cs.CVSep 7, 2026

KODAMA: Multimodal Digital Twin Reconstruction for Urban RF Propagation Modelling

Authors: Maximiliano WardleA. Ryo Koblitz

Abstract

3D reconstruction typically strives for geometric fidelity or visual plausibility. Radio frequency digital twins (RFDT) are instead judged by whether communication channels behave in them as they do in the real world. RFDTs promise site-specific channel prediction but current practice forces a choice between coarse automated scenes and hand-built, measurement-calibrated models that take weeks to construct per-site. We present KODAMA, an automated pipeline that reconstructs ray tracing-ready RFDTs at city scale from off-the-shelf geospatial data alone: aerial imagery, LiDAR, and photogrammetry yield terrain and watertight building meshes, while exposure-weighted multi-view fusion of street-level imagery recovers façade relief, electromagnetic materials, and clutter---all without site visits or calibration. Across three sites spanning 3.6 to 28 GHz, KODAMA's uncalibrated predictions achieve single-digit RMSE, reducing point-to-point error by up to 5.35 dB over automated baselines and coming within 0.22 dB of a measurement-calibrated, hand-built RFDT.

Explore similar work

May 8, 2026cs.CV

Differentiable Ray Tracing with Gaussians for Unified Radio Propagation Simulation and View Synthesis

Explicit neural representations such as 3D Gaussian Splatting (3DGS) enable high-fidelity and real-time novel view synthesis, yet optimize for alpha-composited optical appearance rather than ray-intersectable geometry. In contrast, radio-frequency (RF) digital twins require deterministic multi-bounce paths, where the geometry dictates trajectories and their associated attenuation and delay. We introduce a framework enabling differentiable RF propagation simulation directly within visually reconstructed neural scenes, allowing point-to-point path computation between arbitrary 3D locations while preserving high-quality visual rendering. Unlike conventional RF simulation pipelines that rely on manually constructed meshes, we embed Gaussian primitives into a hardware-accelerated ray tracing structure as the underlying spatial representation. By extracting physically meaningful channel impulse responses from visual-only reconstructions, we provide cross-modal evidence that neural reconstructions can serve as unified spatial representations for both electromagnetic propagation simulation and photorealistic view synthesis.
Niklas Vaara, Lam Huynh, Pekka Sangi +2
May 8, 2026eess.SP

PropSplat: Map-Free RF Field Reconstruction via 3D Gaussian Propagation Splatting

Building a site-specific propagation model typically requires either ray-tracing over detailed 3D maps or dense measurement campaigns. Both approaches are expensive and often infeasible for rapid deployments where geographic data is unavailable or outdated. We present PropSplat, a map-free propagation modeling method that reconstructs radio frequency (RF) fields using 3D anisotropic Gaussian primitives. Each Gaussian encodes a scalar path loss offset relative to an explicit baseline path loss model with a learnable path loss exponent. Gaussians are initialized along observed transmitter--receiver paths and optimized end-to-end to learn the propagation environment without external information like floor plans, terrain databases, or clutter data. We evaluate PropSplat against wireless radiance field methods NeRF2^2, GSRF, and WRF-GS+ on two real-world datasets. On large-scale outdoor drive-tests spanning multiple topographical regions at six sub-6 GHz frequencies, PropSplat achieves 5.38 dB RMSE when training measurements are spaced 300m apart and outperforms WRF-GS+ (5.87 dB), GSRF (7.46 dB), and NeRF2^2 (14.76 dB). On indoor Bluetooth Low Energy measurements, PropSplat achieves 0.19m mean localization error, an order of magnitude better than NeRF2^2 (1.84m), while achieving near-identical received signal strength prediction accuracy. These results show that accurate site-specific propagation reconstruction is achievable from sparse RF-native measurements. The need for geographic data as a prerequisite for scalable RF environment modeling is reduced.
William Bjorndahl, Maninder Pal Singh, Farhad Nouri +1
Jul 30, 2026cs.CV

mmRadarTwin: A Measurement-Calibrated Signal-Level Digital Twin Platform for Indoor mmWave Radar

Indoor mmWave radar perception is difficult to reproduce because measured range-angle responses depend on scene geometry, material response, multipath, hardware conventions, and signal processing. Existing ray-tracing and digital-twin tools often expose rendering, channel, or path-level quantities, while radar sensing requires complex signal products that can be processed and compared in the same domain as real FMCW measurements. We present mmRadarTwin, a signal-level and path-attributed digital-twin platform for indoor mmWave radar. mmRadarTwin links a real radar measurement branch with an Unreal Engine scene-simulation branch through a shared receive-channel and range-angle processing interface. The simulator writes complex multi-channel receive grids and exports per-path contribution records that identify the actor, material tag, propagation event, and output-bin support of each simulated return. We evaluate mmRadarTwin in an office deployment using a commodity monostatic mmWave radar and mobile scene-capture hardware. Across 154 measured poses spanning 22 radar locations, the current physics-only path-basis simulator recalls 70.8% of measurement-active geometry-supported response regions in the central usable field of view while exposing residuals caused by weak or missing path support, shifted responses, unsupported anchors, and missing physical mechanisms. Rather than claiming complete radar-map reconstruction or cross-room generalization, mmRadarTwin establishes a practical systems workflow for constructing, comparing, and diagnosing indoor radar digital twins.
Jianyi Zhou, Chenghao Zhang, Yanli Li +1