Imperfect-Information Games

Momentum

5 papers in the last four weeks, up 67% on the four weeks before. 0.0% of all new papers.

Jul 13Week of Sep 28

Latest papers 64

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  1. The Confidence Game: Strategic Miscalibration in Human-AI Delegation

    Oct 7, 2026Raghu Arghal, Saswati Sarkar, Shirin Saeedi BidokhtiLLM Agent ReliabilityConfidence Estimation in Language Models

  2. Communication Shapes Collective Inference in Self-Adapting LLM Societies: Evidence from Mafia

    Oct 4, 2026Haonan Huang, Joey XiaoImperfect-Information GamesSocial Deduction Games

  3. Pessimistic Minimax Learning for Public-Private Information Games under Unilateral Coverage

    Oct 4, 2026Shuze Daniel Liu, Claire Chen, Jiuqi Wang +1Imperfect-Information GamesZero-Sum Games

  4. SAGE: Structured Strategic Reasoning for Efficient LLM Game Playing

    Sep 28, 2026Zhiwei Chen, Tianchun Wang, Zhongtao Rao +3Game-Playing AgentsImperfect-Information Games

  5. RSD-Poker: Structure-Adaptive and Shift-Robust Risk-Utility Certification for Residual Policies in Imperfect-Information Games

    Sep 27, 2026Miaobo Hu, Shuhao Hu, Xiaobo Guo +5Distribution Shift RobustnessImperfect-Information Games

  6. GPU-CFR: 80x Faster Counterfactual Regret Minimization by Compiling the Game to Static Dataflow and CUDA Graph Replay

    Sep 12, 2026Boning Li, Longbo HuangGPU Kernel OptimizationGPU Acceleration

  7. NashDreamer: Model-Based Reinforcement Learning for Zero-Sum Imperfect-Information Games

    Sep 1, 2026Tomáš Holeček, Viliam LisýImperfect-Information GamesZero-Sum Games

  8. Tracking the Best Strategy in an Extensive-Form Game

    Aug 10, 2026Stephen Pasteris, Rahul Savani, Theodore TurocyImperfect-Information GamesRegret Minimization

  9. Solver-Guided Reasoning for Mixed-Equilibrium Strategies

    Aug 7, 2026Han Wang, Philippe Beardsell, Boning Li +4Nash EquilibriumGame-Playing Agents

  10. IFlowNets: Extending Generative Samplers to Learn Strategies in Incomplete Information Games

    Aug 5, 2026Conor M. Artman, Nicholas Di, Scott PerkinsImperfect-Information GamesGenerative Flow Networks

  11. Dynamic Resource Allocation for Ensemble Determinization MCTS

    Jul 14, 2026Jakub Kowalski, Adam Ciężkowski, Artur Krzyżyński +1Game-Playing AgentsImperfect-Information Games

  12. Beyond Bayesian Nash: Learning Minimax-Regret Equilibria for Adversarial Team Games under Asymmetric Information

    Jul 10, 2026Naman Aggarwal, Jonathan P. HowImperfect-Information GamesGame Theory

  13. Provably Optimal Learning Algorithms for Assistance Games

    Jul 9, 2026Nivasini Ananthakrishnan, Mark Bedaywi, Michael I. Jordan +2Imperfect-Information GamesCooperative MARL

  14. A Gold-Standard Study of What Makes a Lightweight Game-Playing Agent Strong

    Jul 7, 2026Nima Kelidari, Mohammadsaeed Haghi, Mahdi SalmaniReinforcement LearningGame-Playing Agents

  15. FootsiesGym: A Fighting Game Benchmark for Two-Player Zero-Sum Imperfect-Information Games

    Jul 7, 2026Chase McDonald, Nathan Tsang, Wesley N. KerrRL BenchmarksGame-Playing Agents

  16. EMAgnet: Parameter-Space EMA Regularization for Policy Gradient Self-Play in Large Games

    Jun 22, 2026Tristan Maidment, JB Lanier, Chase McDonald +5Self-Play RLImperfect-Information Games

  17. Superhuman AI for Generals.io Using Self-Play Reinforcement Learning

    Jun 22, 2026Matej Straka, Viliam Lisý, Martin SchmidGame-Playing AgentsSelf-Play RL

  18. IRumAI: Reinforcement Learning for Indian Rummy

    Jun 20, 2026Vignesh MohanReinforcement LearningGame-Playing Agents

  19. Mobile Target Search with Imperfect Perception: A Partially Observable Stochastic Game Theoretical Approach

    Jun 18, 2026Hanzheng Zhang, Shu Liang, Shuyu LiuImperfect-Information GamesGame Theory