PF-RL: Progress Field Reinforcement Learning via Goal-Conditioned Value Geometry for Vision-Language-Action Models
Organizations: Zhejiang University · Nanyang Technological University · CUHK-Shenzhen · Shanghai AI Laboratory ·
Abstract
Reinforcement Fine-Tuning~(RFT) has emerged as a promising paradigm for improving Vision-Language-Action~(VLA) policies, yet sparse task-level outcomes provide limited credit for intermediate transitions, especially in long-horizon manipulation. A natural approach is to model intermediate task progress and use it as dense feedback for policy improvement. Despite their architectural differences, existing progress-aware methods commonly formulate task progress as an explicit scalar prediction, providing limited structure for modeling how intermediate observations relate to the task goal, which may hinder effective transition-level credit assignment. We introduce Progress Field Reinforcement Learning (PF-RL), which learns a structured goal-conditioned progress representation over pretrained VLA features and converts it into dense credit for policy optimization. A lightweight shared Progress Field head maps current and goal representations into a compact progress space, where geometric distance induces goal-conditioned value, while complementary temporal and goal-structure objectives shape the learned geometry. Transition-level value changes naturally yield dense progress advantages, enabling fine-grained credit assignment for both offline policy improvement and online reinforcement fine-tuning. Extensive experiments on LIBERO, RoboTwin2.0, and real-world bimanual manipulation tasks show that PF-RL consistently improves policy performance over strong supervised fine-tuning, reinforcement fine-tuning, and progress-aware baselines.
Figures & tables
| Method | Beat Block Hammer | Pick Dual Bottles | Stack Bowls Two | Place Empty Cup | Avg. |
| (SFT) ( Black et al., 2024 ) | 59 | 50 | 53 | 60 | 56 |
| RDT (SFT) ( Liu et al., 2024 ) | 22 | 18 | 42 | 42 | 31 |
| OpenVLA-OFT ( Kim et al., 2025 ) | 13 | 11 | 82 | 81 | 47 |
| RLinf-GRPO † ( Yu et al., 2025 ) | 82 | 70 | 71 | 94 | 79 |
| OpenVLA-OFT+PF-RL (offline online) | 25 91 | 19 93 | 53 86 | 64 96 | 92 |
| Methods | Fold Clothes | Stack all Plates | ||||||
| Original | -Obj | -BG | -L | Original | -Obj | -BG | -L | |
| ( Intelligence et al., 2025b ) | 75 | 65 (-10%) | 70 (-5%) | 55 (-20%) | 70 | 65 (-5%) | 55 (-15%) | 65 (-5%) |
| Evo-RL ( Contributors, 2026 ) | 90 | 70 (-20%) | 80 (-10%) | 65 (-25%) | 90 | 85 (-5%) | 80 (-10%) | 85 (-5%) |
| +PF-RL (offline online) | 80 95 | 90 (-5%) | 90 (-5%) | 85 (-10%) | 85 95 | 95 (-0%) | 90 (-5%) | 90 (-5%) |
| Methods | Put all Blocks into Bucket | Fill Vase and Arrange Flowers | ||||||
| Original | -Obj | -BG | -L | Original | -Obj | -BG | -L | |
Appendix figures & tables11 assets
Supplementary material from the paper’s appendix.
Appendix
| Variant | Value Estimation | Spatial | Object | Goal | Long | Avg. | |
| Direct scalar prediction | 97.0 | 97.4 | 95.6 | 95.8 | 96.5 | ||
| PF-RL w/o | 98.4 | 98.4 | 98.0 | 97.6 | 98.1 | ||
| MLP readout variant | 98.8 | 98.2 | 94.4 | 95.2 | 96.7 | ||
| PF-RL | 99.2 | 99.5 | 98.8 | 99.0 | 99.1 |
| Method | Spatial | Object | Goal | Long | Avg. |
| PF-RL w/o | 97.8 | 98.8 | 96.6 | 94.4 | 96.9 |
| PF-RL w/o | 97.4 | 98.4 | 96.0 | 95.2 | 96.8 |
| PF-RL w/o | 98.4 | 98.4 | 98.0 | 97.6 | 98.1 |
| PF-RL w/o and (TD-only) | 97.6 | 99.0 | 95.4 | 95.6 | 96.9 |
| PF-RL | 99.2 | 99.5 | 98.8 | 99.0 | 99.1 |
| Setting | Spatial | Object | Goal | Long | Avg. |
| GRPO ( ) | 97.6 | 98.7 | 95.2 | 96.8 | 97.1 |
| PF-RL ( ) | 98.8 | 98.8 | 98.0 | 97.2 | 98.2 |
| PF-RL ( ) | 98.6 | 99.8 | 97.6 | 98.2 | 98.6 |
| PF-RL ( ) | 99.2 | 99.5 | 98.8 | 99.0 | 99.1 |
| PF-RL ( ) | 99.0 | 99.4 | 98.0 | 99.2 | 98.9 |
| PF-RL ( ) | 98.8 | 99.2 | 96.2 | 97.2 | 97.9 |
Reinforcement Learning
Reinforcement learning studies how agents learn sequential decisions from rewards and interaction, balancing exploration, performance, safety, and adaptation.
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