Demiurge: Forging Navigable 4D Worlds via Autoregressive Video Rerendering
Organizations: USTC · Tencent · CASIA · Tongji University ·
Abstract
Recent advances in video diffusion enable novel-view video synthesis from a single input video, supporting world modeling, embodied intelligence, and robotic simulation. However, existing methods process camera trajectories independently, lacking the cross-trajectory consistency needed for coherent, navigable 4D worlds. We introduce Demiurge, an autoregressive video rerendering pipeline built on a dynamic 4D point-cloud memory cache. It promotes cross-trajectory consistency through four components: (1) an appearance video diffusion model that synthesizes photorealistic novel-view videos conditioned on the 4D memory; (2) a memory-consistent video depth completion model that aligns known-region depths with cached geometry and completes missing regions, mitigating scale ambiguity and discontinuities during memory updates; (3) memory-aware dual-stream warping that provides high-fidelity visual guidance and occlusion cues for novel-view synthesis; and (4) geometry-aware video refinement that enhances perceptual quality. Extensive experiments demonstrate state-of-the-art performance and three key capabilities: coherent spatiotemporal lattice construction over dense multi-view trajectories; large-parallax video rerendering under challenging camera motions, including 180-degree rotations with no input-view overlap; and geometry-faithful outputs that can be directly optimized into high-quality 3D Gaussian Splatting representations with minimal artifacts. Project page: https://hanxinzhu-lab.github.io/demiurge_project_page/.
Figures & tables
| Method | FVD | Q-Align-Video | Q-Align-Image | P-MSE | R-Err | T-Err | View Sync | ||
|---|---|---|---|---|---|---|---|---|---|
| Quality | Aesthetics | Quality | Aesthetics | ||||||
| TrajCrafter Yu et al. (2025b) | 597.652 | 4.262 | 3.242 | 3.950 | 3.035 | 0.007 | 4.106 | 2.403 | 21.426 |
| InspatioWorld Team et al. (2026) | 369.577 | 4.413 | 3.366 | 4.196 | 3.135 | 0.017 | 7.119 | 2.159 | 40.607 |
| ReCamMaster Bai et al. (2025) | 478.897 | 4.189 | 3.162 | 3.956 | 2.966 | 0.046 | 4.248 | 2.934 | 39.624 |
| Gen3C Ren et al. (2025) | 363.400 | 4.277 | 3.266 | 4.060 | 3.074 | 0.008 | 6.645 | 2.647 | 46.562 |
| Voyager Huang et al. (2025) | 839.415 | 4.081 | 3.141 | 3.774 | 2.950 | 0.031 | 10.803 | 3.715 | 22.106 |
| Method | FVD | Q-Align-Video | Q-Align-Image | PSNR | SSIM | LPIPS | Average | ||
|---|---|---|---|---|---|---|---|---|---|
| Quality | Aesthetics | Quality | Aesthetics | ||||||
| TrajCrafter Yu et al. (2025b) | 1258.756 | 3.430 | 2.703 | 2.837 | 2.481 | 20.153 | 0.671 | 0.368 | 0.127 |
| InspatioWorld Team et al. (2026) | 1141.013 | 3.590 | 2.747 | 3.098 | 2.5213 | 21.767 | 0.706 | 0.296 | 0.102 |
| ReCamMaster Bai et al. (2025) | 1318.239 | 3.343 | 2.547 | 2.810 | 2.322 | 22.212 | 0.752 | 0.327 | 0.099 |
| Gen3C Ren et al. (2025) | 1143.709 | 3.390 | 2.623 | 2.865 | 2.399 | 22.161 | 0.727 | 0.282 | 0.096 |
| Voyager Huang et al. (2025) | 1677.240 | 2.970 | 2.385 | 2.263 | 2.174 | 16.116 | 0.568 | 0.552 | 0.207 |
| Variant | Components | Generated Videos | Reconstructed 3DGS | |||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| NM | Depth Module | DSW | Ref. | FVD | Q-Align-V | P-MSE | View Sync | PSNR | SSIM | LPIPS | Avg. | |
| w/o Noise Monitor | – | VDC. | ✓ | ✓ | 339.238 | 4.460 | 0.0013 | 62.575 | 24.217 | 0.757 | 0.239 | 0.076 |
| w/ Monocular Depth | ✓ | M. Est. | ✓ | ✓ | 388.597 | 4.447 | 0.0020 | 54.226 | 24.132 | 0.749 | 0.255 | 0.079 |
| w/o Dual-stream Warping | ✓ | VDC. | – | ✓ | 383.525 | 4.412 | 0.0049 | 51.498 | 23.886 | 0.744 | 0.254 | 0.081 |
| w/o Refinement | ✓ | VDC. | ✓ | – | 347.922 | 4.521 | 0.0042 | 60.680 | 24.325 | 0.756 | 0.239 | 0.076 |
| Full model | ✓ | VDC. | ✓ | ✓ | 334.518 | 4.549 | 0.0010 | 64.893 | 24.360 | 0.769 | 0.237 | 0.075 |
Appendix figures & tables28 assets
Supplementary material from the paper’s appendix.
Appendix
Dynamic Novel View Synthesis
Dynamic novel view synthesis creates time-consistent images or videos from unseen camera positions in scenes that change over time.
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