cs.CVNov 4, 2026

Quo Vadis, Driving Scene Reconstruction? Occlusion-Aware Gaussian Densification

Authors: Dung Do Tien, Kien Nguyen Do Trung, Kiet Dang Vu, Trung Thai Tran, Duc Dung Nguyen

Organizations: AITech Lab., Ho Chi Minh City University of Technology (HCMUT) · Vietnam National University Ho Chi Minh City (VNUHCM)

Abstract

While recent feed-forward 3D Gaussian Splatting methods enable efficient driving-scene reconstruction from surround-view images, their reliance on a single observation fundamentally hinders novel-view synthesis. Regions occluded in the input can become visible from novel viewpoints, leaving the reconstructed Gaussians under-constrained and incomplete. Moving beyond image-space inpainting for rendered views, we introduce OccSplat, a feed-forward framework whose core contribution is Occlusion-Aware Gaussian Densification, explicitly targeting missing scene geometry rather than missing pixels. By predicting new Gaussian primitives for unsupported regions, OccSplat completes the scene directly in the 3D representation. Specifically, OccSplat first identifies occluded regions that lack Gaussian support through Gaussian Occlusion Mapping. Gaussian Occlusion Completion then generates new primitives for these regions. The predicted primitives are integrated into the original representation to improve novel-view synthesis while retaining feed-forward inference without per-scene optimization. Experiments on the nuScenes benchmark demonstrate that OccSplat improves on the compared methods and yields particularly large gains in occluded regions, leading to more accurate and visually coherent driving-scene reconstruction.

Figures & tables

Explore similar work

May 10, 2026

ConFixGS: Learning to Fix Feedforward 3D Gaussian Splatting with Confidence-Aware Diffusion Priors in Driving Scenes

Feedforward 3D Gaussian Splatting (3DGS) often struggles in trajectory-based sparse-view driving scenes. Existing Gaussian repair methods mainly target optimization-based 3DGS, while diffusion-based repair is typically restricted to iterative refinement near observed viewpoints, leaving feedforward 3DGS repair underexplored. We propose ConFixGS, a plug-and-play method that learns to fix feedforward 3DGS with confidence-aware diffusion priors. Starting from a pretrained feedforward model, ConFixGS generates diffusion-enhanced local pseudo-targets and validates them through reprojection-based cross-checking against support views. The resulting dense confidence maps guide refinement, enhancing reliable details while suppressing hallucinated or inconsistent evidence. On Waymo, nuScenes, and KITTI, ConFixGS improves challenging novel view synthesis, with PSNR gains of up to 3.68 dB and FID reduced by nearly half. Our results highlight confidence-aware fusion of generative priors and support-view consistency as a key principle for robust feedforward 3D driving scene reconstruction.
Aug 17, 2026

SplatGuide: Geometric Priors from 3D Gaussians for Pose-Free Novel View Synthesis

Generating photorealistic novel views from unposed images requires both 3D geometric understanding and the ability to synthesize unseen content. A natural strategy combines feed-forward 3DGS reconstruction with multi-view diffusion. Yet prior pipelines extract at most one signal from the reconstruction, either pixel rendering or learned features, while none exploits per-Gaussian visibility for occlusion-aware reference selection. This information disconnect leaves renderable geometry, visibility cues, and learned features unused. SplatGuide closes this disconnect by reusing a single 3DGS scene across three complementary roles. Rendered images provide pixel-aligned geometric conditioning. Per-Gaussian source-view indices are rendered into a target-view voting map for occlusion-aware reference selection. Reconstruction tokens supply feature-level guidance via cross-attention. All three signals derive from the same reconstruction forward pass. Across RealEstate10K, DL3DV, Tanks-and-Temples, and Mip-NeRF 360, SplatGuide achieves state-of-the-art pose-free novel view synthesis. On RealEstate10K, with a moderate number of input views, it surpasses the ground-truth-pose baseline.
Oct 27, 2026

GeoGSplat: Geometry-Grounded Non-Pixel-Aligned Gaussian Splatting

Feed-forward Gaussian Splatting enables efficient novel view synthesis, but pixel-aligned prediction makes the primitive count grow with image resolution and view count, leading to substantial redundancy and increased computational cost. Non-pixel-aligned methods address this limitation by predicting a fixed number of Gaussians. Without explicit ray and depth constraints, these methods yield misplaced Gaussian centers, causing rendering artifacts under large viewpoint changes. To address this issue, we introduce GeoGSplat, a geometry-grounded feed-forward model that explicitly incorporates geometric priors into the non-pixel-aligned framework. A dual-branch encoder constructs Anchors and Triplane to capture coarse 3D structure and fine-grained scene features, respectively. Subsequently, a hierarchical decoder progressively decodes dense 3D points and Gaussian primitives, enabling 3D reconstruction and novel view synthesis. GeoGSplat surpasses both state-of-the-art pixel-aligned and non-pixel-aligned Gaussian Splatting methods on DTU and NRGBD in terms of novel view synthesis and reconstruction. The advantage of our geometry-grounded paradigm further increases as target viewpoints move farther from the input cameras, demonstrating stronger generalization to large viewpoint changes. Project Page: https://comedy0913.github.io/projects/geogsplat