cs.ROOct 28, 2026

Skeleton-Guided Geometry-Aware Auto-Labeling for Robotic Grasping: From 4-DoF Learning to 6-DoF Execution

Authors: Ali Sabzejou, Farbod Azimmohseni, Mehdi Tale Masouleh, Ahmad Kalhor

Organizations: Human and Robot Interaction Laboratory, School of Electrical and Computer Engineering, University of Tehran, Tehran, Iran

Abstract

Robotic grasping relies on large manually annotated datasets, which are costly to create. We introduce a straight-skeleton-based algorithm for generating two-finger grasp keypoints and identifying regions suitable for stable, feasible grasps. Our automated pipeline produces consistent grasp annotations without human intervention. We also propose the Skeleton-based Generative Grasp Convolutional Neural Network (SkelGG-CNN), a 4-DoF architecture that learns geometric grasp features from skeleton-based guidance. To extend auto-labeling to 6-DoF grasping, we develop a generalized quasi-3D skeletonization algorithm that operates directly on point clouds. Using automatically generated 4-DoF labels, SkelGG-CNN achieves accuracies of 95.42%, 96.55%, and 97.1% on Jacquard V1, Jacquard V2, and Cornell, respectively. On the GraspNet novel split, 6-DoF auto-labeling achieves an average precision of 18.33, comparable to state-of-the-art model-based approaches. In simulation, the 6-DoF method achieves success rates of 98.4% on Dex-Net and 89.1% on EGAD!. Real-world experiments with a Delta parallel robot show success rates of 97.4% on single household objects and 95.0% in cluttered scenes, outperforming state-of-the-art methods without domain adaptation. The 4-DoF pipeline adapts across environments and produces annotations approaching human-level precision, enabling efficient training of lightweight models on small datasets. The generalized 6-DoF method provides scalable, geometry-aware annotations for cluttered 3D scenes.

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