Toward Optimal Switching Regret for Multi-Armed Bandits with Oblivious Adversary
Organizations: University of Iowa
Abstract
We study switching regret in adversarial multi-armed bandits, where the learner competes with an arm sequence that changes at most times. When is known, an optimal expected regret of is obtainable [Auer et al., 2002]. However, when is unknown, Marinov and Zimmert [2021] show that this guarantee is impossible under an adaptive adversary. In this paper, we show that a single algorithm achieves expected regret for every against an oblivious adversary, resolving an open problem of Auer et al. [2019b]. Our algorithm combines a fixed-share learner initialized with a small learning rate and dyadic-interval subroutines that search for local improvements using randomized learning rates and implicit exploration. Importantly, a non-uniform prior favors following the main learner, keeping the cost of maintaining many subroutines small. When the subroutines accumulate sufficient improvement over the main learner, its learning rate doubles, allowing adaptation to the unknown number of comparator switches .
Figures & tables
Appendix figures & tables2 assets
Supplementary material from the paper’s appendix.
Appendix
| History | Information already determined | Remaining randomness used in the analysis |
| Actual play through round , including its restart decision | Future launch, routing, and action draws | |
| History before epoch starts; and the reset state | All random variables assigned to epoch | |
| Past play, current interval rates and states, and | Routing bit , followed by the branch action | |
| plus and | Arm | |
| Continuation routing bits and reference path; and for fixed | Interval-rate and challenge-branch action-sampling variables | |
| plus all continuation rates, fixed-endpoint selections, and | Challenge-branch action-sampling variables |