cs.CVOct 12, 2026

Brain2Face: A Study on the Relation of EEG Signals and Spatio-temporal Head Avatars

Authors: Camilo Andrés Martínez Martínez, Olaf Dünkel, Kartik Teotia, Maurice Rekrut, Christian Theobalt, Marc Habermann

Organizations: Max Planck Institute for Informatics, Saarland Informatics Campus · German Research Center for Artificial Intelligence (DFKI)

Abstract

Driving digital head avatars is classically done by hand-crafted artist design or by image-based facial performance capture. In this work, we ask whether spatio-temporal tracking of the humans's head geometry and appearance can be performed solely from brain signals, i.e., Electroencephalography (EEG). Since prior work mostly focused on activity and emotion recognition, this task is relatively unexplored without even having publicly available high-quality datasets and benchmarks. Thus, we contribute a dataset featuring paired EEG and human head geometry as well as appearance annotations. We synchronize 64-channel EEG with per-frame expression latent codes of a personalized Gaussian head avatar. Second, we introduce a baseline to the task of expression recovery of a head avatar from EEG signals. To this end, we propose a dedicated EEG-to-expression model that takes a temporal sequence of EEG signals as input and regresses the latent expression parameters of the 3D Gaussian head avatar. Lastly, we validate our capture and algorithmic design choices through a benchmark protocol that we introduce to this task. We believe this work paves the way towards better understanding of the relation between EEG signals and facial surface as well as appearance changes.

Figures & tables

Appendix figures & tables4 assets

Supplementary material from the paper’s appendix.

Appendix

Explore similar work

Jul 3, 2026

See the Emotion: A Facial Emoji Proxy Modeling for EEG Emotion Recognition

Despite the high accuracy of EEG-based emotion recognition, existing models remain opaque "black boxes", lacking semantic grounding between abstract neural features and human-interpretable states. In this paper, we reframe EEG explainability as a cross-modal generation task, shifting the paradigm from feature attribution to behavioral visualization. We introduce Facial Emoji Proxy Modeling, a novel framework that translates high-dimensional EEG signals into identity-anonymized facial emojis. Guided by the neuroscientific inspiration of neural-facial association, this approach grounds neural representations in the manifold of observable facial dynamics. Technically, our framework integrates FMENet, a specialized backbone modeling expression-relevant spatial synergies, and the Facial Emoji Learning Branch (FELB), which treats emoji reconstruction as a structured semantic regularizer. Extensive experiments on EAV and MMER benchmarks demonstrate that our method achieves state-of-the-art accuracy among EEG-only models. Crucially, it generates semantically faithful facial animations that provide a transparent, privacy-preserving window into the brain's emotional evolution, effectively allowing users to "see the emotion" directly from neural signals. Code is available at https://github.com/xian-sh/SeeEmotion
Jul 1, 2026

MindAU: EEG-Conditioned Facial Action Unit Editing via Dual-Stream Manifold Alignment

Recent brain decoding studies have made substantial progress in reconstructing externally perceived visual content from neural signals. However, using electroencephalography (EEG) recordings to guide facial expression editing remains largely unexplored and poses a distinct challenge: rather than recovering what a subject sees, it requires identifying facial-action related patterns from noisy EEG signals and grounding them in localized, identity-preserving expression edits. In this paper, we investigate EEG-conditioned facial image editing for fine-grained facial action unit (AU) control and propose MindAU, a unified framework for controlling facial AU edits from EEG signals. MindAU first learns noise-robust and AU-discriminative EEG representations through temporal masked reconstruction and AU classification supervision. It then bridges the modality gap via Dual-Stream Manifold Alignment, aligning EEG features with AU-level text semantics and identity-reduced visual displacement trajectories in the multimodal space of Qwen2.5-VL. Finally, MindAU incorporates EEG-aware Multimodal Rotary Positional Embeddings, landmark-guided reference masking, and AU-aware region supervision into a multimodal diffusion-based editor for high-fidelity identity-preserving editing. We also introduce E-CAFE, a curated benchmark for EEG-Conditioned Action-Unit Facial Editing with paired EEG-face editing samples and standardized evaluation protocols. Extensive experiments demonstrate the effectiveness of MindAU and suggest its potential as a step towards future assistive expression technologies for individuals with facial neuromuscular disorders.
Oct 7, 2026

emg2face: Expressive Facial Animation with High-Density Surface EMG

Facial movements convey subtle and important information that is critical for human social communication. Optical methods for face capture are difficult or impossible to use when the face is occluded by head-mounted devices (HMDs), such as VR headsets. Even with a clear line of sight, such methods raise privacy concerns and require head-mounted capture rigs that offset cameras and lighting from the face. We show that high-density surface electromyography (HD-sEMG) provides a viable non-optical alternative that addresses these challenges. We measured 64 EMG channels, using two textile EMG grids, with 32 from the forehead (typically occluded by an HMD) and 32 from the side of the face. EMG data were digitized at 2048 Hz and filtered. Facial movements were simultaneously recorded and used to estimate 478 3D facial landmarks using MediaPipe's Face Landmarker. A major challenge in such multimodal recordings is synchronizing EMG and video data, which have different sampling frequencies and independent clocks. We developed a novel synchronization method using analog audio bursts that is capable of sub-millisecond synchronization. We also developed a staged fitting method that fits a recent high-resolution parametric head model (GNM), with 253 identity blendshapes and 383 expression blendshapes, to the MediaPipe landmarks as participants performed different facial expressions. We trained a deep neural network comprising per-grid spatial encoders followed by a dilated temporal convolutional network (TCN) to predict blendshape parameters from HD-sEMG signals at 100 Hz. Once trained, the network can predict expression blendshapes solely from HD-sEMG recordings. The output can be rendered using standard real-time blendshape animation methods. We demonstrate the methods using recordings from 25 participants, and direct expression transfer to a variety of human faces and non-human characters.