organizations: Wuhan University, Wuhan Hubei Province, China · University of Louisville, Louisville KY, USA

Abstract

Object placement is critical in image composition, requiring spatially and semantically coherent positioning of objects within diverse scenes. Existing approaches typically rely on hand-crafted rules or supervised learning on limited datasets, which restricts their generalization and interpretability, especially in open-world scenarios involving novel objects and scenes. In this work, we reformulate open-world object placement as a heuristic search task guided by reasoning from a Multimodal Large Language Model (MLLM). We introduce presto, a zero-shot, training-free framework that operates within an imaginary action space to iteratively refine object position and scale. Our coarse-to-fine search strategy ensures fast convergence, and we evaluate two decision-making variants: Metric-guided Selection and MLLM-as-a-judge. Experiments across multiple benchmarks show that presto~achieves state-of-the-art performance, particularly in previously unseen, open-world settings. Human studies further reveal that the MLLM-as-a-judge variant produces more perceptually coherent placements than metric-driven approaches, highlighting a gap between standard evaluation metrics and human visual judgment.

Figures & tables

Explore similar work

Apr 12, 2026

HiddenObjects: Scalable Diffusion-Distilled Spatial Priors for Object Placement

We propose a method to learn explicit, class-conditioned spatial priors for object placement in natural scenes by distilling the implicit placement knowledge encoded in text-conditioned diffusion models. Prior work relies either on manually annotated data, which is inherently limited in scale, or on inpainting-based object-removal pipelines, whose artifacts promote shortcut learning. To address these limitations, we introduce a fully automated and scalable framework that evaluates dense object placements on high-quality real backgrounds using a diffusion-based inpainting pipeline. With this pipeline, we construct HiddenObjects, a large-scale dataset comprising 27M placement annotations, evaluated across 27k distinct scenes, with ranked bounding box insertions for different images and object categories. Experimental results show that our spatial priors outperform sparse human annotations on a downstream image editing task (3.90 vs. 2.68 VLM-Judge), and significantly surpass existing placement baselines and zero-shot Vision-Language Models for object placement. Furthermore, we distill these priors into a lightweight model for fast practical inference (230,000x faster).
Aug 24, 2026

Hybrid Generative-Discriminative Object Placement

As an important operation of image composition, object placement aims to predict the plausible placement (location, scale) for the inserted foreground object. Previous object placement methods can be divided into generative methods and discriminative methods, both of which cannot balance efficiency and effectiveness well. In this work, we propose a semi-generative method in the middle ground between them. In particular, we assign uniformly distributed anchors on the background. Then, we fuse foreground and background features to predict the rationality score for each anchor and predict plausible placement sets for positive anchors. Extensive experiments on the OPA dataset show that our method can strike a good balance between efficiency and effectiveness.
Oct 21, 2026

OMAR: Open-World Multi-Attribute Reasoning for Scene-Conditioned Shelf Organization

With the advent of foundation models, robots are increasingly capable of understanding and executing explicitly specified human tasks. Extending these capabilities to open-ended tasks, however, requires robots to infer appropriate actions from the observed scene. Household organization exemplifies this challenge, as robots must often act without detailed instructions, predefined object vocabularies, or known object-receptacle associations. While robots may follow instructions or learn organization preferences from demonstrations, inferring the latent organization of an occasionally changing scene and placing a novel object consistently with it remains challenging. We propose an open-world multi-attribute reasoning pipeline that grounds unknown objects across views and constructs an instance-level 3D scene graph for placement reasoning. First, a vision-language model proposes labels together with attributes such as content and packaging type, which are grounded through segmentation, depth, and multi-view association. Then, an LLM reasons over this representation to infer the latent shelf organization and rank scene-consistent object placements without explicitly user-provided preferences. The resulting placement rankings guide subsequent geometric and kinematic feasibility checks for execution. Our experimental evaluation shows that our approach leads to improved instance mapping and placement coherence over single-view language-grounding and geometry-only baselines, enabling autonomous placement of previously unseen objects without predefined object-receptacle mappings or class-specific retraining.