SketchMate: Agentic Geometric Reasoning for Zero-Shot Precision Insertion
Abstract
Inserting an unseen part requires sub-millimetre precision and the correct orientation of keyed features. Current zero-shot agentic manipulation methods built on vision-language models (VLMs) produce spatial outputs that are far too coarse for this. We propose to let a VLM build a sketch model of the task, i.e., a few geometric primitives and two mate frames, which a VLM agent measures with geometric tools in multi-view depth and which a standard planner and compliant controller execute. Because a sketch describes the parts independently of their placement, the robot needs to build it only once per task. A sketch memory stores each agent run and transfers the stored sketch to later placements by point-cloud registration, so that the VLM is called only for unfamiliar parts. After grasping the part, the robot inspects both mating faces at close range and corrects the sketch by shape matching. On 69 simulated insertion episodes, our method inserts 88% of the parts at the assembled pose in a strict kinematic test, while ReKep and MOKA with the same VLM insert none. On new placements of eight tasks, reusing one stored run inserts as many parts as calling the agent in each episode, and it produces the sketch in 3.4 s instead of about 90 s.
Figures & tables
| Tool | Input | Returns | Runs |
|---|---|---|---|
| view | camera, optional pixel box | the image or a crop of it, with a grid labelled in camera pixels | 97%, 4 |
| xyz | camera, pixels | the 3D point, normal and object at each pixel, and the near and far points at depth edges | 77%, 2 |
| region | pixel or object | the object fused over all cameras: height range, upright box, vertical cylinder, heights of flat upward faces and radius profile | 100%, 2 |
| hole | pixel inside an opening | the rim of the opening: centre, circle radius, rectangle, rim height and the depth visible below the rim | 100%, 2 |
| top | square area, height range | an orthographic height map with a millimetre grid, in which keys, flats and slots appear without perspective | 98%, 3 |
| fit | 3D points, model type | a plane, circle, line, cylinder, upright box or rigid pose fitted to the points | 24%, 2 |
| Kinematic, strict (development) | Held-out | Physics | |||||||
| Method | AutoMate | Conn. | Board | AIC | All | Search | strict | Devel. | Held-out |
| (42) | (13) | (10) | (4) | (69) | range | (18) | (66) | (18) | |
| ReKep ( Huang et al., 2024b ) | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0/10 † | – |
| MOKA ( Fang et al., 2024 ) | 0 | 0 | 0 | 0 | 0 | 2 | 0 | 0/12 † | – |
| Ours, sketch only | 32 | 11 | 6 | 1 | 50 | 60 | 6 | 54 | 10 |
| Ours | 35 | 13 | 9 | 4 | 61 | 64 | 18 | 60 | 18 |
| Median | Episodes (of 69) | |||||
|---|---|---|---|---|---|---|
| Method | error | success | place | rotat. | impr. | grasp |
| ReKep | 25 | 0 | 54 | 1 | 0 | 14 |
| MOKA | 13 | 0 | 67 | 1 | 1 | 0 |
| Sketch only | 0.15 | 50 | 3 | 6 | 10 | 0 |
| Ours | 0.10 | 61 | 4 | 1 | 3 | 0 |
| Oracle | 0.01 | 64 | 0 | 1 | 4 | 0 |
| Variant | Auto. | Conn. | Board | AIC | Dev. | Held. | Err. |
| Sketch only | 32 | 11 | 6 | 1 | 50 | 6 | 0.15 |
| Scene map, keyed | 31 | 13 | 7 | 4 | 55 | 11 | 0.18 |
| Scene map, all | 31 | 13 | 7 | 4 | 55 | 11 | 0.17 |
| Close view, keyed | 33 | 13 | 8 | 4 | 58 | 18 | 0.11 |
| Close view, all | 35 | 13 | 9 | 4 | 61 | 18 | 0.10 |
| Oracle, no look | 39 | 13 | 10 | 4 | 66 | 18 | 0.00 |
| Sketch source | Sketch | Strict | Search | Physics | Time |
| Agent | 13 | 30 | 31 | 28 | |
| Memory, | 9 | 30 | 31 | 32 | |
| Memory, | 9 | 29 | 30 | – | |
| Memory, | 9 | 28 | 29 | – | |
| Averaged, | 4 | 30 | 30 | – | |
| Averaged, | 4 | 29 | 29 | – |
Appendix figures & tables4 assets
Supplementary material from the paper’s appendix.
Appendix
| Search | Development (34) | Held-out (14) | Reuse tasks (50) |
|---|---|---|---|
| Gripper offset, | 22 | 6 | 35 |
| Gripper offset, | 18 | – | – |
| Tip position, | 24 | 7 | – |
| Tip position, | 25 | 8 | 30 |
| Outline centre, (ours) | 25 | 8 | 34 |
| Set | Moving part | Sym. | Clear. (mm) | Lat. (mm) | Rot. (deg) | Start |
| Connectors | NEMA 5-15 power plug | 1 | 0.3 | 0.34 | 1.8 | holder |
| NEMA 1-15 power plug | 1 | 0.3 | 0.34 | 2.8 | holder | |
| USB Type-A | 1 | 0.15 | 0.20 | 2.2 | holder | |
| RJ45 (8P8C) | 1 | 0.15 | 0.20 | 2.1 | holder | |
| D-sub 9 | 1 | 0.15 | 0.20 | 1.5 | stands | |
| rectangular peg (Factory) | 2 | 0.124 | 0.17 | 1.3 | stands |
Robotic Insertion
Robotic insertion studies how robots place objects through openings or into tissue despite tight tolerances, uncertain alignment, and contact forces.
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