cs.AIOct 1, 2026

RISED: RubrIcs for agentic multi-environment Selection and sElf-Distillation

Authors: Jingtan Wang, Sirajul Salekin, Young mok Jung, Javier Movellan, Bryan Kian Hsiang Low, Manjot Bilkhu

Organizations: National University of Singapore · Work done during an internship at Apple · Apple

Abstract

Training a single LLM agent jointly across diverse interactive environments has attracted increasing attention as a route to generalist agents. Existing curriculum and data-selection strategies often allocate training at the environment level or prioritize local reward-based signals, without explicitly considering relationships between current rollouts across environments for prompt-group selection. Meanwhile, as environments are learned at different rates, all-failure and all-success rollout groups can coexist within a batch, leaving those data without group-relative reward signals. Both challenges highlight limitations of relying solely on scalar rewards in multi-environment RL: they provide limited information about cross-environment relationships and no within-group reward contrast when rewards are identical. This motivates richer textual feedback, such as rubrics describing rollout behaviours, to guide learning. Beyond rubrics' usage as reward, we repurpose rubrics to guide both online data selection and policy supervision. An LLM judge tags each rollout using a predefined rubric vocabulary shared across environments. The resulting profiles guide the selection of data that aligns with the overall behavioural composition of the mixed-environment batch while limiting overlap with already-selected data. Available positive rubrics (describing desired behaviours) provide privileged context for an on-policy self-distillation teacher, supplying additional token-level supervision, while negative rubrics (describing undesired behaviours) guide subsequent rollout generation away from recurring failure modes. Together, these components form RISED. Across model backbones, RISED achieves the highest mean pass rate across environments and ranks first or second in every individual environment. Rubric-based analysis of RISED can further characterize the behavioural changes accompanying these gains.

Figures & tables

Appendix figures & tables10 assets

Supplementary material from the paper’s appendix.

Appendix

Explore similar work

Jun 16, 2026cs.CL

From Trainee to Trainer: LLM-Designed Training Environment for RL with Multi-Agent Reasoning

Reinforcement learning pipelines for Large Language Model (LLM) training often rely on manually redesigned environments between stages, requiring practitioners to heuristically infer which configuration will best improve the current policy. To automate this process, we propose the LLM-as-Environment-Engineer framework in which the current policy model analyzes failure trajectories together with contextual information and proposes modifications to the next-stage training environment configuration. We also introduce MAPF-FrozenLake, a controllable testbed whose generator exposes multi-dimensional environment configurations, making it suitable for studying and benchmarking environment redesign. On this testbed, we condition the environment engineer on structured summaries of policy behavior, failure cases, and environment statistics, from which it produces the configuration for the next training stage. With Qwen3-4B as the backbone, our framework achieves the strongest aggregate performance on our benchmarks, outperforming larger proprietary LLMs (e.g., GPT, Gemini) and fixed-environment training baselines. We further analyze which forms of context are most effective, finding that successful environment updates rely on failure evidence and preserve configurations that already work. Interestingly, the current RL checkpoint serves as a better environment engineer than the original base model, suggesting that policy learning improves the model's ability to diagnose its remaining weaknesses.
Sep 1, 2026cs.AI

ARISE-RL: Agentic Rubric-Grounded Iterative Self-Evolution with Reinforcement Learning

Training open-ended agents via reinforcement learning (RL) is hindered by the lack of verifiable gold answers and scalable rubrics. Moreover, even near the model's capability boundary, long-horizon open-ended agentic tasks often yield brittle and unstable rewards, resulting in weak or noisy rollout contrast that obscures fine-grained optimization signals for group-based policy learning. To address these challenges, we propose ARISE-RL, a novel full-cycle self-evolution framework that couples a task/rubric Generator and a reasoning Solver through rubric-mediated co-evolution. The Generator grounds tool-related rubric criteria in real tool observations and is rewarded for producing valid, intermediate-difficulty tasks aligned with the Solver's evolving capability boundary. The Solver, in turn, learns from fine-grained rubric satisfaction signals through multi-step reasoning and tool use. We further introduce Reward-Gated Self-Evolution Distillation (RG-SED), which selectively distills a memory-augmented variant of the same policy back into itself only when the memory yields empirical reward improvement, thereby reducing distribution mismatch and avoiding blind imitation of noisy guidance. Finally, to support rigorous evaluation, we present ECR-Bench, an expert-calibrated rubric benchmark suite covering single-tool deep research and multi-tool travel planning. Extensive experiments demonstrate that ARISE-RL consistently achieves robust and stable overall state-of-the-art performance across all evaluated benchmarks.
Aug 10, 2026cs.AI

RISE-RL: Rubric-Informed Selective Exploration for Open-Ended Reinforcement Learning

Aligning Large Language Models (LLMs) for open-ended tasks is challenging because responses must satisfy multidimensional criteria without following a single correct generation trajectory. Existing rubric-based reinforcement learning (RL) methods compress fine-grained criterion-level feedback into scalar rewards, making persistent capability gaps difficult to target under limited on-policy exploration. We propose RISE-RL\textbf{RISE-RL} (Rubric-Informed Selective Exploration), which uses repeatedly missed rubric criteria to elicit privileged trajectories that are difficult to discover through unguided exploration alone. RISE-RL retains only trajectories whose complete-rubric reward exceeds the mean reward of natural rollouts, and then re-evaluates them under the original prompt to emphasize behaviors that remain weakly supported by the natural policy. The resulting guidance signal is optimized through a separate auxiliary objective and removed once its additional benefit diminishes. Experiments with 4B and 14B models across writing, chat, health, and science show that RISE-RL achieves the highest mean score on every evaluated benchmark under guidance-free evaluation. Compared with standard Rubric-RL, it improves the average score by 1.3 points at the 4B scale and 3.3 points at the 14B scale\textbf{3.3 points at the 14B scale}, including a 6.0-point\textbf{6.0-point} gain on CreativeWriting-V3. It also improves creative-writing diversity and yields gains on objectively scored medical and scientific benchmarks. These results indicate that selective internalization through reward filtering and policy support shaping is effective for open-ended reinforcement learning.