cs.CVOct 29, 2026

Edited Endpoints as Partial Goals for Image-to-Video Generation

Authors: Sihyun Kim, Sanghyun Jo, Kyungsu Kim

Organizations: Seoul National University · OGQ

Abstract

Edited endpoint images make the target of an image-to-video transition explicit and can improve transition completion, but also preserve context in the source image's layout. Full-frame endpoint conditioning turns this preserved context into requirements on the video's final state, potentially inducing temporal artifacts. We measure discontinuity with Hard-Cut (HC), late background reversal with Background Motion Reversal (BMR), and motion suppression with Dynamic Degree (DD). These artifacts appear across five video models spanning training-free and learned endpoint conditioning, in model-specific forms. We study Partial, a selective conditioning scheme that constrains only an edit-relevant region estimated from image-editor attention and leaves the remaining terminal content to the video model. Across three backbones on TC-Bench-I2V, Partial reduces temporal artifacts relative to full-frame conditioning, with no significant difference in Transition Completion Ratio (TCR); on Wan2.2-Turbo, uniformly weakening conditioning does not reproduce these reductions. A donor-context intervention keeps full-frame conditioning and replaces only the context outside the edit-relevant region with the final frame of a Partial video. It lowers HC and BMR on HunyuanVideo-1.5 and lowers BMR while restoring DD on Wan2.2-Turbo, with no significant difference in TCR, so constraint extent alone does not account for these artifacts. Together, these findings suggest that edited endpoints should serve as partial future goals, although edit relevance does not guarantee future validity. Code and data will be released at https://github.com/wannagetacat/Edited-Endpoints-I2V.

Figures & tables

Appendix figures & tables6 assets

Supplementary material from the paper’s appendix.

Appendix

Explore similar work

Oct 27, 2026

FrameForge: Harnessing Priors of Video Foundation Models for Unified Image Generation

Unified conditional image generation requires a single model to preserve different aspects of a visual input while producing a target image that follows textual guidance. Pretrained video models provide a promising foundation by encoding visual transformations across time, yet existing approaches typically assign the condition and target to fixed temporal positions. We observe that condition-target relationships vary substantially across generation tasks, while video models naturally encode visual transformations at different temporal scales. This motivates us to model conditional generation through input-adaptive virtual temporal relations. We propose FrameForge, which captures two complementary aspects of such relations. Mixture of Temporal Experts (MoTE) models how far the target lies from the condition by dynamically selecting temporal RoPE experts with different virtual intervals. Chain of Temporal Reasoning (CoTR) models how the condition is transformed into the target through a latent intermediate state, with a reasoning-bottleneck attention mask encouraging information propagation through this pathway. Experiments on DreamBench, COCO2017, and GEdit-Bench show that FrameForge achieves superior performance in subject-driven generation, canny-to-image generation, and image editing among the compared methods.
Oct 8, 2026

VINCIE-NExT: Unlocking Video Editing from Images via In-Context Modeling

Building a capable video editor remains significantly harder than a video generator: editing requires (source, instruction, edited) triplets that are prohibitively expensive to annotate and difficult to synthesize at scale, whereas image editing has already reached maturity with millions of such pairs readily available. In this work, we introduce VINCIE-NExT, a unified framework that transfers editing capability from images to videos through in-context visual demonstrations, alleviating the need for large-scale paired video editing data. VINCIE-NExT decomposes video editing into a structured chain of composable sub-tasks (Video -> Image -> Image -> Video), routing editing intent through the image domain and enabling scalable joint training from heterogeneous image and video corpora under a unified diffusion objective. An image editing pair, synthesized by the model or supplied by the user, is prepended as an in-context visual demonstration that serves as a spatial appearance blueprint for every output frame. To ground appearance edits across the interleaved context, we introduce a novel position encoding that links image demonstrations and video frames in a shared spatial coordinate system, enabling pixel-faithful propagation of appearance changes to every output frame. Chain-of-Editing further provides principled test-time scaling: by executing the sub-task chain as progressive diffusion stages, editing quality can be improved by investing additional compute without retraining. Comprehensive experiments on OpenVE-Bench demonstrate the state-of-the-art performance across diverse editing categories, with ablations confirming the effectiveness of each component.
Mar 16, 2026

ViFeEdit: A Video-Free Tuner of Your Video Diffusion Transformer

Diffusion Transformers (DiTs) have demonstrated remarkable scalability and quality in image and video generation, prompting growing interest in extending them to controllable generation and editing tasks. However, compared to the image counterparts, progress in video control and editing remains limited, mainly due to the scarcity of paired video data and the high computational cost of training video diffusion models. To address this issue, in this paper, we propose a video-free tuning framework termed ViFeEdit for video diffusion transformers. Without requiring any forms of video training data, ViFeEdit achieves versatile video generation and editing, adapted solely with 2D images. At the core of our approach is an architectural reparameterization that decouples spatial independence from the full 3D attention in modern video diffusion transformers, which enables visually faithful editing while maintaining temporal consistency with only minimal additional parameters. Moreover, this design operates in a dual-path pipeline with separate timestep embeddings for noise scheduling, exhibiting strong adaptability to diverse conditioning signals. Extensive experiments demonstrate that our method delivers promising results of controllable video generation and editing with only minimal training on 2D image data. Codes are available https://github.com/Lexie-YU/ViFeEdit.