cs.LGSep 8, 2026

Exact-Form Regret for Gradient Descent, Mirror Descent and Follow-the-Regularized-Leader

Authors: Ashkan SoleymaniGabriele FarinaPatrick Jaillet

Abstract

Online gradient descent is usually studied through external regret, where the learner competes with fixed alternatives. Recent work shows that first-order methods control richer action-dependent deviations. We ask for a geometric characterization of the deviations with respect to which online gradient descent, mirror descent, and follow-the-regularized-leader (FTRL) achieve no regret. We identify exactness as the common principle. Exactness means that the relevant displacement field is generated by a scalar potential, or equivalently that the associated one-form is exact in the geometry used by the algorithm. This geometry depends on the algorithm. For gradient descent it is Euclidean geometry, for mirror descent it is the geometry induced by the regularizer, and for FTRL it is the cumulative dual state. Under mild regularity conditions, exactness yields sublinear regret, while nonzero circulation provides the complementary obstruction and leads to linear regret. This gives a unified geometric framework for understanding the deviation classes controlled by these algorithms and reveals that different first-order methods can control genuinely different classes of deviations. These deviation classes have direct consequences for learning, particularly in games. We study the equilibrium notions induced by exact-form deviations and introduce conservative correlated equilibrium, reflecting both the conservative geometry of the underlying displacement fields and the restricted family of deviations available to the players. We characterize its relation to correlated equilibrium, determine when the resulting equilibrium notions coincide and when they separate, and show how these relationships depend on the geometry and the learning algorithm. Overall, this work gives a unified geometric account of what first-order online learning algorithms are no-regret with respect to, beyond fixed comparators.

Explore similar work

Date pendingmath.OC

Block-Norm Geometries for Online Mirror Descent with Sparse Losses

The performance of online mirror descent depends critically on the geometry induced by its mirror map, yet standard algorithms largely rely on two canonical choices: Euclidean and entropic geometry. We show that these two geometries can both be substantially suboptimal when loss gradients are sparse. We introduce a family of randomized block-norm mirror maps that interpolates between Euclidean and entropic geometries and adapts to intermediate sparsity structure. For several standard convex sets, including p\ell_p balls, ellipsoids, boxes, and Minkowski sums of norm balls, we prove polynomial-in-dimension improvements in regret bounds over the better of online projected gradient descent and exponentiated gradient. We further construct explicit online convex optimization instances for which these improvements are realized: on a simple polytope, an intermediate block geometry achieves a poly(d)\text{poly}(d) separation in regret from both Euclidean and entropic geometries in dimension dd, while on the probability simplex we obtain a separation of order Ω(logd/loglogd)\Omega(\sqrt{\log d}/\log\log d). Finally, we study geometry selection when sparsity is unknown. We show that naively alternating between mirror maps can incur linear regret, even though either mirror map alone has sublinear regret, and give a Hedge meta-algorithm that competes with the best mirror map in a finite portfolio. For random block geometries, this yields regret within an O(loglogd)O(\sqrt{\log\log d}) factor of the best random uniform block norm chosen in hindsight.
Swati Gupta, Jai Moondra, Mohit Singh
Jun 25, 2026cs.LG

Blackwell Approachability and Gradient Equilibrium are Equivalent

Gradient equilibrium (GEQ) is a recently introduced online optimization framework that generalizes first-order stationarity from offline optimization and abstracts problems like online conformal prediction. While GEQ has curious similarities with known online learning frameworks, namely regret minimization, prior work has shown that GEQ error and regret are incomparable objectives, leaving open a precise understanding of how GEQ fits into the broader online learning landscape. In this work, we show that GEQ is equivalent to Blackwell approachability in the algorithmic sense. That is, a Blackwell approachability problem can always be solved using queries to a black-box GEQ oracle, with no asymptotic loss in the oracle's error rate, and vice versa. Taken together with known equivalences between approachability, regret minimization, and calibration, these results imply that GEQ is equivalent to these frameworks, as well. Our reductions are efficient and can be used to transfer refined guarantees, such as optimism and strong adaptivity, from regret minimization to GEQ. Along the way, we also identify necessary and sufficient conditions for GEQ, and establish reductions between different notions of GEQ with unconstrained and constrained decision sets.
Brian W. Lee, Nika Haghtalab, Michael I. Jordan +1
May 25, 2026cs.LG

Online Learning on Hidden-Convex Losses via Algorithmic Equivalence: Optimal Regret, Geometric Barrier, and Bandit Feedback

We study adversarial online learning with hidden-convex losses, i.e., nonconvex losses that become convex after a nonlinear reparameterization. Ghai, Lu and Hazan (2022) proved that, under geometric and smoothness assumptions, online gradient descent (OGD) on such nonconvex losses approximately simulates online mirror descent (OMD) on the underlying convex losses with a suitable regularizer, yielding O(T2/3)\mathcal{O}(T^{2/3}) regret. They left open whether the optimal Θ(T)Θ(\sqrt{T}) regret from online convex optimization can be recovered in this hidden-convex setting. We answer this question affirmatively. More specifically, via a sharper discrete-time algorithmic equivalence argument, we prove that OGD achieves O(T)\mathcal{O}(\sqrt{T}) regret under the same assumptions, matching the optimal worst-case rate for adversarial online convex optimization. We also address another open question of Ghai, Lu and Hazan (2022) by clarifying the geometry required for this algorithmic equivalence. We replace the diagonal-Jacobian sufficient condition with a necessary-and-sufficient Hessian compatibility condition, thereby expanding the class of admissible reparameterizations. We complement our tight regret bound with a lower bound showing that the Hessian compatibility assumption is essential for OGD; when it fails, we construct a smooth reparameterization and an adversarial sequence of hidden-convex losses for which OGD suffers Ω(T)Ω(T) regret. Finally, we extend our analysis to one-point bandit feedback and prove a O(T3/4)\mathcal{O}(T^{3/4}) expected regret bound for bandit OGD with spherical smoothing, matching its classical rate on convex losses.
Anas Barakat, Andreas Kontogiannis, Vasilis Pollatos +2