Ask to Learn: Query-Based Collaborative Reinforcement Learning
Organizations: University of North Carolina at Chapel Hill · Johns Hopkins University · Carnegie Mellon University
Abstract
Offline reinforcement learning is fundamentally limited by the coverage of the available data, while collecting additional trajectories through online exploration may be costly, unsafe, or infeasible. We study whether this limitation can be overcome without directly interacting with the underlying environment. Motivated by practical settings such as collaborator-mediated simulation, where a collaborator can provide information complementary to the offline data, we introduce query-based collaborative reinforcement learning to study how to acquire this information efficiently. The learner starts with a fixed offline dataset and adaptively queries state-time pairs; the collaborator samples an action according to a fixed, possibly suboptimal policy, and the simulator returns the corresponding reward and next state. For finite-horizon tabular problems, we derive an instance-dependent information-theoretic lower bound on the additional queries required to identify an -optimal policy and develop a local quadratic approximation. Guided by this characterization, we develop an adaptive query-allocation algorithm whose query complexity nearly matches the local benchmark under suitable conditions. Experiments on multiple synthetic and semi-synthetic environments demonstrate the empirical efficiency of the proposed method.
Figures & tables
| Symbol | Definition | Meaning |
| Law of a random variable under | Probability law | |
| Observation law | ||
| Local information | ||
| Query allocations | ||
| Sampling proportion | ||
| Offline information |
Appendix figures & tables16 assets
Supplementary material from the paper’s appendix.
Appendix
| Quantity | Definition and role |
|---|---|
| Failure probability used in the two-fold trimming step: . | |
| Logarithmic factor used in the trimming bound: . | |
| Fraction of the inference-side offline sample assigned to fold : , with . | |
| Historical part of the trimmed offline sample and the th fresh inference fold. The complete table of row counts is recorded during preprocessing, while the corresponding reward–transition observations are not used for inference until epoch . | |
| Collaborator-unsupported rows: . | |
| A known lower bound on the minimum positive collaborator-action probability: . |
| Lines | Responders | Weight (%) | Cost of a wrong choice | |||||||
| Lineage | Eligible | Benchmark | D | S | Better | Gap | Incidence | Equal | Incidence | Equal |
| Lung | 98 | 40 | 29 | 7 | D | 0.550 | 42.1 | 16.7 | 23.1 | 9.2 |
| Skin | 43 | 18 | 10 | 12 | S | 0.111 | 5.6 | 16.7 | 0.6 | 1.9 |
| CNS | 40 | 16 | 8 | 0 | D | 0.500 | 5.5 | 16.7 | 2.7 | 8.3 |
| Ovary | 35 | 14 | 14 | 2 | D | 0.857 | 5.5 | 16.7 | 4.7 | 14.3 |
| Colorectal | 34 | 14 | 7 | 8 | S | 0.071 | 32.7 | 16.7 | 2.3 | 1.2 |
Reinforcement Learning
Reinforcement learning studies how agents learn sequential decisions from rewards and interaction, balancing exploration, performance, safety, and adaptation.
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