Soft robots and tactile sensors have demonstrated great potential in delicate manipulation tasks. Soft pneumatic robots enable safe contact through compliance, and vision-based tactile sensors offer high-resolution touch perception. However, learning tactile manipulation with compliant robots has been challenging, bottlenecked by the lack of efficient simulation. Existing simulators typically model them in isolation, and exhibit large calibration gaps that are difficult to overcome efficiently. We present PneuTac, a unified framework for tactile-feedback manipulation with soft pneumatic robots. We leverage the material point method (MPM) for modelling the dynamics of the soft robot and the deformable tactile membrane, and 3D Gaussian splatting (3DGS) for rendering. Real-to-sim modelling is done with a simple vision-based method, to then train action and perception networks for efficient simulation with surrogate models. We use the framework to drive a tactile-guided pipeline to collect demonstrations in simulation. Through experiments on a custom-designed pneumatic soft finger with a tactile sensing tip, together with additional cross-device evaluations, we show that PneuTac is capable of accurately modelling soft robots with tactile sensors, and that policies trained with simulation-augmented demonstrations outperform baselines trained on the same real data on three real-world contact-rich compliant manipulation tasks, making it a practical framework for tactile manipulation on compliant hardware.
Figures & tables
Fig. 1: Overview of PneuTac. The framework leverages MPM-3DGS coupling for efficient real-to-sim modelling from CAD models. This supports accurate modelling of soft robot deformation and tactile contact rendering, which facilitates policy learning for real-world contact-rich compliant manipulation.
Fig. 2: PneuTac pipeline. Left: image-based real-to-sim calibration. Middle: residual-torque prediction ( fr ) and probe-to-MPM indentation mapping ( fm ) for fast surrogate simulation. Right: generation of simulated demonstrations guided by real trajectories and tactile observations.
Fig. 3: Real-to-sim comparison of the soft finger and three-chamber arm in novel configurations. The finger’s back view is rendered from the side opposite the calibration camera.
View
PneuTac
Tex-Mesh
Par-Splat
Def-NeRF
Front ↓
50.07±0.83
51.13±1.12
54.58±1.59
55.06±11.72
Back ↓
77.61±11.72
79.09±9.08
78.62±8.43
68.96±12.77
TABLE I: RMSE comparison of soft finger rendering methods for front and back views. Values are reported as mean ± SEM.
Metric
PneuTac
Tacchi
DOT-Sim
Taxim
RMSE ↓
10.18±0.58
10.86±0.29
14.14±0.23
14.13±0.61
PSNR (dB) ↑
28.11±0.54
27.44±0.23
25.13±0.14
25.20±0.36
NCC ↑
0.982±0.001
0.952±0.004
0.913±0.004
0.915±0.011
TABLE II: Comparison of tactile rendering methods. Values are reported as mean ± SEM.
Fig. 4: Tactile image comparison. Columns 1-3: the Digit sensor attached to the soft finger; columns 4-5: a second, unmodified Digit sensor.
Task
Sim+Real
Real
N-Aug
Real-20
No-Tac
PPO
Switch
83.3±3.3
60.0±5.8
73.3±3.3
90.0±5.8
30.0±5.8
63.3±3.3
Egg
90.0±5.8
26.7±8.8
46.7±6.7
40.0±10.0
56.7±3.3
80.0±5.8
Card
66.7±3.3
33.3±8.8
40.0±5.8
50.0±5.8
63.3±3.3
10.0±5.8
TABLE III: Real-world task success rates (%). Values are reported as mean ± SEM across 3 seeds, with 10 trials per seed and task.
Fig. 5: Contact-rich manipulation with the tactile soft finger. Left to right: switch flipping, egg carton opening, and card pulling.
Department of Industrial Engineering, Purdue University, West Lafayette, IN 47907, USA · Department of Mechanical Engineering, Texas A&M University, College Station, TX 77843, USA