Audio Diffusion Models
Overview
Audio diffusion models learn to create or modify sound by gradually removing noise, with flow-matching methods providing a related way to generate audio. Common approaches use U-Nets or diffusion Transformers on waveform, spectrogram, or compressed codec and VAE latents; discrete masked diffusion is also used for speech and music tokens. Text, reference audio, video, spatial cues, and learned guidance can control tasks ranging from music and speech synthesis to editing, enhancement, separation, and bandwidth extension. A central challenge is balancing fidelity, controllability, and resistance to hallucinations against sampling cost and latency, while evaluating outputs with perceptual listening as well as task-specific measures such as intelligibility, alignment, and reconstruction quality.
Latest papers
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S-PRESSO: Ultra Low Bitrate Sound Effect Compression With Diffusion Autoencoders And Offline Quantization
TADA! Tuning Audio Diffusion Models through Activation Steering
Decoding Order Matters in Autoregressive Speech Synthesis
l2r and r2l with adaptive ones, such as Top-, finding that fixed-order decoding, including the dominating left-to-right approach, is suboptimal, while adaptive decoding yields better performance. Finally, since masked diffusion requires discrete inputs, we quantise acoustic representations and find that even 1-bit quantisation can support reasonably high-quality speech.