X2Real: an eXtensive simulation benchmark for real-world generalist policies
Organizations: X Square Robot
Abstract
Generalist robot manipulation policies have developed rapidly, yet their reliable evaluation remains challenging due to fundamental flaws in existing simulation benchmarks: prominent sim-to-real gaps, narrow task coverage, and unfair evaluation caused by ambiguous training-test pipelines. Prior works only partially resolve these issues and lack simultaneous faithfulness, diversity, and fairness, while static benchmark designs fail to sustain long-term policy development. We present X2Real, an evolvable simulation benchmark for faithfully evaluating the real-world performance of robotic manipulation policies based on Nvidia Isaac Lab-Arena. Following three core principles (faithfulness, diversity, and fairness), X2Real calibrates simulation visual and physical properties to align with real hardware, achieving a 0.84 linear correlation between simulated and real-robot evaluation results. It features a comprehensive taxonomy with 10 capability dimensions and 44 hierarchical long-horizon tasks, covering basic manipulation skills and advanced capacities such as visual grounding, language understanding, and bimanual control. We further adopt multi-axis domain randomization and strictly disjoint training-evaluation pipelines to mitigate benchmark exploitation and ensure credible evaluation. Powered by a custom physical domain-specific language, the Mana simulation ecosystem supports modular task design and iterative performance analysis, alongside a nearly 300-hour annotated simulation trajectory dataset. X2Real offers a faithful, diverse, and fair evolving evaluation infrastructure, effectively bridging the sim-to-real evaluation gap and supporting the advancement of generalist robotic manipulation policies.
Figures & tables
| Task | wall-oss-preview | DreamZero | Wall-OSS-0.5 | |||||
| SR (%) | Score | SR (%) | Score | SR (%) | Score | SR (%) | Score | |
| Reasoning | ||||||||
| Generalization | ||||||||
| atom_objects_beside_block | 92.50/75.00 | 94.50/84.75 | 50.00/7.32 | 70.25/53.30 | 5.00/2.50 | 35.80/47.00 | 15.00/7.50 | 50.00/44.00 |
| atom_bottle_on_plate | 70.00/55.00 | 84.50/78.50 | 22.50/15.00 | 58.50/52.00 | 25.00/5.00 | 47.80/67.50 | 0.00/0.00 | 41.25/32.50 |
| atom_fruit_in_basket | 97.50/87.50 | 97.50/96.50 | 65.00/67.50 | 67.00/86.50 | 65.00/17.50 | 56.00/80.50 | 17.50/20.00 | 21.50/34.25 |
| Task | wall-oss-preview | |||
| SR (%) | Score | SR (%) | Score | |
| move_bottle_to_bin | 35/7.5 | 67/45 | 37.5/0 | 70.5/25 |
| move_fruit_to_basket | 85/2.5 | 93.5/45 | 15/0 | 38/30.5 |
| put_bottle_on_woodshelf | 55/5 | 72/42.5 | 35/2.5 | 50/19 |
| average | 58.33/5.00 | 77.50/44.17 | 29.17/0.83 | 52.83/24.83 |
| Data source | Instruction | Checkpoint | Mean layers | Max layer |
| Automatic synthesis | Full-task | 55k | 3.75 | 6 |
| Teleoperation | Full-task | 50k | 1.90 | 4 |
| Automatic synthesis | Stagewise | 40k | 4.40 | 10 |
| Teleoperation | Stagewise | 50k | 2.05 | 4 |
Appendix figures & tables1 asset
Supplementary material from the paper’s appendix.
Appendix
| Collection | Count | Collection role | Coverage and major sources |
| Indexed rigid catalog | 96,480 | Source records indexed for candidate retrieval | Tabletop objects, furniture, fixtures, beds, and major appliances. |
| Tabletop rigid release | 12,485 | Packages prepared and accepted for tabletop task roles | 44 leaf categories and 10 semantic families. Major sources: Objaverse/CanoVerse (7,946), Omni6DPose (2,090), and BlenderKit (786). |
| Articulated release | 670 | Packages prepared and accepted for articulated task roles | 9 interaction groups. HSSD-derived (607), task-specific additions (61), and ReplicaCAD (2). |
Robotic Policy Evaluation
Robotic policy evaluation measures whether learned controllers succeed reliably, generalize across conditions, recover from failures, and behave safely.
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