Opponent Shaping
Opponent shaping is a research area focused on designing algorithms that not only optimize an agent's own performance but also strategically influence the learning process of other interacting agents, particularly in scenarios with mixed incentives (general-sum games). Current research explores various model-free and model-based approaches, including algorithms like Advantage Alignment and Reciprocators, aiming for efficient and robust methods that promote mutually beneficial outcomes, even in complex, high-dimensional environments. This field holds significant promise for improving the design of AI systems that collaborate effectively with humans and each other, with applications ranging from developing more effective antiviral therapies to creating more cooperative and socially beneficial AI agents.
Papers
Scaling Opponent Shaping to High Dimensional Games
Akbir Khan, Timon Willi, Newton Kwan, Andrea Tacchetti, Chris Lu, Edward Grefenstette, Tim Rocktäschel, Jakob Foerster
Leading the Pack: N-player Opponent Shaping
Alexandra Souly, Timon Willi, Akbir Khan, Robert Kirk, Chris Lu, Edward Grefenstette, Tim Rocktäschel