Autoregressive video diffusion models have emerged as a foundation for long-horizon world rollout. However, when extended far beyond their training windows, these models suffer from progressive drift: visual quality deteriorates, motion becomes inconsistent, and object identity gradually collapses as generated frames are recursively reused as context. We study a supervision-horizon gap: short-horizon distillation leaves later rollout states without direct supervision. We show that matching short-window marginals need not determine long-horizon behavior, while longer on-policy trajectories expose delayed failures to training. This motivates temporal manifold matching at scale for long-horizon world models. Building on this insight, we introduce LongForcing, a distillation approach that scales teacher supervision to long student self-rollouts. LongForcing preserves the short-horizon teacher-forcing and causal ODE-distillation stages, while replacing the realscore teacher in the final distribution-matching stage with an extended-horizon bidirectional teacher. The long-horizon teacher supervises extended student self-rollouts using the standard distribution-matching formulation, without modifying the student architecture or increasing inference cost. We evaluate LongForcing on text-to-video generation and interactive action-conditioned world models, achieving a VBench Quality score of 85.52 and improving WorldRoamBench 60s action score by 23.9 points in first-person ablations. Qualitative stress tests further sample interactive rollouts up to 24 hours, far beyond the training horizon. These results suggest that scaling supervision along the temporal axis is a practical step toward long-horizon world models. The project website and code are at https://github.com/Fantasy-AMAP/LongForcing.
Figures & tables
Figure 1: LongForcing extends teacher guidance over student rollouts. Qualitative snapshots from the 5B interactive model span stress-test rollouts sampled up to 24 hours .
Figure 2: Visual and feature-space signatures of rollout drift. (a) Shared timestamps reveal late over-saturation and high-frequency artifacts. (b) Median absolute channel-mean shift from the early reference; dotted lines mark supervision horizons. (c) Median signed per-channel shift for the 81-frame model; persistent bands indicate a channel-wise direction shared across 20 videos.
Model
Size
WASD Action Interaction
Visual Quality
Action ↑
Ctrl. ↑
Partial Acc. ↑
Traj. ↑
Visual ↑
Aesthetic ↑
Aesth. Drift ↓
Imaging ↑
Proprietary Models
Genie 3 [ 2 ]
–
69.73
79.80
65.75
73.70
56.26
48.11
32.08
45.30
HappyOyster [ 46 ]
–
84.02
96.97
80.48
87.57
65.63
59.10
20.61
47.44
Open-Source Models
LingBot-World [ 47 ]
14B
18.81
23.23
18.50
19.12
15.99
14.32
81.70
13.84
Table 1: WorldRoamBench results. Except Ctrl., higher-is-better scores are multiplied by p=Ctrl./100 ; Aesth. Drift is 100[1−p(1−d)] for normalized drift d∈[0,1] . Best and second-best open-source results are bold and underlined.
Table 4
Frames
Approx. span
VBench (5s) Total ↑
VBench-Long (30s) ↑
Total
Quality
Semantic
Dynamic
81
∼ 5s
84.36
81.87
83.71
74.54
58.15
161
∼ 10s
83.76
78.02
81.59
63.77
56.67
241
∼ 15s
84.38
79.18
83.75
60.87
94.91
321
∼ 20s
84.56
82.83
83.99
78.19
60.93
Table 4: Supervision-horizon configurations for text-to-video generation. Horizons are rollout lengths in frames. Best and second-best scores are bold and underlined .
Frames
Approx. span
WASD Action Interaction
Visual Quality
Action ↑
Strict Acc. ↑
Partial Acc. ↑
Traj. ↑
Visual ↑
Aesthetic ↑
Aesth. Drift ↓
Imaging ↑
81
∼ 5s
64.39
42.89
63.01
87.27
45.05
39.81
56.58
46.40
161
∼ 10s
56.16
43.21
50.00
75.28
47.01
41.06
60.18
52.29
241
∼ 15s
83.39
78.24
85.14
86.78
55.19
49.93
43.30
50.25
321
∼ 20s
88.26
85.16
90.56
89.05
56.30
51.61
42.37
50.84
Table 5: Effect of the DMD supervision horizon on first-person interactive world modeling. The comparison varies the DMD supervision horizon with a fixed 1.3B backbone under the first-person WorldRoamBench 60s protocol; scores are unweighted. Higher is better except for Aesthetic Drift. The best and second-best results are shown in bold and underlined , respectively.
Figure 3: Rollout drift and human preference across supervision horizons. (a) Blinded pairwise preferences. (b) Mean Drift Score.
Figure 4: A–D: LongForcing rollouts over up to 54 minutes. E–F: LongForcing-5B (top) and LingBot-World v2 (14B; bottom) at matched timestamps from 0 to 599 seconds.
Appendix figures & tables6 assets
Supplementary material from the paper’s appendix.
Appendix
Figure A1: Mechanistic comparison of sparse local matching, inference-time anchoring, and LongForcing’s contiguous H -step on-policy trajectory matching under an extended-horizon teacher.
Model
#Params
Resolution
Throughput (FPS) ↑
Latency (s) ↓
VBench Total ↑
Quality ↑
Semantic ↑
Bidirectional video diffusion models
LTX-Video [ 52 ]
1.9B
768×512
8.98
13.5
79.83
81.88
71.62
Wan2.1 [ 43 ]
1.3B
832×480
0.78
103
83.37
84.30
79.65
Autoregressive video diffusion models
NOVA [ 53 ]
0.6B
768×480
0.88
4.1
80.31
80.66
78.92
Pyramid Flow [ 54 ]
2B
640×384
6.70
2.5
80.75
83.41
70.11
Appendix
Table 6: Full 5-second VBench comparison.
Model
Aggregate
Long-horizon consistency
Visual quality
Temporal evolution
Total
Quality
Semantic
Subject Cons.
Background Cons.
Aesthetic
Imaging
Dynamic
Temporal Style
LongLive [ 30 ]
82.80
83.21
81.17
98.36
96.25
63.77
68.35
38.89
24.15
Self Forcing [ 8 ]
81.49
82.67
76.77
97.76
95.00
61.72
67.70
41.93
23.56
Causal Forcing [ 10 ]
81.05
83.44
71.52
96.24
95.59
58.85
66.92
75.46
22.61
LongForcing (ours)
82.83
83.99
78.19
97.40
96.58
62.87
64.19
60.93
23.61
Appendix
Table 7: Full 30-second VBench-Long comparison.
Figure C1: Full time-resolved drift comparison. Curves show mean Drift Score with 95% bootstrap confidence intervals for text-to-video and interactive rollouts.
Figure D1: Qualitative 60-second text-to-video rollouts. Each row follows one LongForcing trajectory trained with 321-frame supervision; columns show frames at fixed video timestamps.
Figure D2: Qualitative comparison across supervision horizons. Upper and lower rows use 81- and 321-frame supervision, respectively, at matched rollout times from 0 to 59 seconds.
World models, game simulators, and long-take video creation require coherent scene evolution and sustained dynamics over extended durations. Autoregressive (AR) video diffusion provides a natural framework for long-horizon generation, yet extended rollouts often become near-static or lose visual quality. We hypothesize that these failures reflect the limited guidance provided by short-video supervision on how ongoing scene dynamics develops over longer durations. This motivates us to introduce LongTake, a two-stage training pipeline built around Long-Horizon Teacher Forcing (TF) on curated real long videos. Long-Horizon TF trains the AR model to predict later frames conditioned on long ground-truth video prefixes, extending direct supervision beyond the short training horizon. This supervision is designed to help the model sustain dynamics and preserve visual quality during long-horizon generation. Our central finding is that this training stage strengthens direct initialization for distribution matching distillation (DMD) under student self-rollout, without the intermediate few-step distillation stage used in standard pipelines. Under the same five-second DMD training setup, our initialization yields substantially higher dynamic degree than short horizon TF initialization on 30-second rollouts at comparable aesthetic quality, and surpasses the evaluated baselines in both measures. Hybrid DMD further reuses this teacher to extend supervision to later frames of the self-rollout while retaining bidirectional joint supervision over the initial window. On long-horizon self-rollouts, LongTake lies on the Pareto front of dynamic degree and aesthetic quality, and Hybrid DMD attains the highest dynamic degree among evaluated methods at both 30s and 60s.
Streaming video world models generate the future chunk by chunk, conditioned on their own past and a stream of actions. Trained on short clips, they drift once a rollout exceeds the training horizon, as prediction errors re-enter the context and compound. A common remedy is to train the model on its own rollouts via distribution matching distillation (DMD). For action-conditioned world models, the teacher becomes a bottleneck: an external video model is agnostic to the actions, whereas the model's own pretrained network drifts in the same manner as the student. We observe that a long rollout need not match a teacher, provided it remains a realistic continuation of its own scene that follows the commanded actions. Realism and scene fidelity can be measured against real-data statistics, which remain valid at any horizon, while action following is preserved by the model's conditional generation loss. We propose Fréchet Forcing, which fine-tunes a world model together with its deployed multi-step sampler under three constraints. Generative anchoring applies the flow-matching loss after a self-generated history ending on real data. Context fidelity, a Fréchet distance (FD) on latent statistics of the free rollout centred on each clip's own ground truth, keeps every rollout faithful to its scene. Reality matching, an FD to real frames in a frozen perceptual space, keeps the generated frames realistic. Because all three targets are derived from short real clips without comparing a rollout against a long recorded future, training requires no teacher, no online critic and no long videos. Fine-tuning MiniWorld-1B, pretrained on 253-frame clips, for at most 36 GPU-hours on 381-frame clips yields rollouts that remain stable beyond 4,000 frames and continue to follow their actions in both robot manipulation and camera-controlled exploration.
Autoregressive (AR) video diffusion enables low-latency, streamable video generation, but prediction errors often accumulate over long rollouts. Training the generator on its own rollouts exposes it to these imperfect histories. However, existing video-level distribution matching distillation (DMD) scores the whole rollout jointly. Because a chunk is evaluated together with its past and future, its correction can favor matching artifacts in the surrounding context merely to preserve temporal consistency. To provide a clearer visual-quality signal, we introduce Rollout-Marginal Distillation (RMD). RMD retains the generated history for AR prediction but scores each chunk independently against a chunk teacher, ensuring its quality correction is not compromised by an imperfect temporal context. To compensate for the lack of temporal context in independent chunk scoring, RMD subsequently applies video-level DMD to restore temporal coherence. Extensive experiments demonstrate that RMD maintains high visual quality far beyond its training horizon and outperforms video-level DMD baselines. Code and video results are available at https://cjeen.github.io/RMD
Chenjian Gao, Zhihao Hu, Jianqi Ma +3
MMLab, The Chinese University of Hong Kong · Tencent AIPD