physics.soc-phOct 3, 2026

All against the machine: the Solo score for rating skill in variable environments

Authors: David Reguera, Xavier R. Hoffmann, Irene Pérez, Pol Colomer-de-Simón, Miquel Masoliver, Xavier Guardiola, Jan Wedekind, Marián Boguñá

Organizations: Universitat de Barcelona Institute of Complex Systems (UBICS), Universitat de Barcelona, 08028 Barcelona, Spain · King Shared Services S.L, Ciutat de Granada 150, 08018 Barcelona, Spain · Dribia Data Research, S. L., Pg. de Gràcia 55, E-08007 Barcelona, Spain

Abstract

We propose a distribution-free metric to rate individual skill in player-versus-environment'' settings, where participants face heterogeneous tasks without direct opponents. Such settings are common in digital platforms, games, education, finance, and the benchmark evaluation of AI agents. They combine high randomness, tasks of widely varying difficulty, and unknown heterogeneity across individuals. Our metric maps each task outcome to a bounded performance score with zero population mean and variance bounded by $1/3$, regardless of the outcome distribution, so that scores are directly comparable across tasks. Aggregating these scores over tasks yields an interpretable skill score for each individual (the Solo'' rating), and a reshuffling null model tests whether that score exceeds what chance alone would produce. We validate the approach on the progression of 2×1052\times10^5 players in the mobile games Candy Crush Saga and Bubble Witch 3 Saga. The metric identifies high- and low-skill players with high statistical confidence, their classification persists over hundreds of subsequent levels, and a windowed version of the score tracks changes in performance along progression.

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