Deploying a language-guided navigation policy in a new building usually means watching it fail. Public-benchmark VLAs degrade scene by scene as layout, appearance, and language drift, and the standard fix of teleoperating fresh trajectories on site does not scale. We replace human demonstration with a single brief iPhone scan. Scan2Instruction compiles that scan into a complete training environment, automatically synthesizing executable navigation episodes with grounded instructions. PRPT-KS then adapts the policy through a closed-form Pareto utility read directly off the reconstructed scene, with no learned critic and no human labels. Across five real environments, the two designs together drive our RealNav to an 85% real-robot success rate, compared with 49% for a RealNav baseline post-trained on human demonstrations, and still achieve 82% in unscanned regions of the same buildings, compared with 41% for the same baseline. Our work turns demonstration-free scene adaptation for language-guided navigation from an aspiration into a working reality.
Figures & tables
Figure 1: One iPhone scan, a deployable language-guided navigation policy. Left: Scan2Instruction compiles a brief handheld scan into scene-specific training episodes, and PRPT-KS adapts RealNav on them with no demonstrations and no human labels. Right: real-robot rollouts following natural-language instructions in the scanned scenes.
Figure 2: Scan2Instruction pipeline. A pretrained MLLM takes rendered images, goal views, and a type-specific prompt to generate Route following, Object Goal, or Human Demand instructions.
Figure 3: PRPT-KS pipeline. A Pareto utility vector read from known-scene geometry drives rollout updates, gates rollouts, and weights preference pairs.
Scene
Area (m 2 )
Scan (min)
Train eps.
Sim test
Real trials
Office
318
20
300
100
60
Cottage
155
13
300
100
40
Teaching
130
11
300
100
40
Apartment 1
90
9
300
100
30
Apartment 2
75
9
300
100
30
Total
768
62
1500
500
200
Table 1: Target real-world scenes and synthesized data. Evaluation instructions are manually checked.
Method
Office
Cottage
Teaching
Apartment 1
Apartment 2
Average
3D scene-graph mapping:
DualMap Jiang et al. (2025)
0.32 / 0.17
0.22 / 0.13
0.17 / 0.10
0.35 / 0.17
0.33 / 0.17
0.28 / 0.15
Navigation VLA:
NaVILA Cheng et al. (2024)
0.25 / 0.20
0.20 / 0.23
0.12 / 0.15
0.19 / 0.20
0.22 / 0.23
0.20 / 0.20
Uni-NaVid Zhang et al. (2024)
0.17 / 0.22
0.22 / 0.23
0.29 / 0.15
0.19 / 0.20
0.21 / 0.20
0.22 / 0.20
StreamVLN Wei et al. (2025)
0.26 / 0.17
0.26 / 0.13
0.10 / 0.13
0.23 / 0.30
0.30 / 0.23
0.23 / 0.18
Table 2: Main evaluation on five scanned scenes. Each cell reports success rate (SR) as sim / real on reconstructed Gaussian scenes and the physical robot under the same task split. Average SR is computed from pooled successes and trials across scenes.
Method
Office
Cottage
Teaching
Apartment 1
Apartment 2
Average
3D scene-graph mapping:
DualMap Jiang et al. (2025)
0.10
0.15
0.20
0.10
0.15
0.14
Navigation VLA:
NaVILA Cheng et al. (2024)
0.15
0.20
0.20
0.10
0.25
0.18
Uni-NaVid Zhang et al. (2024)
0.20
0.30
0.15
0.20
0.25
0.22
StreamVLN Wei et al. (2025)
0.25
0.20
0.30
0.20
0.15
0.22
Table 3: Real-robot evaluation in unscanned regions of the same five scenes as Table 2 : starts, goals, and intermediate waypoints all lie outside the scanned region used for reconstruction, task synthesis, and RL rollout. Each cell reports real-world success rate (SR).
Variant
SR ↑
SPL ↑
NE (m) ↓
OS ↑
RealNav + PRPT-KS (Full)
0.85
0.834
1.42
0.88
RealNav (w/o PRPT-KS post-training)
0.23
0.210
3.50
0.27
w/o behavior-cloning anchor
0.30
0.293
3.49
0.41
w/o Pareto-utility advantage
0.81
0.785
1.31
0.85
w/o Pareto-weighted preference
0.80
0.781
1.32
0.83
Table 4: Ablation analysis in simulation. We compare the full RealNav + PRPT-KS pipeline with RealNav before scene-specific post-training and with variants that individually disable one loss term in the unified post-training objective. Metrics are measured on reconstructed Gaussian scenes.
We study language-conditioned local navigation, where a robot must navigate to a text-specified target visible in its initial observation and stop at the described location. End-to-end navigation policies require diverse training data to generalize across scenes, yet real-robot data is costly to collect and simulated data leaves a sim-to-real gap. Internet egocentric videos offer a scalable source of real-world navigation experience. Our key insight is to learn goal-directed visual dynamics from Internet egocentric videos, and use these dynamics to support robot action generation. To this end, we propose ScaleNav, a unified world-action framework with three-stage training. We first perform instruction-conditioned video pretraining on these videos to learn how observations evolve as the camera approaches instructed targets across diverse real-world scenes. Action alignment then uses action-labeled simulated data to train the model to predict executable action chunks. Joint fine-tuning subsequently optimizes all trainable components together for navigation. ScaleNav achieves success rates of 86.5% on a single-view adaptation of Short-Horizon OVON and 94.9% on our HabitatGS-LN benchmark, outperforming the evaluated baselines on both benchmarks. We further deploy and evaluate ScaleNav on a real quadruped robot, with results supporting the model's ability to generalize to real-world navigation. Code and videos are available at https://zju3dv.github.io/ScaleNav/
Yihui Yang, Yuanhong Yu, Jiawei Wang +7
Zhejiang University · Li Auto Inc. · Shenzhen University
Vision-and-Language Navigation (VLN) is a cornerstone of embodied intelligence. However, current agents often suffer from significant performance degradation when transitioning from simulation to real-world deployment, primarily due to perceptual instability (e.g., lighting variations and motion blur) and under-specified instructions. While existing methods attempt to bridge this gap by scaling up model size and training data, we argue that the bottleneck lies in the lack of robust spatial grounding and cross-domain priors. In this paper, we propose StereoNav, a robust Vision-Language-Action framework designed to enhance real-world navigation consistency. To address the inherent gap between synthetic training and physical execution, we introduce Target-Location Priors as a persistent bridge. These priors provide stable visual guidance that remains invariant across domains, effectively grounding the agent even when instructions are vague. Furthermore, to mitigate visual disturbances like motion blur and illumination shifts, StereoNav leverages stereo vision to construct a unified representation of semantics and geometry, enabling precise action prediction through enhanced depth awareness. Extensive experiments on R2R-CE and RxR-CE demonstrate that StereoNav achieves state-of-the-art egocentric RGB performance, with SR and SPL scores of 81.1% and 68.3%, and 67.5% and 52.0%, respectively, while using significantly fewer parameters and less training data than prior scaling-based approaches. More importantly, real-world robotic deployments confirm that StereoNav substantially improves navigation reliability in complex, unstructured environments. Project page: https://yunheng-wang.github.io/stereonav-public.github.io.
Language provides a natural interface for humans to specify and reason about goals, but training language-conditioned robotic policies and reasoning typically requires expensive manual annotations. We propose Action Self-Distillation (ASD), a method for learning language-conditioned reasoning for robotic navigation without human-annotated language or reasoning labels. ASD uses an open-source VLM, which contains broad world knowledge and reasoning capabilities, as both a teacher network and a student policy. During training, the self-teacher receives privileged trajectory feedback and infers the underlying navigation goal together with goal-oriented reasoning. The student is then trained to condition on the inferred navigation goal, predict future ego-frame trajectory, and provide a description of the scene semantics, plan, and reasoning, from onboard observations alone. Across 13 challenging indoor and outdoor real-world navigation tasks, our method improves success rate over the strongest baseline by 30% in indoor settings, 30% on multi-stage tasks, and achieves 95% success rate on outdoor tasks, validating that privileged trajectory feedback can enable self-distillation for scalable generalist navigation policies without human annotations.