Organizations: School of Computer Science and Technology, Tongji University · School of Electrical Engineering and Computer Science, The University of Queensland · IEIT SYSTEMS (Beijing) Co., Ltd · NAIS, Neusoft Corporation
Vision-language perception has achieved impressive progress in aligning natural language with visual observations, yet grounding high-level semantics into part-level physical interaction remains challenging. To address this gap, we propose UniRAP, a unified model for inferring part-level physical affordances and mapping language instructions to actionable geometric representations. UniRAP formulates this problem as a conditional multimodal generation task, integrating visual inputs, textual instructions, and optional prompts into a shared spatiotemporal representation space through a unified interface token mechanism. To predict executable contact geometry, we introduce a Unified Affordance Decoder (UAD), which jointly performs object detection, part-level affordance segmentation, and 4-DoF interaction pose estimation by leveraging intermediate segmentation features. In addition, we propose a curriculum-based transfer training strategy that progressively adapts the model from general visual parsing to interaction-aware perception, improving data efficiency under limited textual annotations. Experiments show that UniRAP achieves state-of-the-art performance on referring expression segmentation, affordance grounding, and interaction pose estimation, while maintaining strong spatiotemporal consistency in dynamic video scenarios. These results demonstrate the effectiveness of UniRAP as a unified perception framework for language-guided physical manipulation.
Figures & tables
Figure 1: UniRAP transfers large-scale generic segmentation pretraining to affordance segmentation and spatiotemporally actionable perception, improving language grounding for task-relevant regions and dynamics. It enhances referring segmentation, affordance grounding, and interaction modeling while maintaining strong spatio-temporal consistency.
Figure 2: Overview of UniRAP Model. Given visual input xv , text prompt xt , and optional visual reference prompts xr , a multimodal model F produces <SEG> -conditioned outputs. When <REF> is present, visual prompts are encoded as embeddings and jointly modeled with text within a shared <SEG> representation space. Concurrently, visual features from xv are aggregated with memory bank representations via memory attention. The resulting features are aligned with <SEG> -derived embeddings through an MLP projector and decoded by an affordance decoder D to generate segmentation masks, region detections, and 4-DoF interaction poses for unified vision–language spatiotemporal actionable perception.
Figure 3: Architecture of Unified Affordance Decoder.
Figure 4: Curriculum Transfer Training Pipeline. Details in Appendix B.2 .
Method
Size
RefCOCO [ 118 ]
RefCOCO+ [ 118 ]
RefCOCOg [ 119 ]
ReasonSeg [ 14 ]
val
testA
testB
val
testA
testB
val(U)
test(U)
gIoU
cIoU
Non-LLM-based Specialists
ReLA [ 120 ]
–
73.8
76.5
70.2
66.0
71.0
57.7
65.0
66.0
–
–
X-Decoder [ 121 ]
–
–
–
–
–
–
–
64.6
–
22.6
17.9
SEEM [ 122 ]
–
–
–
–
–
–
–
65.7
–
25.5
21.2
LLM-based Image Generalists
Table 1: Referring Expression and Reasoning Segmentation. cIoU on RefCOCO/+/g.
Method
Size
Referring
Reasoning
Overall
R
J
F
J&F
J
F
J&F
J
F
J&F
Non-LLM-based Specialists
MTTR [ 127 ]
–
29.8
30.2
30.0
20.4
21.5
21.0
25.1
25.9
25.5
5.6
LMPM [ 128 ]
–
29.0
39.1
34.1
13.3
24.3
18.8
21.2
31.7
26.4
3.2
ReferFormer [ 129 ]
–
31.2
34.3
32.7
21.3
25.6
23.4
26.2
29.9
28.1
8.8
LLM-based Generalists
Table 2: Referring and Reasoning Video Object Segmentation on ReVOS val [ 107 ] split.
Table 6: Ablation Study of different pre-training stages, fine-tuning strategies, and prediction heads.
Figure 10
Appendix figures & tables11 assets
Supplementary material from the paper’s appendix.
Appendix
Stage
Dataset
Inputs
Outputs
#Samples
#Repeat
Text
Image
Video
Point
Box
Text
Mask
Box
Grasp
RefCOCO [ 118 ]
✓
✓
✓
✓
17K
5
RefCOCO+ [ 118 ]
✓
✓
✓
✓
17K
5
RefCOCOg [ 119 ]
✓
✓
✓
✓
22K
5
RefClef [ 118 ]
✓
✓
✓
✓
18K
5
ReasonSeg [ 14 ]
✓
✓
✓
✓
1.6K
10
Appendix
Table 8: Distribution of Training Datasets for UniRAP. \Circle denotes random selection between two prompt types per sample; † indicates text prompts annotated by RAGNet [ 46 ] . The fourth stage uses the RealVLG dataset [ 47 ] . Stage 1: General Pre-training; Stage 2: Affordance Pre-training; Stage 3: Visual Referring Pre-training; Stage 4: Actionable Affordance Fine-tuning.
Figure 6: Real-World Experimental Setup. A Franka FR3 robotic arm is equipped with an eye-in-hand RealSense D435i camera mounted on the end-effector. The test set consists of 13 common household objects, where objects 1–6 are used to evaluate referring grasping performance, and objects 7–13 are used to assess reasoning-based grasping performance.
Object ID
Object Name
Prompt
Referring
1
Blue Spoon
Please give me the blue spoon.
2
Orange Cup
Please grasp the orange cup.
3
Razor
Please pick up the grey and black razor.
4
Screwdriver
Please give me the screwdriver.
5
Milk Box
Please give me the milk box.
Appendix
Table 9: Object Prompts for Real-World Robotic Vision-Language Grasping.
Task
Referring
Reasoning
Avg.
ObjectID
1
2
3
4
5
6
7
8
9
10
11
12
13
–
RAGNet [ 46 ] + GraspNet [ 133 ]
50
60
40
60
50
60
30
40
30
40
30
40
40
43.8
UniRAP + GraspNet [ 133 ]
70
70
60
70
60
50
40
70
50
50
40
40
50
55.4
RealVLG-R1 [ 47 ]
80
60
70
80
70
70
50
80
40
70
40
20
80
62.3
UniRAP (Ours)
100
90
80
100
90
100
80
80
70
90
80
90
100
88.5
Appendix
Table 10: Grasp Success Rates (%) on 13 Household Objects.
Figure 7: Qualitative Results of Referring Expression and Reasoning Segmentation.
Figure 8: Qualitative Results of Affordance Segmentation.
Figure 9: Qualitative Results of Referring and Reasoning Video Object Segmentation.
Figure 10: Qualitative Results of Actionable Perception on RealVLG-Benchmark [ 47 ] .
Figure 11: Qualitative Results of Spatio-Temporal Actionable Perception. To evaluate the temporal consistency of UniRAP’s actionable perception, we construct pseudo-sequences by randomly sampling 6 frames from each scene in the RealVLG-GraspNet subset, due to the absence of video-based grasping datasets.
Figure 12: Qualitative Results of Real-World Referring Vision-Language Grasping.
Figure 13: Qualitative Results of Real-World Reasoning-Based Vision-Language Grasping. Compared to RealVLG-R1, UniRAP exhibits a stronger affordance modeling capability, enabling it to predict more physically plausible grasp poses, such as correctly identifying appropriate grasp regions on objects like a Shovel . In addition, UniRAP demonstrates more robust localization performance. For instance, RealVLG-R1 fails to accurately localize the Teapot , whereas UniRAP successfully identifies a valid interaction region and produces a stable grasp prediction.