-VLA: Automatic Perception-Guided Attention Alignment for Robot Manipulation
Organizations: School of Computer Science and Technology, University of Science and Technology of China · Shanghai AI Laboratory · College of Computer Science and Technology, Nanjing University of Aeronautics and Astronautics · School of Artificial Intelligence and Data Science, University of Science and Technology of China ·
Abstract
Vision-Language-Action Models (VLAs) enable robots to perform manipulation tasks by leveraging Vision-Language Models (VLMs) to process visual observations and language instructions. However, the action prediction objective itself lacks fine-grained task-specific perceptual supervision, making it prone to relying on task-irrelevant visual shortcuts, leading attention away from target objects and key interaction areas, thereby limiting its operational performance and generalization ability. To address this, we propose Automatic Perception-Guided Attention Alignment for Robot Manipulation (-VLA), a framework that derives task-specific visual guidance from the manipulation process itself. Specifically, -VLA first generates heuristic candidate regions for target objects and the robot from interaction-induced visual changes, and refines them with a visual segmentation model offline. These regions serve as explicit perceptual guidance through two complementary objectives: an attention allocation loss that encourages sufficient focus on task-critical regions when language or robot state tokens query the visual input, and a contrastive learning loss that aligns the representations of candidate target regions with language instructions while separating them from task-irrelevant regions. Extensive experiments on simulated and real-world manipulation tasks demonstrate that -VLA consistently improves multiple VLA backbones, with an average success rate gain of 6.5% - 25.2% across benchmarks.
Figures & tables
| Method | Chemistry | Fruit | Poker | Toy | Mahjong | Avg. |
|---|---|---|---|---|---|---|
| Octo Team et al. (2024) | 0.02 | 0.00 | 0.00 | 0.02 | 0.04 | 0.02 |
| OpenVLA Kim et al. (2025b) | 0.08 | 0.06 | 0.04 | 0.10 | 0.06 | 0.07 |
| RDT Liu et al. (2024) | 0.12 | 0.16 | 0.08 | 0.10 | 0.06 | 0.10 |
| -FAST Pertsch et al. (2025) | 0.20 | 0.34 | 0.18 | 0.22 | 0.10 | 0.21 |
| Black et al. (2024) | 0.52 | 0.60 | 0.54 | 0.40 | 0.30 | 0.47 |
| -VLA ( ) | 0.82 | 0.66 | 0.82 | 0.46 | 0.42 | 0.64 |
| Method | Block Hammer | Click Bell | Playing Card | Burger & Fries | Avg. |
|---|---|---|---|---|---|
| OpenVLA | 0.00 | 0.09 | 0.14 | 0.00 | 0.06 |
| RDT | 0.17 | 0.44 | 0.30 | 0.08 | 0.23 |
| 0.29 | 0.56 | 0.70 | 0.12 | 0.42 | |
| -VLA ( ) | 0.36 | 0.65 | 0.79 | 0.26 | 0.52 |
| OpenVLA-OFT | 0.06 | 0.26 | 0.39 | 0.10 | 0.20 |
| -VLA (OpenVLA-OFT) | 0.08 | 0.37 | 0.46 | 0.18 | 0.27 |
| Open Cooker | Pick & Place Bowl | Pick 2 Vegetables | Select Bottles | Desktop Sweep | Avg. | |||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Method | SR | TP | SR | TP | SR | TP | SR | TP | SR | TP | SR | TP |
| Black et al. (2024) | 0.85 | 0.93 | 0.75 | 0.88 | 0.40 | 0.58 | 0.25 | 0.30 | 0.50 | 0.65 | 0.55 | 0.67 |
| Intelligence et al. (2025) | 0.90 | 0.95 | 0.65 | 0.83 | 0.45 | 0.60 | 0.40 | 0.40 | 0.70 | 0.85 | 0.62 | 0.73 |
| -VLA ( ) | 0.90 | 0.95 | 0.80 | 0.90 | 0.55 | 0.78 | 0.75 | 0.80 | 0.80 | 0.90 | 0.76 | 0.87 |
Appendix figures & tables5 assets
Supplementary material from the paper’s appendix.
Appendix
Vision-Language-Action Models
Vision-language-action models turn visual observations and natural-language instructions into actions for robots and other embodied agents.
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