cs.CVOct 20, 2026

SplatFlux: Feed-Forward 4D Gaussian Reconstruction and Generation from Video Latents

Authors: Runmin Zhang, Binglin Ren, Zhu Yu, Fudong Wang, Jiangke Lin, Yichun Shentu, Si-Yuan Cao, Yi Yuan, 

Organizations: Zhejiang University · Ant Group

Abstract

This work presents SplatFlux, a feed-forward latent-to-4DGS framework for both video-based 4D reconstruction and conditional 4D generation. Our key observation is that observed videos and conditionally generated content can be represented in the same pretrained video latent space, allowing both tasks to be formulated as latent-to-4DGS decoding. To construct compact and temporally coherent 4D scenes, SplatFlux introduces a static-dynamic decoupled 4D Gaussian representation that explicitly predicts dynamic probabilities for Gaussian primitives. This representation separates static scene structures from moving regions, enabling complete 4D scene construction in a feed-forward manner through static aggregation and dynamic motion interpolation. To learn static-dynamic decomposition and dynamic Gaussian motion without costly annotations, we further develop an auxiliary distillation strategy that provides pseudo dynamic masks and optical-flow cues. Extensive experiments across 3D and 4D reconstruction and generation demonstrate that SplatFlux achieves state-of-the-art performance.

Figures & tables

Appendix figures & tables8 assets

Supplementary material from the paper’s appendix.

Appendix

Explore similar work

CardsList
  1. Learning Global Motion with Compact Gaussians for Feed-Forward 4D Reconstruction

    May 29, 2026Mungyeom Kim, Minkyeong Jeon, Honggyu An +10Point Tracking3D Gaussian Splatting

  2. Beyond Pixels: From Video Priors to 4D Worlds

    Aug 11, 2026Zihao Liu, Xiaolong Shen, Zhenglin Zhou +2Video Diffusion Models4D Scene Generation

  3. DynStream: Online Streaming 4D Gaussian Reconstruction of Dynamic Worlds from Unposed Video

    Oct 7, 2026Dingwei Xian, Xiaoyu Zhou, Yajiao Xiong +24D ReconstructionDynamic Scene Reconstruction