GRAFT: Grounded and Efficient Online Reinforcement Adaptation for Fine-Grained Robot Manipulation
Authors: Yibo Qiu, Haoliang Ye, Shu'ang Sun, Zan Huang, Ronald X Xu, Mingzhai Sun
Organizations: Suzhou Institute for Advanced Research, University of Science and Technology of China, Suzhou, Jiangsu, China, and also with the School of Biomedical Engineering, Division of Life Sciences and Medicine, University of Science and Technology of China, Hefei, Anhui, China
Pretrained vision-language-action (VLA) policies provide strong priors for robot manipulation, yet adapting them online to fine-grained biomedical tasks remains challenging. Task success often hinges on subtle, view-dependent visual cues, while task-level rewards provide little guidance about which regions matter, making it difficult to learn task-relevant visual grounding from limited real-robot interaction. Online adaptation is further constrained by the computational cost of VLA inference and replay-based updates. We introduce GRAFT (Grounded Reinforcement Adaptation for Fast Task Learning), a framework for efficient online VLA adaptation through grounded perception. GRAFT uses region-level supervision to learn view-specific visual anchors that focus perception on task-relevant local cues without requiring region proposals at deployment. It further combines single-step action generation with cached visual-language prefix reuse to accelerate online learning. Across four biomedical manipulation tasks, GRAFT improves success rates by 32.5 percentage points under matched adaptation budgets, while reducing the computational overhead of online policy updates.
Figures & tables
Fig. 1: Motivation and overview of GRAFT. GRAFT grounds task-relevant visual cues with view-specific anchors and accelerates online adaptation through cached context reuse and single-step action generation.
Fig. 2: GRAFT architecture and online adaptation pipeline. A frozen VLM enables reusable prefix states, visual anchors ground task-relevant cues using training-only proposal supervision, and a consistency action expert generates action chunks in an asynchronous actor–learner loop.
Fig. 3: Training-only learning of view-specific visual anchors. Side- and wrist-view anchors read their corresponding frozen visual features. Multiple offline proposal masks guide raw anchor attention independently in each view; the proposal branch is removed at deployment.
Fig. 4: Qualitative real-robot executions and representative failure modes in the four evaluation tasks. (A) Petri Dish De-lidding, (B) Centrifuge Tube Loading, (C) Precision Liquid Transfer, and (D) Pipette Tip Attachment. The upper row in each panel shows key stages of a successful execution, and the lower row highlights representative failure modes.
Policy
PD
CT
PL
PT
Overall
RL-FM
2/10
0/10
0/10
2/10
4/40 (10.0%)
RL-CP
3/10
3/10
9/10
5/10
20/40 (50.0%)
GRAFT-Union
7/10
2/10
8/10
6/10
23/40 (57.5%)
GRAFT
9/10
9/10
8/10
7/10
33/40 (82.5%)
TABLE I: Online rolling success in the final ten episodes of each available trace.
Fig. 5: Online adaptation trajectories on the four real-robot tasks. Rows show rolling success rate, intervention rate, and episode length against wall-clock training time for RL-FM, RL-CP, GRAFT-Union, and GRAFT.
Policy formulation
Prefix KV cache
Total learner (s)
Steady (steps/s)
Steady (s/step)
RL-FM ( K=10 )
Off
597.989
1.990
0.503
RL-FM ( K=10 )
On
236.405
6.300
0.159
RL-CP ( K=1 )
Off
542.047
2.210
0.452
RL-CP ( K=1 )
On
119.216
21.960
0.0455
TABLE II: Offline learner-update efficiency on Centrifuge Tube Loading with and without prefix-KV caching, where K is the number of action-generation steps.
Fig. 6: Qualitative comparison of view-specific attention on three representative tasks. The panels show input images, training-only proposal masks, baseline VLA attention, and GRAFT anchor attention for the side and wrist views. Colored indicators denote the visual anchors emphasized in each view.
Vision-language-action (VLA) models can learn to perform diverse manipulation skills "out of the box," but achieving the precision and speed that real-world tasks demand requires further fine-tuning -- for example, via reinforcement learning (RL). We introduce a lightweight method that enables sample-efficient online RL fine-tuning of pretrained VLAs using just a few hours of real-world practice. We (1) adapt the VLA to expose an "RL token," a compact readout representation that preserves task-relevant pretrained knowledge while serving as an efficient interface for online RL, and (2) train a small actor-critic head on this RL token to refine the actions, while anchoring the learned policy to the VLA. Online RL with the RL token (RLT) makes it possible to fine-tune even large VLAs with RL quickly and efficiently. Across four real-robot tasks (screw installation, zip tie fastening, charger insertion, and Ethernet insertion), RLT improves the speed on the hardest part of the task by up to 3x and raises success rates significantly within minutes to a few hours of practice. It can even surpass the speed of human teleoperation on some of the tasks.
Charles Xu, Jost Tobias Springenberg, Michael Equi +4
Vision-Language-Action (VLA) models have emerged as a promising paradigm for robotic manipulation by leveraging pre-trained vision-language representations. However, current VLA training methods suffer from two critical limitations: poor generalization to novel environments and low training efficiency requiring extensive demonstrations. We introduce Agentic-VLA, an agentic training framework that enables VLAs to efficiently adapt online through three key innovations: (1) Adaptive Reward Synthesis, which dynamically generates and adjusts reward functions based on the VLA's current capabilities and task complexity, decomposing complex tasks into learnable sub-goals for curriculum learning; (2) Language-Guided Exploration, where a critic model provides structured guidance for systematic exploration rather than random sampling; and (3) Experience Memory,which stores and retrieves task-relevant policy weights for warm-starting adaptation to similar tasks. We evaluate Agentic-VLA on the LIBERO benchmark, achieving substantial improvements: +12.3% on long-horizon tasks, +28.5% in 1-shot learning, and enabling cross-task transfer from 0% to 31.2% without task-specific demonstrations. Our framework also demonstrates 2.4x faster convergence compared to existing online adaptation methods. Beyond LIBERO, Agentic-VLA retains its advantage on the dual-arm RoboTwin 2.0 benchmark, including under its randomized Hard setting. These results establish Agentic-VLA as a significant step toward truly adaptive VLA systems capable of continuous learning in deployment.
Current Vision-Language-Action (VLA) models often struggle with high-precision robotic manipulation. We attribute this limitation primarily to their visual attention being dispersed across task-irrelevant regions. To address this issue, we propose ActGaze, a training approach that guides VLA policies to gaze on task-relevant regions, much like humans gaze on critical visual cues while executing precise movements. Unlike prior methods that rely on external labels for gaze supervision, ActGaze derives spatial supervision directly from the VLA's own action objective by using counterfactual visual interventions to identify regions that are critical for action prediction. Extensive real-robot experiments on four high-precision robotic manipulation tasks demonstrate that ActGaze induces more focused visual attention on task-relevant regions and consistently outperforms the base VLA policy and other visual-grounding approaches.
Jinxuan Zhu, Jiaheng Wang, Chao Tang +7
Samsung Robotics eXperience · National University of Singapore