What is a gait? Appearance-based gait networks consider a gait as the human shape and motion information from images. Model-based gait networks treat a gait as the human inherent structure from points. However, the considerations remain vague for humans to comprehend truly. In this work, we introduce a novel paradigm Vocabulary-Guided Gait Recognition, dubbed Gait-World, which attempts to explore gait concepts through human vocabularies with Vision-Language Models (VLMs). Although VLMs have achieved the remarkable progress in various vision tasks, the cognitive capability regarding gait modalities remains limited. The success element in Gait-World is the proper vocabulary prompt where this paradigm carefully selects gait cycle actions as Vocabulary Base, bridging the gait and vocabulary feature spaces and further promoting human understanding for the gait. How to extract gait features? Although previous gait networks have made significant progress, learning solely from gait modalities on limited gait databases makes it difficult to learn universal gait features for practicality. Therefore, we propose the first Gait-World model, dubbed α-Gait, which guides the gait network learning with vocabulary knowledge from VLMs. However, due to the heterogeneity of the modalities, directly integrating vocabulary and gait features is highly challenging as they reside in different embedding spaces. To address the issues, α-Gait designs Vocabulary Relation Mapper and Gait Fine grained Detector to map and establish vocabulary relations in the gait space for detecting corresponding gait features. Extensive experiments on CASIA-B, CCPG, SUSTech1K, Gait3D and GREW reveal the potential value and research directions of vocabulary information from VLMs in the gait field.
Figures & tables
Figure 1: Vocabulary-guided gait recognition aims to explore gait concepts through human vocabularies with VLMs where the vocabulary features enable to guide the gait network learning. Specifically, the universal vocabulary space ( e.g. , initial contact) can guide the gait network to derive the corresponding semantic gait features, thereby yielding a more universal gait space for practicality.
Figure 2: Up : In the silhouette modality, VLMs struggle to identify fine-grained details ( e.g. , localizing the right leg), yet remain sensitive to basic walking patterns, which rely on overall structure. Down : The success element of Gait-World lies in leveraging gait cycle actions as the vocabularies to bridge the gap between VLMs and gait modality.
Figure 3: α -Gait employs the vocabulary features from Text Encoder to guide the gait feature learning. HP denotes Horizontal Partition. Gait Encoder consists of several convolution blocks, and Gait Head includes Separate FCs and BNNeck. After the gait sequence passes through Gait Encoder and HP, the gait part features are fed into the Vocabulary Relation Mapper and Gait Fine-grained Detector, which guide them with vocabulary information for identification.
Paradigm
Method
Venue
Gait Evaluation Protocol
ReID Evaluation Protocol
CL
UP
DN
BG
Mean
CL
UP
DN
BG
Mean
Model
GaitGraph2 Teepe et al. (2021)
CVPRW22
5.0
5.3
5.8
6.2
5.1
5.0
5.7
7.3
8.8
6.7
Gait-TR Zhang et al. (2023)
ES23
15.7
18.3
18.5
17.5
17.5
24.3
28.7
31.1
28.1
28.1
MSGG Peng et al. (2024b)
MTA23
29.0
34.5
37.1
33.3
33.5
43.1
52.9
57.4
49.9
50.8
SkeletonGait Fan et al. (2024)
AAAI24
40.4
48.5
53.0
61.7
50.9
52.4
65.4
72.8
80.9
67.9
Appearance
GaitSet Chao et al. (2019)
AAAI19
60.2
65.2
65.1
68.5
64.8
77.5
85.0
82.9
87.5
83.2
Table 1: The evaluation on CCPG with clothing-changing conditions.
Paradigm
Method
Venue
Probe Sequence
Overall
NM
BG
CL
CRY
UMB
UNI
OCC
NT
Rank-1
Rank-5
Model
GaitGraph2 Teepe et al. (2021)
CVPRW22
22.2
18.2
6.8
18.6
13.4
19.2
27.3
16.4
18.6
40.2
Gait-TR Zhang et al. (2023)
ES23
33.3
31.5
21.0
30.4
22.7
34.6
44.9
23.5
30.8
56.0
MSGG Peng et al. (2024b)
MTA23
67.1
66.2
35.9
63.3
61.6
58.1
66.6
17.9
33.8
-
SkeletonGait Fan et al. (2024)
AAAI24
67.9
63.5
36.5
61.6
58.1
67.2
79.1
50.1
63.0
83.5
Appearance
GaitSet Chao et al. (2019)
AAAI19
69.1
68.2
37.4
65.0
63.1
61.0
67.2
23.0
65.0
84.8
Table 2: The evaluation on SUSTech1K with different attributes (abbrev.: NM=Normal, BG=Bag, CL=Clothing, CRY=Carrying, UMB=Umbrella, UNI=Uniform, OCC=Occlusion, NT=Night).
Paradigm
Method
Venue
NM
BG
CL
Mean
Model
GaitGraph2 Teepe et al. (2022)
CVPRW22
80.3
71.4
63.8
71.8
GaitTR Zhang et al. (2023)
ES23
94.7
89.3
86.7
90.2
GPGait Fu et al. (2023)
ICCV23
93.6
80.2
69.3
81.0
Appearance
GaitSet Chao et al. (2019)
AAAI19
95.0
87.2
70.4
84.2
GaitPart Fan et al. (2020)
CVPR20
96.2
91.5
78.7
88.8
GLN Hou et al. (2020)
ECCV20
96.9
94.0
77.5
89.5
Table 3: The evaluation on CASIA-B under different conditions with Rank-1 accuracy (%).
Paradigm
Method
Venue
Gait3D
GREW
Rank-1
Rank-5
mAP
Rank-1
Rank-5
Rank-10
Model
GaitGraph2 Teepe et al. (2022)
CVPRW22
11.2
-
-
64.8
-
-
GaitTR Zhang et al. (2023)
ES23
7.2
-
-
48.6
-
-
GPGait Fu et al. (2023)
ICCV23
22.4
-
-
57.0
-
-
Appearance
GaitSet Chao et al. (2019)
AAAI19
36.7
58.3
30.0
46.3
63.6
70.3
GaitPart Fan et al. (2020)
CVPR20
28.2
47.6
47.6
44.0
60.7
67.3
Table 4: The evaluation on Gait3D and GREW.
Method
Gait3D
CCPG
Rank-1
mAP
CL
UP
DN
BG
Mean
α -Gait
76.2
67.8
82.8
89.0
84.6
92.7
87.3
Gait Encoder
73.6
65.1
80.1
86.4
83.9
91.4
85.5
The analysis on Text Encoder
Initial Random
71.8
63.3
77.7
84.2
77.6
86.2
81.4
Learnable Query
74.1
66.8
82.3
89.0
83.9
92.5
86.9
Table 5: The ablation study on Gait3D and CCPG.
Paradigm
Variant
Vocabulary Base
Rank-1
mAP
Appearance
Gait Encoder
—
73.6
65.1
Gait Encoder w/ α -Gait
[8 phases]
76.2
67.8
Model
SkeletonGait
—
37.9
29.6
SkeletonGait w/ α -Gait
[8 phases]
40.3
31.3
Multimodel
SkeletonGait++
—
76.0
69.2
SkeletonGait++ w/ α -Gait
[8 phases]
78.1
71.5
Table 6: Ablations on modality and vocabulary expansions on Gait3D
Figure 4: The gray box represents the complete gait sequence. Give the eight gait cycle vocabularies, GFD detects the eight silhouettes with the highest Softmax response in the attention mechanism, shown in the dash boxes.
Figure 5: Model comparison on Gait3D: Rank-1 (%) vs. parameters (M) and FLOPs (G).
Appendix figures & tables1 asset
Supplementary material from the paper’s appendix.
Appendix
Environment
Dataset
Train
Test
Condition
Stage
Channels
Strides
Id.
Seq.
Id.
Seq.
[ D1 , D2 , D3 , D4 ]
[ C1 , C2 , C3 , C4 ]
Constrained
CASIA-B Yu et al. (2006)
74
8,140
50
5,500
CV, BG, CL
[1, 1, 1, -]
[64, 128, 256, -]
[1, 2, 1, -]
CCPG Li et al. (2023)
100
8,187
100
8,095
CV, BG, CL
[1, 1, 1, 1]
[64, 128, 256, 512]
[1, 2, 2, 1]
In-the-wild
SUSTech1K Shen et al. (2023)
200
5988
850
19,228
Real-world
[1, 1, 1, 1]
[64, 128, 256, 512]
[1, 2, 2, 1]
Gait3D Zheng et al. (2022b)
3,000
18,940
1,000
6,369
Real-world
[1, 4, 4, 1]
[64, 128, 256, 512]
[1, 2, 2, 1]
GREW Zhu et al. (2021)
20,000
102,887
6,000
24,000
Real-world
[2, 4, 4, 2]
[64, 128, 256, 512]
[1, 2, 2, 1]
Appendix
Table 7: Id. and Seq. denote the number of identities and sequences. CV, BG and CL refer to cross-view and carrying bags and cross-clothing conditions. D and C denote the number of conv blocks and the channels in each visual stage.
Walking sequences reveal human-interpretable attributes related to body structure, posture, and motion. Gait attribute recognition provides a concrete route to fine-grained gait understanding by predicting these attributes. However, existing benchmarks provide limited fine-grained annotations, while classifier-based gait attribute recognition methods typically represent candidate classes through learned output weights rather than directly matching visual evidence with textual class representations. To address the annotation gap, we present RA-GAR, a large-scale, richly annotated multimodal benchmark for gait attribute recognition, containing 1,001 subjects, 242,729 walking sequences, and annotations for 15 static and motion gait attributes. We further propose Gait-VL, an attribute-centric vision-language alignment framework that recognizes gait attributes by matching attribute-specific multi-frame visual evidence with textual class prototypes. On the visual side, attribute-specific learnable queries aggregate RGB features across spatial locations and frames into per-attribute visual embeddings. On the language side, diverse descriptions expanded by a large language model are combined with context about relevant body regions to construct textual class prototypes. Beyond attribute recognition, we evaluate the transferability of the attribute-pretrained visual encoder by using it to replace generic upstream large vision models in identityoriented gait recognition pipelines; attribute pre-training uses no identity classification or metric-learning objectives. Experiments demonstrate state-of-the-art attribute recognition performance on RA-GAR and consistent improvements in downstream identity recognition across multiple pipelines and benchmarks, supporting the effectiveness and transferability of attribute-centric gait representation learning.
Saihui Hou, Chenye Wang, Wenpeng Lang +5
School of Artificial Intelligence, Beijing Normal University · The Hong Kong University of Science and Technology · Zhejiang University +3
Gait recognition has achieved remarkable progress, yet existing methods remain confined to rigid visual matching and often overlook the potential of natural language instructions for interactive retrieval. In this paper, we introduce Composed Gait Retrieval (CoGR), a novel task that retrieves a target gait sequence based on a reference sequence and a natural language modification query. To address the absence of existing datasets for this task, we design an automated annotation pipeline powered by large vision-language models (VLMs) to construct the first gait-language datasets: Language-Augmented CCPG and Language-Augmented CASIA-B. Building on this, we propose ComposeGait, an identity-anchored composition framework designed to prevent the identity drift that arises when generic composed retrieval follows the instruction but returns the wrong person. Its Part-aware Identity Adapter (PIA) aggregates multi-frame, part-aware identity evidence into a sample-specific ID token. We inject the ID tokens into both branches of a shared Q-Former to preserve identity, while excluding the ID-token outputs from the final retrieval embeddings. Joint identity and task-adapted composed-retrieval objectives optimize this space end to end. We evaluate ComposeGait on both benchmarks and show that it achieves the best R@1 among the compared methods, reaching 72.38% on Language-Augmented CCPG and 83.61% on Language-Augmented CASIA-B. These results establish ComposeGait as a strong baseline for CoGR. The datasets and code will be made publicly available.
Jingchen Fei, Zengbin Wang, Yukun Liu +3
Beijing University of Posts and Telecommunications · Huazhong University of Science and Technology
Video-based Clinical Gait Analysis often suffers from poor generalization as models overfit environmental biases instead of capturing pathological motion. To address this, we propose BioGait-VLM, a tri-modal Vision-Language-Biomechanics framework for interpretable clinical gait assessment. Unlike standard video encoders, our architecture incorporates a Temporal Evidence Distillation branch to capture rhythmic dynamics and a Biomechanical Tokenization branch that projects 3D skeleton sequences into language-aligned semantic tokens. This enables the model to explicitly reason about joint mechanics independent of visual shortcuts. To ensure rigorous benchmarking, we augment the public GAVD dataset with a high-fidelity Degenerative Cervical Myelopathy (DCM) cohort to form a unified 8-class taxonomy, establishing a strict subject-disjoint protocol to prevent data leakage. Under this setting, BioGait-VLM achieves state-of-the-art recognition accuracy. Furthermore, a blinded expert study confirms that biomechanical tokens significantly improve clinical plausibility and evidence grounding, offering a path toward transparent, privacy-enhanced gait assessment.
Erdong Chen, Yuyang Ji, Jacob K. Greenberg +5
Department of Computer Science, Drexel University · Department of Neurological Surgery, Washington University · University of California, Berkeley