Abstract
Multi-GPU servers have become the standard building block of modern data centers, providing aggregated capacity through high-bandwidth interconnects. At the same time, workloads such as LLM inference exhibit highly dynamic memory demands, which can cause one GPU to exhaust its local memory while others remain underutilized. This mismatch motivates a model of elastic resource sharing across GPUs. We present EMA, a memory sharing system that allows GPUs within a server to borrow and reclaim memory from each other, forming an elastic pool of capacity. EMA ensures performance transparency for both borrowers and lenders. For borrowers, prefetching hides remote access costs so that applications experience remote and local memory as indistinguishable in performance. For lenders, borrowed resources remain reclaimable on demand, guaranteeing that performance never falls below that of static partitioning. While our design focuses on memory, the same principle naturally extends to other GPU resources. Our evaluation shows that EMA improves individual user throughput by up to 52%, achieves 96% of the throughput of a system provisioned with 2X capacity, and maintains latency similar to the static local baseline.
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Energy supply and heat dissipation are two of the main challenges with modern GPU deployments. While typically discussed in the context of new datacenter constructions, the same constraints also apply to small form-factor consumer devices, such as the DGX spark. In workloads characterized by alternating compute-intensive tasks such as matmuls with memory-bound operations such as norms or cross-entropy, the compute-intensive parts might hit power and/or thermal limits and start throttling. In this short paper, we show that chunking the workload into smaller parts that alternate compute and memory in higher frequencies, these power and temperature spikes can be smoothed out, preventing throttling and resulting in considerably faster wall-clock time and reduced total energy consumption. We present several scenarios in which this effect can be exploited on a DGX Spark with up to 2% performance and energy improvements, and demonstrate that the same phenomenon also happens on less constrained systems, such as a multi-GPU server, albeit at significantly reduced effect size of 1-2%.
Erik Schultheis, Maximilian Kleinegger, Dan Alistarh
Jul 6, 2026cs.OS
On-device LLM decoding is a hard-barriered CPU-SIMD computation that wants every core for milliseconds per token, while the rest of the OS wants those same cores continuously. A barriered gang cannot simply be dropped into a preemptive scheduler: an unannounced departure deadlocks a barrier, and an unannounced arrival silently corrupts logits. I present the elastic gang of Anima OS, a bare-metal x86-64 Rust kernel in which the inference gang is a first-class schedulable entity whose core membership may change between any two tokens. The core mechanism is an ACK-latched epoch protocol that never waits on a named core: a seqlock-style generation-tagged latch composed with RCU/epoch-style membership consent, so each token's participant set is the intersection of the cores the gang requested and the cores that acked the current epoch. An un-acked core is outside this token and joins at most one token later. Displaced general processes migrate and keep running; cores return to them the moment a generation ends. On a real AMD Zen 5 machine (8C/16T), inference output is bit-exact under verified per-token membership change on both a 135M and a 7B model, the property that makes elasticity safe in a kernel whose safety gate reads logits. Against fair static core partitions, elastic membership Pareto-dominates: at intermediate inference duty cycles it delivers 1.75x (25%), 1.52x (50%), and 1.28x (75%) the general throughput of a static 8-core split at equal or better inference throughput, recovers all eight stranded cores when inference is idle, and converges to the split at saturation. Returning a lent core costs 0.22 us (p50); acquiring a busy, tenant-occupied core costs one scheduling quantum (~16 ms): a running tenant is never preempted mid-slice. Decode throughput saturates at gang width 8, so ceding cores past the knee is nearly free: elasticity auto-sizes the gang online.
Daeyeon Son
May 30, 2026cs.AI
Mixed batching (MB)--interleaving prefill and decode in a single batch--has become the standard scheduling strategy for large language model (LLM) inference due to its efficiency in maximizing compute and memory utilization. However, through controlled experiments, we find that prefill-decode interference inflates MB's per-step marginal cost above that of pure decode. On the high-bandwidth H200 (4.8 TB/s), this occurs only when decode tokens exceed 80% of the batch; however, on the bandwidth-constrained RTX PRO 6000 (1.792 TB/s), this threshold plummets to just 20%. Consequently, the optimal choice between MB and exclusive batching (EB) fundamentally depends on GPU memory bandwidth, model size, and workload composition. We derive a closed-form condition for this EB-MB performance crossover, along with asymptotically optimal phase-switching thresholds and memory-safe batch sizing for EB. Optimized EB achieves up to 41.9% higher throughput on bandwidth-constrained GPUs, while MB retains its advantage on high-bandwidth hardware with larger models. Our hybrid scheduler EB+ applies this condition online to dynamically switch between EB and MB without manual intervention. Under non-stationary traffic with distribution or concurrency shifts, EB+ attains the highest or near-highest throughput in every setting, outperforming MB by up to 36.4%.
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