Audio Token Compression

Latest papers 22

Oct 1, 2026cs.SD

Q-SPT: Learnable Query-Based Compression for Low-Frame-Rate Speech Tokenization

Neural speech codecs increasingly serve as tokenizers for speech language models (SLMs). Lowering the frame rate reduces the computational and memory costs of SLMs, but makes it difficult to preserve both linguistic information and acoustic detail. Existing approaches rely on rule-based compression: average pooling can discard linguistic information, whereas similarity-based merging uses a fixed threshold on adjacent-frame similarity and applies the resulting boundaries to the acoustic stream. We propose Q-SPT, a low-frame-rate dual-stream speech tokenizer with separate, context-aware, learnable query-based compressors specialized for semantic and acoustic representations. In particular, queries at a fixed rate independently attend to the semantic and acoustic streams as separate key-value sources, enabling stream-specific, context-aware aggregation through two separately learned compressors. In addition, an autoregressive text loss explicitly supervises the semantic compressor to preserve linguistic information. Experimental results show that Q-SPT achieves the best reconstruction among the evaluated codecs at the same frame rate. In downstream SLMs, it yields the best speech recognition accuracy and text-to-speech perceptual quality with competitive intelligibility.
Sep 30, 2026cs.SD

Audio Token Attention Is Predictable Before the Language Model Runs

A large audio language model (LALM) turns a minute of speech into 750-1,500 tokens and prefills every one. Image-token pruning often cuts after the language model's first layers, where image tokens draw little attention. Audio tokens draw much more attention there, and their ranking is still far from final, so audio needs a ranking before the language model runs. Surprisingly, the attention an audio token will receive across the language model is already linearly predictable from its encoder output, before the language model runs. A linear map, fitted in closed form without labels, predicts this all-layer attention ranking at ρ≥.69ρ\geq .69 on eleven of thirteen LALMs. Our method, Triage, cuts audio tokens by this prediction and, on multiple choice, cuts again at layer 2, correcting the prediction with the attention observed there. Triage sets its compression without labels, under two budgets that limit how far its output may differ from the model's own full-audio output. At the conservative budget, its word error rate and accuracy stay within .04 of full audio. At the aggressive budget, Triage beats every baseline in all twelve transcription cases. On multiple choice, at 2.2-5x compression, it outperforms DART, the strongest baseline on average, by .043 in mean accuracy. Because it cuts before the language model, it raises the audio that fits in Qwen2.5-Omni-3B's context window from 21.8 to about 62 minutes. At its most compressive point, Triage lets one GPU serve 4x as many concurrent 5-minute streams of that model. Project page: https://audio-triage.github.io
Sep 29, 2026cs.CV

OmniRoute: Mapping Temporal Semantic Evidence to Audio-Visual Token Budgets for Efficient Omnimodal Large Language Models

Omnimodal large language models (Omni-LLMs) encode audio and visual streams into temporally interleaved token sequences for multimodal reasoning. However, processing long audio-visual token sequences incurs substantial prefill costs. Existing compression methods have made progress, but often overlook temporal changes in audio-visual semantic relevance. Motivated by temporal variation and local continuity, we propose OmniRoute, a training-free, two-stage compression framework. First, Temporal Evidence-Guided Budgeting (TEGB) derives chunk-wise modality preferences and initial leading-modality budgets from semantic relevance and local content variation. Second, Budget-Constrained Semantic Compression (BCSC) compresses the leading modality and then calibrates the follower's retention target using the actual retained fraction. For video, it combines spatiotemporal grouping with query-guided selection; for audio, it selects tokens based on encoder attention and query relevance, then merges residual tokens into context anchors under visual guidance. Experiments on four representative benchmarks demonstrate a better trade-off between inference efficiency and performance than competitive baselines. The code and interface will be released to facilitate further research.
Sep 24, 2026cs.SD

Joint Analysis of Latent Dimensionality and Frame Rate in Continuous Audio Encoders

Continuous audio encoders compress audio along feature and time axes through latent width and frame rate, but their joint effect on downstream performance remains unclear. We train sixteen encoders spanning four widths and four frame rates, with downstream adapters and probes, using matched training protocols. Despite generally improved reconstruction at larger widths, automatic speech recognition (ASR) and spoken question answering (SQA) favor moderate widths at higher rates, with the best observed widths shifting toward larger values under stronger temporal compression. Frozen-model PCA interventions reveal distinct reconstruction and recognition sensitivities: removing the trailing half of the components substantially degrades ASR in high-rate 512-dimensional encoders with comparatively small reconstruction penalties, whereas 1024-dimensional encoders largely preserve both. Yet the projected 1024-dimensional model underperforms unmodified narrower models on ASR at 12.5Hz. These findings identify a width--rate interaction in downstream utility and suggest that how representations are organized during training matters beyond reconstruction fidelity and compressibility.
Sep 15, 2026cs.SD

LACE: Layer-Wise Compression for Dynamic Frame Rate Codecs

Neural audio codecs are a key component in speech language modeling. However, their high frame rates lead to long sequence lengths, increasing computational costs. Dynamic frame rate codecs mitigate this by reducing the effective frame rate using a compression step to merge multiple frames together. However, most prior methods either operate on single-codebook codecs or apply a single compression step before multi-layer quantization. This forces all quantization layers to share the same segmentation boundaries, despite the residual embeddings at different quantization layers exhibiting different rates of change over time. We propose LACE (Layer-Adaptive Codec Encoding), a dynamic frame rate codec that applies an independent compression step at each quantization layer, enabling layer-specific segmentation boundaries. To use LACE tokens in downstream text-to-speech (TTS), we further introduce union alignment and boundary anchor mechanisms to make durations consistent across layers while preserving compression benefits. Experiments on LibriTTS show that LACE offers a better rate-quality tradeoff than prior dynamic frame rate methods on the reconstruction task and improves TTS inference efficiency while maintaining competitive synthesis quality. Our code is released as part of the ESPnet3 codec recipe.
Sep 12, 2026cs.SD

ZipCodec: Ultra-Low-Frame-Rate Streaming Speech Coding

Neural audio codecs are a fundamental component of modern speech generation systems. While recent codecs achieve increasingly low bitrates, reducing frame rate remains challenging, as each token must preserve more information while maintaining reconstruction quality. We present ZipCodec, a streaming neural speech codec operating at 6.25 Hz and 0.80 kbps with a theoretical latency of 160 ms. Our approach combines large-scale WavLM distillation with a redesigned transformer-based architecture, a scalar spherical quantizer, and a latency-aware streaming decoder. Experiments show that ZipCodec substantially outperforms existing streaming codecs at comparable bitrates in both reconstruction and downstream tasks, while operating at a significantly lower frame rate. Despite its 842M parameters, ZipCodec achieves real-time single-stream inference on a consumer-grade CPU. Demo samples, code and checkpoints are available at https://lucadellalib.github.io/zipcodec-web/.
Sep 3, 2026cs.SD

Compressing Streaming Neural Audio Encoders via Latent-Space Distillation

System-wide Dictation on Apple devices runs entirely on-device, and the speech it transcribes reaches the foundation model through a tokenizer: an encoder that maps short windows of waveform onto the representation the language model reads. Because that model is sparsely activated under Instruction-Following Pruning, only a small subset of its experts occupies DRAM at any time, so the always-on tokenizer competes for the same memory, and its parameter count bears directly on power and latency. In this work we study how to compress such a tokenizer by distillation, taking as the supervision target neither the discrete token nor the output distribution but the pre-quantizer latent the model actually consumes - the last representation the two token interfaces share. We train only the student encoder to regress the teacher's per-frame latent under a squared-error objective, with a single affine layer absorbing the teacher-student width mismatch. Because the target precedes both the quantizer and the language-model bridge, one recipe covers both token interfaces we support, and applies both to a tokenizer pretrained alone and to one jointly trained with a language model. At 2.8x compression the distilled student stays within 1.9% relative WER of its teacher on five of six teacher-student pairs without any fine-tuning, and improves on an independently trained tokenizer of identical capacity by 3.9% relative.
Aug 31, 2026cs.SD

Stride-k Subsampling: Train-Free Audio Token Reduction for Whisper

Whisper exposes speech through a fixed 1500-token encoder interface, now a default representation for ASR decoders and Whisper-based speech language models (SpeechLMs), yet its redundancy remains largely unexamined. We propose stride-k subsampling, a deterministic indexing operation that retains every k-th token after the convolutional stem or encoder transformer. Across five Whisper scales, k=2 preserves baseline WER at both positions, with CKA attributing this stability to acoustic overlap at the stem and attention-induced redistribution at the encoder output. Applying stride-2 at both positions cuts audio tokens by 75% and total GFLOPs by 52-58%, with small WER costs on most ASR benchmarks and larger costs on harder ones. The same configuration extends to three Whisper-based SpeechLMs, yielding modest accuracy drops on stronger baselines and larger drops on weaker ones, while reducing end-to-end latency by 19.6-27.4%. Requiring no training or auxiliary computation, stride-k subsampling exploits Whisper's preprocessing redundancy, indicating that its audio-token interface carries more capacity than downstream tasks require.
Aug 9, 2026cs.AI

Deferred Audio Pruning with Local Audio-Visual Dynamics for Omni-LLMs

Omni-modal LLMs jointly process audio, video, and text, but long multimodal sequences incur substantial prefill and KV-cache costs. Existing omni-modal compression methods primarily focus on pre-LLM token reduction, leaving modality-specific compression across the LLM boundary underexplored. We propose A-PACK, a two-stage framework that defers audio pruning until query-conditioned multimodal interactions emerge. Our analysis shows that audio exhibits higher task-relevant information density and representational diversity per token than video. We further find that local audio-visual dynamics provide a more effective cue for visual selection than token-wise matching. We therefore preserve audio and compress video with local dynamics before the LLM, then progressively prune low-relevance audio and visual tokens and their KV-cache entries inside the LLM. Across four benchmarks on Qwen2.5-Omni-7B/3B, A-PACK achieves the strongest average performance among the evaluated prior methods while reducing prefill FLOPs by up to 78% and improving decoding throughput by up to 2.21x.
Aug 9, 2026cs.AI

VoxZip: Semantic-Anchored Temporal KV Cache Compression for Long-Context Audio Inference

Recent advancements in Speech Large Language Models have demonstrated remarkable capabilities in understanding complex audio tasks. Despite this progress, their long-context inference remains severely bottlenecked by prohibitive KV cache memory demands. Existing text-centric compression methods struggle here, often disrupting speech continuity or discarding crucial semantic cues. To address this, we propose VoxZip, a train-free, two-stage semantic-anchored KV cache compression framework. The first stage uses automatic speech recognition (ASR) transcriptions as explicit semantic anchors to temporally align, compress, and fuse audio tokens, significantly reducing the initial KV cache while elevating token information density. To further improve the compression ratio, the second stage employs a dynamic filtering strategy based on temporally decayed accumulated attention to evict non-essential tokens while mitigating early-token bias. Comprehensive evaluations on Qwen3-Omni across six diverse audio benchmarks demonstrate the superiority of our approach. VoxZip excels in long-audio reasoning and consistently maintains high-fidelity perception on short-form tasks. Notably, it sustains over 90% of the uncompressed baseline performance even under an aggressive 20x KV cache compression in long-context scenarios. Furthermore, at a 4x compression ratio, VoxZip yields a 1.9x increase in inference throughput alongside a 3.3x reduction in peak memory overhead. Code and models will be available at https://github.com/MM-Speech/VoxZip.
Aug 6, 2026cs.CV

KVAE: Family of Tokenizers for Multimodal Generative Models

Latent diffusion modeling (LDM), a prominent paradigm, utilizes tokenizers to map input signal to compressed representation. This dependency positions tokenizer as an integral part of generation process itself, since it affects learning speed, quality of synthesized samples and lay foundation for later applications. This report presents series of KVAE tokenizers for audio, image and video, all designed for subsequent text-conditioned generation: KVAE-Audio, a continuous full-band 48 kHz tokenizer with a 50 Hz latent of 64 channels; KVAE-3D -- two causal video tokenizers for 4x16x16 and 4x8x8 compression; KVAE-2D, an image model, compressing input by factor of 8 with 32 channels. We demonstrate that reconstruction (PSNR, LPIPS, PESQ, etc.) and generation results on objective (Frechet Distance, CLIP score, CLAP score, etc.) and subjective (side-by-side evaluation) metrics matches or surpasses frontier opensource tokenizers, such as VAEs from Wan-2.2, HunyuanVideo-1.5, FLUX.2, MovieGen, StableAudio and MMAudio. Considering difficulty of development, we share with community training details, model selection method and ablation on design choices. The code is publicly available at https://github.com/kandinskylab/kvae and https://github.com/kandinskylab/kvae-audio.
Aug 4, 2026cs.CV

OmniPack: Unified Token Compression for Efficient Omni-modal Large Language Models

Omni-modal large language models (Omni-LLMs) have achieved remarkable performance on audio-visual understanding tasks, but processing long and highly redundant visual and audio token sequences incurs substantial computational overhead, demanding aggressive token compression for efficient deployment. Existing methods often degrade at low token budgets: pre-LLM compression may discard structurally important and globally distributed evidence, whereas inner-LLM compression often underexploits query-conditioned audio-visual collaboration. To address these limitations, we propose OmniPack, a training-free framework that coordinates structural compression before the LLM with task-relevant semantic refinement within the LLM. Before the LLM, OmniPack removes structural redundancy through modality-specific importance, global coverage, and similarity-aware merging. After sufficient multimodal interaction, it further consolidates diverse, task-relevant representations through textual guidance and audio-visual collaboration. Extensive experiments on five benchmarks with three Omni-LLM backbones demonstrate that OmniPack consistently achieves the best performance-efficiency trade-off across diverse retention ratios, outperforming all existing methods. Notably, on Qwen2.5-Omni-7B, OmniPack preserves 98.0% of the original performance while reducing FLOPs to 16.7%, and still retains 92.9% of the original performance with only 6.8% of the original FLOPs.
Aug 3, 2026cs.AI

Allocation Before Ranking: Decoupled Token Compression for OmniLLMs

Token compression in OmniLLMs is typically posed as a single saliency-ranking problem: score each multimodal token, keep the top-K. We argue this abstraction is mis-specified. The same attention score simultaneously decides two things: how much retained capacity each modality receives, and which tokens within a modality are kept. A shared top-K rule therefore inherits this audio-favoring allocation prior, spending retained capacity on audio before video tokens have a chance to compete. We propose Macer, a training-free compressor that first assigns explicit audio and video budgets, then performs allocation-normalized ranking within each modality at modality-specific shallow layers. Macer significantly reduces token cost while preserving accuracy across audio-grounded, audio--video joint, visual-dominant, and video-centric benchmarks. At 25 % retention, Macer preserves 98.7 % of full-token performance on Qwen2.5-Omni-7B and 97.3 % on Qwen2.5-Omni-3B. On Qwen2.5-Omni-7B, this 25 % setting reaches OmniZip-level performance at 45 % retention while using lower FLOPs. On OmniVinci-9B, the same allocation-before-ranking principle improves over shared top-K ranking by up to 12.9 points.
Jul 28, 2026cs.AI

OmniDelta: Skill-Driven Budget Allocation for Token Compression in OmniLLMs

Emerging Omni-modal Large Language Models (OmniLLMs) enable unified understanding of text, audio, and video, but their long audio-video token sequences introduce substantial memory and inference costs. Existing compression methods mainly focus on selecting important tokens under fixed budgets, leaving the preceding budget-allocation problem underexplored. We show that direct query-to-audio/video similarity is unreliable for inter-modal budget allocation, and that uniform intra-modal budgets can miss key evidence while retaining redundant content. To address these limitations, we propose OmniDelta, a training-free, skill-driven framework that couples intent-aware inter-modal allocation with content-aware intra-modal allocation. OmniDelta first constructs audio and video skill pools to shift the fixed retained-token budget according to query demand, then reallocates modality budgets over audio segments and video frames using local complexity and temporal redundancy. The resulting local budgets can be combined with existing pruning strategies, preserving the total retained-token ratio while changing where the budget is spent. Experiments on four audio-video benchmarks with two Qwen2.5-Omni models show that OmniDelta establishes a new accuracy-efficiency Pareto frontier across pruning ratios. At 25% token retention on Qwen2.5-Omni-7B, OmniDelta reduces GPU memory by 22.0% and achieves a 1.64x end-to-end speedup over full-token inference.
Jul 25, 2026cs.CV

OmniScope: Modality-Decoupled Token Compression for Omnimodal Large Language Models

Existing token compression methods for omnimodal large language models typically rely on one modality to determine what to retain in the other. We show that this assumption often breaks down: for the same query, audio and video relevance often peaks at different moments. This cross-modal salience mismatch makes unidirectional guidance prone to discarding answer-critical cues under aggressive compression. We propose OmniScope, a training-free token compression framework that uses the query as a shared semantic anchor while estimating relevance separately for audio and video. OmniScope allocates modality-specific token budgets, prunes visual tokens with an anchor-delta strategy that preserves both global context and temporal changes, and merges audio tokens within each second to reduce redundancy while maintaining temporal continuity. Across four audio-video benchmarks and two Qwen2.5-Omni model scales, OmniScope achieves the best average accuracy across all compression settings. At 25% overall token retention, it delivers up to 3.53x prefill speedup and more than 15% GPU memory reduction, with only a 0.35-point drop in average accuracy. These results suggest a simple design principle for OmniLLM inference: share the query across modalities, but not the salience estimates. The code is available at https://github.com/MAC-AutoML/OmniScope.
Jun 8, 2026cs.SD

TLDR: Compressing Audio Tokens for Efficient Autoregressive Text-to-Speech

Codec-based autoregressive (AR) speech language models have achieved strong text-to-speech (TTS) quality by modeling speech as sequences of discrete audio tokens with large pretrained backbones. However, this token-level formulation creates a structural efficiency bottleneck: speech-token sequences are much longer than text sequences, requiring the AR backbone to perform causal computation at every token position and maintain a KV cache that grows with the sequence length. We introduce TLDR, a patch-based autoregressive framework that accelerates codec-based AR-TTS by shifting the causal modeling from token-level speech sequences to patch-level sequences. TLDR groups consecutive codec tokens into compact latent patches using a lightweight compressor, models the resulting shorter patch sequence with a frozen pretrained AR-TTS backbone adapted by LoRA, and reconstructs fine-grained speech tokens within each patch using a speaker-conditioned extractor. With a patch size of 4, TLDR achieves a 1.8x inference speedup over the baseline AR-TTS model and reduces global KV-cache memory by up to 75%. Experimental results indicate that patch-level global causal modeling can be a practical way to reduce the inference cost of pretrained codec-based AR-TTS systems without replacing the existing modules.
Jun 3, 2026cs.SD

CleanCodec: Efficient and Robust Speech Tokenization via Perceptually Guided Encoding

Neural audio codecs are a key component of speech processing pipelines, compressing audio into discrete tokens for downstream modeling. However, existing codecs struggle to balance reconstruction quality with token efficiency, often encoding perceptually irrelevant information such as background noise and recording artifacts at the expense of linguistically and acoustically meaningful content. We reframe audio tokenization as a selective information bottleneck problem and propose CleanCodec, a denoising audio codec which learns to encode only perceptually important features and discard imperceptible information. At just 12.5 tokens per second, CleanCodec achieves state-of-the-art tokenization efficiency, substantially outperforming existing codecs in speaker similarity and speech intelligibility. Evaluations on downstream text-to-speech and voice conversion tasks further demonstrate improved performance and up to 17x faster inference, highlighting significant efficiency gains.
May 27, 2026eess.AS

LoSATok: Low-dimensional Semantic-Acoustic Tokenizer for Cross-Domain Audio Understanding and Generation

Audio tokenizers are fundamental to unifying audio understanding and generation. Understanding requires high-level semantics, while generation demands semantic and acoustic details. Existing unified tokenizers jointly encode both in high-dimensional continuous latents, which increases the modeling burden of Diffusion Transformers (DiTs) for generation. We propose LoSATok, a low-dimensional audio tokenizer for cross-domain audio understanding and generation. Motivated by the observation that 1280-dimensional semantic encoder features are compressible, we introduce a Semantic Bottleneck that compresses them into 128 dimensions, regularized by the proposed time-relation loss for temporal feature consistency. We further design a dual-level semantic supervision method that leverages both high- and low-dimensional semantic signals, enabling the tokenizer to jointly capture semantics and acoustic details within a compact latent space. Experiments on speech, music, and general audio show that SemBo preserves strong low-dimensional semantic capacity and LoSATok retains competitive understanding performance compared with several semantic representations, while consistently improving DiT modeling performance on speech, music, and audio generation. These results demonstrate that LoSATok's low-dimensional representations can effectively support audio understanding and generation. Our code is provided at https://github.com/wxzyd123/LoSATok.
May 24, 2026cs.CL

Locality Matters for Training-Free Audio Token Compression in Audio-Language Models

Audio-language models (ALMs) are increasingly used for audio captioning, question answering, and open-ended audio understanding, but their inference cost remains high when audio inputs are represented as long prefix-token sequences. These audio prefixes consume context budget, increase memory usage, and make deployment harder in resource-constrained or latency-sensitive settings. Existing training-free audio-token reduction methods mainly rely on fixed pooling or score-based pruning. Fixed pooling is content-agnostic, while score-based pruning can preserve isolated salient tokens but discard nearby acoustic context. We propose Local Temporal Bipartite Merging (LTBM), a training-free encoder-space compression method that merges similar nearby audio tokens under an explicit temporal window constraint. Beyond introducing LTBM, we use a controlled Global Merge variant to isolate whether temporal locality itself is a useful inductive bias for audio-token compression. Experiments on AudioCaps, Clotho, and MMAU with Qwen2-Audio show evidence of a task-dependent locality effect: locality-aware merging is more favorable for captioning at several compression settings, especially under stronger compression, while global matching is more competitive for multiple-choice audio understanding. A cross-backbone validation on Audio Flamingo 3 further supports the captioning-side advantage of locality-aware merging under moderate and aggressive compression.
May 12, 2026cs.AI

OmniRefine: Alignment-Aware Cooperative Compression for Efficient Omnimodal Large Language Models

Omnimodal large language models (Omni-LLMs) show strong capability in audio-video understanding, but their practical deployment remains limited by high inference cost of long video streams and dense audio sequences. Despite recent progress, existing compression methods for Omni-LLMs typically rely on fixed or native compression units, which can disrupt cross-modal correspondence and the complementary information required for audio-video reasoning, making it difficult to improve inference efficiency while stably preserving performance. To address this, we propose OmniRefine, a training-free two-stage framework for efficient audio-visual token compression in Omni-LLMs. First, Correspondence-Preserving Chunk Refinement refines native chunk boundaries into cross-modally aligned compression units through frame-audio similarity and dynamic programming. Second, Modality-Aware Cooperative Compression jointly compresses video and audio tokens within each refined unit to reduce redundancy while preserving critical evidence. Extensive experiments show that OmniRefine achieves a better efficiency-performance trade-off than strong baselines and maintains stable performance under lower compression ratios. On WorldSense, it still reaches 46.7% accuracy at a 44% token retention ratio, nearly matching the full-token baseline. The code and interface will be released to facilitate further research.
Apr 26, 2026cs.SD

HeadRouter: Dynamic Head-Weight Routing for Task-Adaptive Audio Token Pruning in Large Audio Language Models

Recent large audio language models (LALMs) demonstrate remarkable capabilities in processing extended multi-modal sequences, yet incur high inference costs. Token compression is an effective method that directly reduces redundant tokens in the sequence. Existing compression methods usually assume that all attention heads in LALMs contribute equally to various audio tasks and calculate token importance by averaging scores across all heads. However, our analysis demonstrates that attention heads exhibit distinct behaviors across diverse audio domains. We further reveal that only a sparse subset of attention heads actively responds to audio, with completely different performance when handling semantic and acoustic tasks. In light of this observation, we propose HeadRouter, a head-importance-aware token pruning method that perceives the varying importance of attention heads in different audio tasks to maximize the retention of crucial tokens. HeadRouter is training-free and can be applied to various LALMs. Extensive experiments on the AudioMarathon and MMAU-Pro benchmarks demonstrate that HeadRouter achieves state-of-the-art compression performance, exceeding the baseline model even when retaining 70% of the audio tokens and achieving 101.8% and 103.0% of the vanilla average on Qwen2.5-Omni-3B and Qwen2.5-Omni-7B, respectively.
Sep 22, 2025cs.CV

Do Modern Video-LLMs Need to Listen? A Benchmark Audit and Scalable Remedy

Speech and audio encoders developed over years of community effort are routinely excluded from video understanding pipelines, not because they fail, but because benchmarks never required listening. We audit 10 video benchmarks and find items largely solvable from visual cues alone: a single-frame probe answers about 76% of AVQA without audio, suggesting poor measurement of audio-visual reasoning. Building on LLaVA-OneVision, we attach a speech/audio encoder and compare five compressor architectures under 25-fold token reduction (25 Hz to 1 Hz). Across 10 benchmarks, with and without filtering, audio yields clear gains on tasks requiring speech comprehension or cross-modal grounding, while vision-centric suites remain largely unaffected. Our results show that speech encoders play a larger role in video understanding than current benchmarks suggest. We will open-source our work at https://github.com/naver-ai/unimambamia-av.