Overview

Audio diffusion models learn to create or modify sound by gradually removing noise, with flow-matching methods providing a related way to generate audio. Common approaches use U-Nets or diffusion Transformers on waveform, spectrogram, or compressed codec and VAE latents; discrete masked diffusion is also used for speech and music tokens. Text, reference audio, video, spatial cues, and learned guidance can control tasks ranging from music and speech synthesis to editing, enhancement, separation, and bandwidth extension. A central challenge is balancing fidelity, controllability, and resistance to hallucinations against sampling cost and latency, while evaluating outputs with perceptual listening as well as task-specific measures such as intelligibility, alignment, and reconstruction quality.

Latest papers

95 papers15 papers in the last four weeks, up 150% on the four weeks before. 0.1% of all new papers.

Feb 18, 2026

SIRUP: A diffusion-based virtual upmixer of steering vectors for highly-directive spatialization with first-order ambisonics

This paper presents virtual upmixing of steering vectors captured by a fewer-channel spherical microphone array. This challenge has conventionally been addressed by recovering the directions and signals of sound sources from first-order ambisonics (FOA) data, and then rendering the higher-order ambisonics (HOA) data using a physics-based acoustic simulator. This approach, however, struggles to handle the mutual dependency between the spatial directivity of source estimation and the spatial resolution of FOA ambisonics data. Our method, named SIRUP, employs a latent diffusion model architecture. Specifically, a variational autoencoder (VAE) is used to learn a compact encoding of the HOA data in a latent space and a diffusion model is then trained to generate the HOA embeddings, conditioned by the FOA data. Experimental results showed that SIRUP achieved a significant improvement compared to FOA systems for steering vector upmixing, source localization, and speech denoising.
Feb 16, 2026

S-PRESSO: Ultra Low Bitrate Sound Effect Compression With Diffusion Autoencoders And Offline Quantization

Neural audio compression models have recently achieved extreme compression rates, enabling efficient latent generative modeling. Conversely, latent generative models have been applied to compression, pushing the limits of continuous and discrete approaches. However, existing methods remain constrained to low-resolution audio and degrade substantially at very low bitrates, where audible artifacts are prominent. In this paper, we present S-PRESSO, a 48kHz sound effect compression model that produces both continuous and discrete embeddings at ultra-low bitrates, down to 0.096 kbps, via offline quantization. Our model relies on a pretrained latent diffusion model to decode compressed audio embeddings learned by a latent encoder. Leveraging the generative priors of the diffusion decoder, we achieve extremely low frame rates, down to 1Hz (750x compression rate), producing convincing and realistic reconstructions at the cost of exact fidelity. Despite operating at high compression rates, we demonstrate that S-PRESSO outperforms both continuous and discrete baselines in audio quality, acoustic similarity and reconstruction metrics.
Feb 12, 2026

TADA! Tuning Audio Diffusion Models through Activation Steering

Audio diffusion models can synthesize high-fidelity music from text, yet achieving fine-grained control over specific musical attributes remains challenging, as their internal mechanisms for representing high-level concepts are poorly understood. In this work, we use activation patching to demonstrate that recent audio diffusion architectures exhibit a semantic bottleneck, where a small, shared subset of consecutive attention layers controls distinct musical concepts, such as the presence of specific instruments, vocals, or genres. Building on this, we systematically evaluate a broad spectrum of steering paradigms, comparing activation steering against prompt-level, score-space, and weight-space interventions, analyzing the interaction between the steering mechanism and the intervention site. Our new benchmark, supported by an extensive user study, demonstrates that localized activation steering establishes a new state-of-the-art in audio concept modulation.
Jan 13, 2026

Decoding Order Matters in Autoregressive Speech Synthesis

Autoregressive speech synthesis often adopts a left-to-right order, yet generation order is a modelling choice. We investigate decoding order through masked diffusion framework, which progressively unmasks positions and allows arbitrary decoding orders during training and inference. By interpolating between identity and random permutations, we show that randomness in decoding order affects speech quality. We further compare fixed strategies, such as l2r and r2l with adaptive ones, such as Top-KK, finding that fixed-order decoding, including the dominating left-to-right approach, is suboptimal, while adaptive decoding yields better performance. Finally, since masked diffusion requires discrete inputs, we quantise acoustic representations and find that even 1-bit quantisation can support reasonably high-quality speech.
Sep 30, 2025

DiffAU: Diffusion-Based Ambisonics Upscaling

Spatial audio enhances immersion by reproducing 3D sound fields, with Ambisonics offering a scalable format for this purpose. While first-order Ambisonics (FOA) notably facilitates hardware-efficient acquisition and storage of sound fields as compared to high-order Ambisonics (HOA), its low spatial resolution limits realism, highlighting the need for Ambisonics upscaling (AU) as an approach for increasing the order of Ambisonics signals. In this work we propose DiffAU, a cascaded AU method that leverages recent developments in diffusion models combined with novel adaptation to spatial audio to generate 3rd order Ambisonics from FOA. By learning data distributions, DiffAU provides a principled approach that rapidly and reliably reproduces HOA in various settings. Experiments in anechoic conditions with multiple speakers, show strong objective and perceptual performance.