cs.LGOct 9, 2026

Gaussian-Width Bounds for Offline-to-Online Linear Bandits

Authors: Kushagra Chandak, Volodymyr Tkachuk, Xiaoqi Tan, Csaba Szepesvári

Organizations: Department of Computing Science, University of Alberta, Canada

Abstract

We study how offline data can help online learning in stochastic linear bandits. We focus on partially covered offline data, where only kk of the dd feature directions are poorly covered. Existing analyses of algorithms based on phased elimination and optimism give regret bounds of order O~(dkT)\widetilde O(\sqrt{dkT}) in this regime. We show that this dependence arises from loose control of the reward prediction error, and obtain tighter bounds using concentration of Lipschitz functions of Gaussian vectors. Based on this analysis, we develop a phased elimination algorithm with regret O~(kT)\widetilde O(k\sqrt T). For the unit Euclidean ball, we prove a matching regret lower bound under partial coverage, as well as matching upper and lower bounds under uniform offline coverage. We also study pure exploration with offline data, providing algorithms and matching upper and lower bounds on simple regret for fixed-design algorithms and also for adaptive algorithms under partial and uniform coverage of offline data.

Explore similar work

Jun 3, 2026

Offline-to-Online Learning in Linear Bandits

We study online learning with an additional offline dataset in the stochastic linear bandit setting. Although this problem arises frequently in practice, the offline-to-online tradeoff remains poorly understood in structured environments. We propose a linear bandit algorithm that balances this tradeoff: it relies on offline data during early rounds, and increasingly favors exploration as the horizon grows. We establish regret bounds showing that our method is simultaneously competitive with both purely online and purely offline solutions. In particular, it achieves sublinear regret relative to the optimal action in the number of online interactions, while its regret relative to an offline reference decreases as the number of offline samples grows. Empirical results further demonstrate its effectiveness across various problem parameters.
Apr 27, 2026

Direction-Aware Offline-to-Online Learning in Linear Contextual Bandits

Many bandit systems are deployed with offline historical data, such as past logs from earlier policies. Using these data can reduce early online exploration when they remain informative for the online problem. When the offline and online environments differ, such data can be biased for the online problem. For linear (contextual) bandits, this bias is directional: offline data may be informative in some feature directions and misleading in others. However, prior work typically controls this gap through a known Euclidean bound on the model parameters, which we prove is too coarse: even with the offline parameter known, bias in a single unknown direction can force dimension-dependent regret. To address this challenge, we introduce a directional bias certificate (Mbias,ρ)(M_{\mathrm{bias}},ρ) that measures the offline-to-online gap through an MbiasM_{\mathrm{bias}}-induced norm and assigns different bias budgets to different directions. Building on this certificate, we propose Ellipsoidal-MINUCB, which augments the online learning with an offline-pooled branch that safely exploits historical data. When the certificate is known, we show that the algorithm matches the standard SupLinUCB rate in the worst case and improves when offline coverage aligns with low-bias directions. When the certificate is unknown, we estimate it adaptively from offline and accumulated online data and establish a corresponding regret guarantee. Numerical experiments support the theory and show gains in aligned regimes.
Oct 13, 2026

Follow the Perturbed Leader for Linear Bandits: T\sqrt{T} Regret over General Action Sets

We give the first adversarial linear bandit algorithm based on Follow-the-Perturbed-Leader (FTPL) that achieves T\sqrt{T} regret over general action sets. Our algorithm attains O~(d5/4T)\widetilde{\mathcal{O}}(d^{5/4}\sqrt{T}) regret using only linear optimization oracles, and the near-optimal O~(dT)\widetilde{\mathcal{O}}(d\sqrt{T}) regret when an optimal-design exploration distribution is further available. This improves on the T2/3T^{2/3} regret of the FTPL algorithm of Dani and Hayes (2006) for general action sets, and generalizes the T\sqrt{T} regret of Lévy et al. (2026) over two special action sets (hypercube and Euclidean ball). Compared to previous oracle-efficient linear bandit algorithms based on continuous exponential weights, the FTPL approach generally has better computational efficiency, and is much simpler to implement. The key algorithmic element is a perturbation distribution that adapts to the past reward estimators. Its simplest form, an adaptive Gaussian perturbation, is straightforward to implement and already attains the regret bound above. We further extend it to two general constructions, random-weighting and elliptical perturbations, each covering distributions from light tails (Gaussian) to heavy tails (Student-t2t_2). On the technical side, we develop a systematic way to analyze the stability term in the FTPL regret through the Fisher information of the perturbation distribution. This builds a general framework for FTPL beyond existing ones such as the hazard rate and the FTRL-FTPL duality.