cs.CVOct 18, 2026

ViMoLa: Discrete Motion Tokens for Language-Guided Video Generation

Authors: Bishoy Galoaa, Sarah Ostadabbas

Organizations: Northeastern University

Abstract

Language-guided video generation often captures scene content while missing the requested motion. We present ViMoLa (Video Motion Language), which predicts a motion prior from language and injects it into a frozen image-to-video backbone. A spatial vector-quantized autoencoder compresses dense trajectories into 64 tokens from a 512-entry codebook; a 28M-parameter transformer predicts the tokens from text; and zero-gated cross-attention adapters condition every frozen Wan2.2 DiT block through forward hooks. Trained on 462K videos from Something-Somethingv2 and Kinetics-400, ViMoLa raises directional accuracy from 0.287 to 0.442 (chance 0.250), with similar measured generative quality. Across-prompt shuffled codes achieve 0.283, supporting the importance of prompt-matched token content. A low-rank adapter reaches 0.428 at 1.45% additional forward-pass FLOPs, and reusing the tokenizer and language model with newly trained CogVideoX adapters raises accuracy from 0.301 to 0.398. Control remains imperfect: oracle codes reach 0.531, compound-motion gains are smaller, and the adapter does not explicitly preserve token-to-patch assignments.

Figures & tables

Appendix figures & tables23 assets

Supplementary material from the paper’s appendix.

Appendix

Explore similar work

Feb 9, 2026

Language-Guided Transformer Tokenizer for Human Motion Generation

In this paper, we focus on motion discrete tokenization, which converts raw motion into compact discrete tokens--a process proven crucial for efficient motion generation. In this paradigm, increasing the number of tokens is a common approach to improving motion reconstruction quality, but more tokens make it more difficult for generative models to learn. To maintain high reconstruction quality while reducing generation complexity, we propose leveraging language to achieve efficient motion tokenization, which we term Language-Guided Tokenization (LG-Tok). LG-Tok aligns natural language with motion at the tokenization stage, yielding compact, high-level semantic representations. This approach not only strengthens both tokenization and detokenization but also simplifies the learning of generative models. Furthermore, existing tokenizers predominantly adopt convolutional architectures, whose local receptive fields struggle to support global language guidance. To this end, we propose a Transformer-based Tokenizer that leverages attention mechanisms to enable effective alignment between language and motion. Additionally, we design a language-drop scheme, in which language conditions are randomly removed during training, enabling the detokenizer to support language-free guidance during generation. On the HumanML3D and Motion-X generation benchmarks, LG-Tok achieves Top-1 scores of 0.542 and 0.582, outperforming state-of-the-art methods (MARDM: 0.500 and 0.528), and with FID scores of 0.057 and 0.088, respectively, versus 0.114 and 0.147. LG-Tok-mini uses only half the tokens while maintaining competitive performance (Top-1: 0.521/0.588, FID: 0.085/0.071), validating the efficiency of our semantic representations. Code and checkpoints are available at https://eanson023.github.io/LG-Tok/
Dec 15, 2025

MoLingo: Motion-Language Alignment for Text-to-Human Motion Generation

We introduce MoLingo, a text-to-motion (T2M) model that generates realistic, lifelike human motion by denoising in a continuous latent space. Recent works perform latent space diffusion, either on the whole latent at once or auto-regressively over multiple latents. In this paper, we study how to make diffusion on continuous motion latents work best. We focus on two questions: (1) how to build a semantically aligned latent space so diffusion becomes more effective, and (2) how to best inject text conditioning so the motion follows the description closely. We propose a semantic-aligned motion encoder trained with frame-level text labels so that latents with similar text meaning stay close, which makes the latent space more diffusion-friendly. We also compare single-token conditioning with a multi-token cross-attention scheme and find that cross-attention gives better motion realism and text-motion alignment. With semantically aligned latents, auto-regressive generation, and cross-attention text conditioning, our model sets a new state of the art in human motion generation on standard metrics and in a user study. We will release our code and models for further research and downstream usage.
Aug 25, 2026

SeMoCo: A Semantic-First Motion Codec for Motion Language Modeling

Discrete motion representations have substantially advanced autoregressive text-to-motion generation. However, most motion tokenizers are optimized for reconstruction and do not explicitly allocate capacity according to semantic role. Action-level meaning and fine-grained kinematic detail must therefore be encoded through the same reconstruction-driven hierarchy. We introduce SeMoCo, a semantic-first motion codec, together with a dual-axis motion generator for language-conditioned motion generation. Each motion token contains one semantic token and a residual sequence of kinematic tokens. The generator models semantic progression across time and autoregressively refines the residual entries. We also construct ΩΩ-MotionVerse, a large-scale, multi-source human-motion dataset unified under the SOMA representation. Across the reported comparisons, SeMoCo achieves the best reconstruction accuracy among the compared codecs, while strong text-to-motion results demonstrate the effectiveness of its motion tokens for downstream generation.