Efficient VLA Model Inference
VLA: Vision-Language-Action
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Despite rapid progress in vision-language-action (VLA) models, existing reasoning paradigms still face a fundamental \emph{state-representation mismatch} in open-loop planning. Given only an initial observation, models must internally simulate action-conditioned state transitions, whereas text-, pixel-, and latent-space reasoning can suffer from lossy spatial compression, error-accumulating visual generation, and bypass of intermediate latent tokens, respectively, undermining reliable long-horizon planning. We propose \textbf{State-Space Visual Reasoning} (SSVR), which decouples static visual context, language constraints, and a recurrent latent state. SSVR encodes the initial image and instruction once, then conditions each action prediction on the latent state and updates it with an action-conditioned GRU. Using Qwen2.5-VL as the backbone, SSVR achieves 99.5/99.6, 96.3/98.0, and 83.9/90.6 EM/PR on FrozenLake, Maze, and MiniBehavior, substantially outperforming prior methods. Extensive experiments support the effectiveness of recurrent state modeling for VLA open-loop planning across input transformations and transfer settings. By reusing static visual-textual context and updating a compact recurrent state, SSVR supports efficient multi-step inference, achieving up to faster Maze decoding rollouts than the evaluated baselines with the prefix cache prebuilt.
Decoupled Early Exits for Task-Dependent Compute Allocation in Flow-Matching VLAs
Flow-matching Vision-Language-Action (VLA) models have emerged as a potential solution for generalist robot control, designed by combining a pretrained Vision-Language Model (VLM) backbone with an action expert that generates continuous robot actions. While these models exhibit impressive capabilities, due to their very high number of parameters, their computational requirements are often prohibitive for robotics control. To mitigate these inefficiencies, existing methods predominantly skip VLM backbone layers with early exits or reduce denoising steps, while leaving action expert depth untouched. We propose a framework that exposes backbone depth , action expert depth , and denoising steps as three jointly configurable compute axes in a VLA. Starting from a pretrained VLA, we attach lightweight Exit Transformers (ET) at intermediate depths in both the backbone and the action expert, trained to distil the last layer of the policy into each exit. Furthermore, we introduce a KV Cache synthesis mechanism that manages the missing keys and values of the skipped backbone layers, allowing the action expert to exit deeper than the backbone. Finally, we show that the optimal compute budget is task-dependent, with different tasks benefiting from different axes and depths. Notably, our method does not require training the original policy from scratch, and for each exit, it increases the number of parameters by only for SmolVLA and for . We validate our approach across two flow-matching VLAs (SmolVLA, ) and two benchmarks (LIBERO, Meta-World), revealing complementary effects: and respectively reduce FLOPs and latency, while improves both. Our joint configurations reduce latency by and computation (FLOPs) by , while improving mean success rate by .
CereVLA: Cerebellum-Inspired Consequence-Aware Residual Governance for Efficient Vision-Language-Action Execution
Action-chunked vision-language-action (VLA) policies improve inference efficiency, but limited feedback within committed action chunks can lead to accumulated execution errors. Residual adaptation can correct such deviations without retraining the VLA; however, existing corrections are typically optimized for reference-action consistency without explicitly considering their downstream consequences. To address this limitation, we present Cerebellum-Inspired Consequence-Aware Residual Governance (CereVLA), a unified framework that integrates lightweight residual refinement and predictive consequence evaluation into frozen VLA execution. Corrective actions are first generated by flow-based residual refinement, and their short- and interval-horizon consequences are then evaluated by a recurrent state-space model and a history-aware classifier. Residual corrections predicted to be unfavorable are selectively suppressed by a lightweight governor. Comparisons with state-of-the-art methods on LIBERO-10 and LIBERO-GOAL demonstrate the effectiveness of CereVLA. On SO-101, CereVLA increases task success from 57.5% to 90.0% and reduces mean control steps by 19.6% among successful trials, relative to the frozen SmolVLA baseline.
VLAQuantBench: Closed-Loop Evaluation of Post-Training Quantization for Vision-Language-Action Models
Post-training quantization reduces the memory requirements of vision-language-action (VLA) models, but precision selection must account for the interaction between layer scope, numerical format, and calibration. We introduce \textbf{VLAQuantBench}, a controlled evaluation with 409 runs and 94,574 simulation episodes: four models on LIBERO, with X-VLA additionally evaluated on three simulation benchmark families. Under uncalibrated W4A4 round-to-nearest quantization, expanding a action-head subset from 126 to 167 layers raises success from 7.0% to 70.5%. Fixed-observation replay confirms a corresponding numerical recovery. Two-episode calibration removes the severe joint failures in the tested subsets, whereas the same smoothing-and-clipping recipe lowers success and does not recover OpenVLA-OFT end-to-end. For OpenVLA-OFT, protecting one 28,672-parameter output projection instead restores near-baseline success: the remaining 441 eligible linear layers retain W3 on LIBERO-Long or eight-bit activations across all four suites. Task-clustered intervals support the large failure and recovery contrasts. These results establish recipe-dependent interactions and identify concrete precision assignments, rather than universal layer-sensitivity rules. Real-kernel and physical-robot measurements complement the accuracy analysis. Code, configurations, and episode records are publicly available at https://github.com/jiuyixu25/VLAQuantBench.
FoldQuantVLA: Native Low-Bit Quantization of Vision-Language-Action Models via Consistent Folding
Low-bit vision-language-action inference must reduce observation-to-action latency while preserving robot behavior. We present FoldQuantVLA, a post-training quantization framework that carries a consistent activation representation through calibration, weight rounding, and native integer execution. It combines channel scaling and block Hadamard transforms with dynamic per-token quantization, without policy retraining. Custom TensorRT plugins execute projections in both the language backbone and iterative action expert with four-bit weights and activations (W4A4) on Ada GPUs and Jetson AGX Orin. Evaluation spans LIBERO, SimplerEnv, and two robot platforms. Across three GR00T checkpoints and , W4A4 achieves to speedups over floating-point TensorRT on Orin and to on desktop. Retaining language attention-output and feed-forward down projections at eight bits (W8A8) improves held-out action fidelity on all four checkpoints. Across four real-robot tasks, this configuration raises observed GR00T N1.7 success from with uniform W4A4 to over 80 trials per configuration, with a measured additional Orin latency of 1 ms.
vla.simd: Efficient CPU Inference for Language-Conditioned Manipulation
Deploying language-conditioned manipulation without a dedicated GPU requires efficient inference and action chunks that cover the delay between policy queries. We present vla.simd, a CPU inference engine that combines shared SIMD micro-kernels, reusable computation, and target-specific optimization. We relate query latency and execution horizon to action availability under lagged and time-aligned execution, distinguishing action supply from feedback frequency. Across six policies and four CPUs, vla.simd achieves approximately median speedup over compiled PyTorch references while preserving fp32 numerical fidelity. We also introduce IMPACT, an ACT-based policy with cached text representations and language-modulated visual features. IMPACT is the only language-conditioned policy in our evaluated set that supplies at least 30 actions/s on the Raspberry Pi 5: after a 90 s thermal soak, it supplies 33.5 actions/s in fp32 and 81.2 with int8. Separate GPU evaluations yield mean success across four LIBERO suites without robot pretraining; instruction-shuffling tests demonstrate selection among familiar goals. Trials with IMPACT on an SO-101 arm and SmolVLA on a UR10e with a Robotiq gripper demonstrate CPU deployment on two robot embodiments.
SkipVLA: Skipping VLA Steps with Classical Planning for Fast Robot Manipulation
Vision-Language-Action (VLA) models are a class of generalist robot policies that map camera images and language instructions directly to robot actions. While promising, these models remain slow at test time, particularly for long-horizon tasks that require many queries to the policy. Recent efforts reduce VLA latency by distilling smaller models, overlapping asynchronous action chunks, or pairing the VLA with a fast low-level policy, but still run a learned policy for the entire task. In contrast to VLA, classical motion planners quickly find collision-free motions, but require an explicit goal and have no semantic understanding of the task. In this work, we present SkipVLA, a hybrid policy that combines a pretrained VLA with a classical motion planner, using the planner for free-space motion and querying the VLA only for contact-rich skills such as grasping and placing. SkipVLA reuses the frozen vision-language backbone of the VLA to predict a target pose for each planned motion, and learns this predictor without additional demonstrations introduced into the system by using what was already learnt by the large VLA. We evaluate SkipVLA with three VLAs on 13 LIBERO tasks in simulation and three pick-and-place tasks on a physical 6-DoF YAM arm, demonstrating up to 2.5x faster task completion and significantly lower energy consumption while achieving the same task success rate.
FASA: Feedback-Aware Sampling Adaptation for Efficient Diffusion-Based VLA Models
Diffusion-based Vision-Language-Action (VLA) models achieve strong performance in embodied tasks, but their iterative sampling imposes heavy computational and memory-access cost, blocking real-time deployment on edge platforms. Existing acceleration methods either require expensive training (e.g., distillation, flow matching) or degrade perception via statically scheduled pruning and caching, ignoring the dynamic workload variance of robotic interactions. This paper presents FASA (Feedback-Aware Sampling Adaptation), a training-free runtime framework that treats real-time multimodal feedback as a control signal for the denoising pipeline: an interaction-driven range adaptor modulates the global sampling-step budget based on visual and gripper-force feedback, and a proprioception-aware step adaptor pinpoints the optimized step within the adapted range. This co-designed framework allows the underlying hardware architecture to adaptively match the workload demands of different execution phases. Comparative evaluations across several benchmarks show that the inference speed can be increased by up to 1.45 while maintaining competitive success rates, providing a novel dynamic runtime architecture paradigm for deploying heavy generative embodied AI workloads onto resource-constrained computing platforms.
rMuscle: Robotic Muscle Memory for Efficient Vision-Language-Action Model Inference
Factory work is a promising early scenario for embodied AI: assigning repetitive manual jobs to robots has clear economic payoff, and a structured station keeps the jobs tractable for current policies. Vision-Language-Action (VLA) models now dominate as the policy paradigm for these robots. The inference latency of VLA models directly affects robot responsiveness and motion smoothness. However, existing VLA inference frameworks do not fully exploit the characteristics of embodied workloads or account for the distinct bottlenecks across different stages of VLA inference. In this paper, we first characterize embodied workloads and identify substantial task similarity across repeated robot executions. We further find that such similarity extends beyond observations and action trajectories to internal model states. Drawing on these observations, we present rMuscle, a real-time VLA inference framework inspired by human muscle memory. It exploits cross-execution similarity through a dual-phase muscle-memory cache. The Context Cache reuses visual-token outputs to reduce computation, while the Action Cache reuses neuron activation patterns to reduce weight accesses. We keep both the cache memory footprint and access overhead low through online cache recomputation, sliding-window cache retrieval, and mask sharing across consecutive denoising steps. rMuscle achieves 1.29-1.42X speedup on RTX 4090 and Jetson Thor across LIBERO, RoboTwin, and physical manipulation tasks, while maintaining the original success rates on real-world robots.
VLA-ULAP: Interleaving Cloud VLA Calls with Ultra-Lightweight Local Action Prediction at the Edge
Billion-parameter vision--language--action (VLA) policies demand substantial onboard power, while communication delays in remote inference hinder timely responses. We propose VLA-ULAP, which interleaves remote VLA calls with an Ultra-Lightweight Local Action Predictor (ULAP). With approximately 7.4M parameters including the frozen vision encoder, ULAP combines current views, proprioception, and executed action history to predict chunks in one pass. Trained independently, it requires no VLA hidden states, online verification, or server round trips. On Jetson Orin Nano, ULAP takes 19.9 ms and 0.183 J per inference, compared with 284.3 ms and 50.55 J for GR00T on RTX A6000. Across three simulated base-policy/benchmark pairs, selected operating points remove 48.8--76.7% of VLA calls while retaining 95.0--97.5% of the baseline success rate. Against local VLA-acceleration alternatives on VLA-JEPA, ULAP uses an estimated 49.2% less inference time and 51.0% less GPU energy per successful episode than ACT at comparable success rates, and 77.1% less time and 79.9% less energy than SP-VLA at equal success rates. Physical SO-101 experiments retain 95.2--100% of the baseline success rate across seen and held-out placements while reducing inference time by an estimated 47.9--58.0% and inference-device energy by 52.1--62.5%, based on successful-episode call counts and measured device costs. Faster responses also improve dynamic-task success rates: in latency-aware LIBERO-Safety simulation, VLA-ULAP exceeds by 11.0 and 15.5 percentage points on two tasks while approximately halving VLA calls.
Technical Report: One-Step Drifting Action Heads for GR00T N1.7
One-step action generation can substantially reduce the inference cost of vision-language-action (VLA) policies, but its effect on closed-loop task success remains an open question. This technical report studies a GR00T N1.7 variant in which the iterative diffusion-transformer action head is replaced by a one-step drifting action head, together with an overlap-conditioned extension for asynchronous chunk replacement. All multi-seed drifting runs were trained on two NVIDIA A800 GPUs. On LIBERO, the action head reduces the mean model-forward time of the action head from approximately to , while the measured backbone-plus-head time falls from approximately to . However, this speedup is accompanied by a systematic reduction in task success. Across three drifting seeds, success is on LIBERO-Spatial, on LIBERO-Goal, and on LIBERO-Long. The low seed variance indicates that the degradation is not explained by random initialization alone. We report the result as a speed--success trade-off rather than an overall improvement, and discuss likely contributing factors including deterministic one-step mode averaging, batch-dependent geometry estimation, long open-loop chunk execution, and the fact that synchronous LIBERO evaluation does not exercise the asynchronous overlap path.
Efficient Vision-Language-Action Management and Serving for Robot Factories
Vision-Language-Action (VLA) models show high robotic manipulation capabilities via a two-stage design: a Vision-Language Model (VLM) stage followed by an Action Diffusion Transformer (ADiT) stage. Since robots must meet strict Service-Level Objectives (SLOs) for safety, VLA inference is inherently latency-critical. Meeting these SLOs requires high-end GPUs, yet weight, cost, and power constraints preclude integrating such GPUs on-robot. Prior works offload VLA inference to edge servers that serve many robots on VLA models. However, current VLA systems lack support for multi-request, multi-model execution on a multi-GPU server under SLOs, while existing serving systems for multi-stage models are optimized for throughput and stage disaggregation across separate GPUs, which are ill-suited for the millisecond-scale stages of VLA models. We design Robion, the first VLA serving and management system for multi-robot, multi-model requests on multi-GPU edge servers that meets SLOs. Our serving engine disaggregates the VLM and ADiT stages within a GPU via two streams, dynamically restricting the SMs on VLM stream so ADiT always finds SMs to run alongside it, and co-locates multiple models by sharing these streams across them, prioritizing requests by least remaining SLO time. Our management engine enables flexible model placements on multi-GPU servers, and integrates an intelligent traffic controller that maximizes per-model batching under the chosen placement while bounding each GPU's load to meet SLOs. For individual models, Robion serves on average 6.7 and 1.5 higher robot load within 98% SLO attainment over vLLM-Omni, the most widely used multi-stage serving system, and Monolithic, which runs VLM and ADiT as a single pipeline, respectively. In a large-scale experiment of serving 8 different models on a 4-GPU server, Robion can serve up to 64 robots within 98% SLO attainment.
When Faster VLA Deployment Changes Closed-Loop Behavior: Task Success-Latency Analysis of SmolVLA Across PyTorch and ONNX Variants
Vision-language-action (VLA) deployment can reduce inference latency while changing closed-loop task behavior. We evaluate HuggingFaceVLA/smolvla_libero on an RTX 2060 (6 GB) in LIBERO Spatial and Object (MuJoCo 3.3.2, LeRobot 0.6.1, seed 42), comparing PyTorch+AMP with ONNX Runtime CUDA Execution Provider (CUDA EP). The main evaluation uses 100 episodes/suite; a paired rollout uses 300 episodes/suite. PyTorch+AMP reaches 70.0%/88.0% Spatial/Object success at 1181 ms p99. Requested-FP16 and requested-INT8 ONNX reduce tether-inspect p99 to 601 ms and 532 ms, while Spatial success falls to 41.0% and 40.0% and Object remains at 89.0%. A graph audit shows those artifacts are byte-identical FP32 graphs, so the requested-INT8 row is not operator-level INT8 quantization. A static language-width ablation (16/24/32 tokens) yields Spatial success of 41.0%, 75.0%, and 71.0%; widths 24 and 32 recover much of the Spatial drop while Object success and uniform-bench latency stay approximately stable. Width-24 ONNX Spatial success is comparable to the PyTorch+AMP baseline at roughly half the latency (Wilson intervals overlap; two-proportion chi-squared p=0.53). Context width is an important contributor in this stack; it does not account for every PyTorch-vs-ONNX difference. Deployment evaluation should jointly report latency, artifact inspection, interface constraints, and closed-loop success. Code: https://github.com/rafiqul713/smolvla-libero-onnx.
IMLE-VLA: Fast Single-Step Action Generation for Vision-Language-Action Policies
Vision-language-action (VLA) policies leverage pretrained vision-language backbones to achieve strong cross-task generalization. A leading design couples this backbone with a dedicated continuous action head trained via diffusion or flow matching. However, such heads rely on iterative multi-step sampling, for example 10 Euler steps in . This creates an inference bottleneck that produces stop-and-go movement in the robot and slower task completion. We introduce IMLE-VLA, which replaces the iterative action head with a single-step conditional generator trained via conditional Implicit Maximum Likelihood Estimation (cIMLE). The cIMLE objective promotes multimodal action coverage, avoiding the mode collapse of naive regression heads while eliminating multi-step sampling entirely. When IMLE-VLA is applied to , it increases inference frequency 3.67x (55 Hz vs. 15 Hz), enabling up to 11x higher action throughput. On the 40-task LIBERO benchmark, IMLE-VLA achieves the highest average success rate (98.0%) among all baselines while leading in inference frequency. Under the test-time perturbations of LIBERO-plus, IMLE-VLA retains 's robustness while other baselines degrade sharply, confirming that the cIMLE head preserves generalization. Real-world experiments on a Franka Emika Panda across four tasks demonstrate smoother motion (2.2x to 3.0x lower jerk) and faster task completion, with IMLE-VLA outperforming on every task and reducing average VLA inference time per episode by 3.9x to 6.6x. Videos and code are available at https://kianhk6.github.io/IMLE-VLA/
ComVLA: Communication-Aware Split Inference for VLA Models in 6G-Connected Robotics
Connected robotics is an emerging 6G application where mobile robots follow natural-language instructions to manipulate physical objects. The Vision-Language-Action (VLA) models that enable this are too large to run on the robot; a common trend is to offload inference to the cloud. The wireless link, however, limits how much sensing data the edge can transmit per control step. Two recent lines address this constraint: semantic communication codecs compress sensor data but require channel-specific retraining, and VLA token pruners select tokens from image but ignore the channel. Our insight is that the dense semantic information contained in the language already indicates which visual tokens matter. We propose ComVLA, a framework that uses this language guidance to adapt the VLA token budget to the channel capacity. Transmitting 32 tokens instead of 512 on the LIBERO benchmark, ComVLA cuts inference compute by 74% and inference latency by 22% versus the original OpenVLA-OFT baseline, at a cost of 1.5 pp in average task success (95.4% vs. 96.9%), and it stays within the capacity budget under Rayleigh and Rician fading. These results demonstrate that co-designing VLA inference and wireless communication is a practical direction for 6G-connected robotics.
Continuous Actions from Discrete Minds: Latent-Aligned Planning for End-to-End Autonomous Driving
Bridging the gap between the discrete reasoning of Vision-Language Models and the continuous, physics-constrained nature of autonomous driving remains a significant challenge. In this work, we introduce LaPla, a unified Vision-Language-Action (VLA) framework featuring latent-aligned planning to seamlessly ground semantic understanding in precise motion execution. We first design an action tokenizer based on a residual vector-quantized variational autoencoder (VQ-VAE), capturing vehicle kinematics and encoding trajectory features into a structured latent space. Rather than discrete codebook lookups that inevitably introduce quantization errors, LaPla repurposes this representation as a physical prior to bridge the modality gap between high-dimensional semantics and the raw action space. Specifically, given multimodal inputs integrating multi-view images, historical actions, and textual instructions, LaPla incorporates concurrent action queries to causally attend to the multimodal context in a single forward pass, projecting hidden states directly into the pretrained VQ-VAE latent space. The frozen decoder then translates these continuous latents into actions, effectively eliminating quantization errors and ensuring physically plausible trajectories while bypassing time-consuming autoregressive generation. Extensive experiments on the nuScenes benchmark demonstrate that LaPla achieves competitive open-loop performance, reducing long-horizon L2 error by 15.52% compared to state-of-the-art VLA methods. Closed-loop evaluations on the NVIDIA AlpaSim simulator further confirm its superior capability in ensuring smooth driving progress, improving the success rate by 33.34 percentage points with significantly reduced inference latency.
Knowing When to Stop: Adaptive Action Chunking via Internal Cross-Attention Dynamics in VLAs
Action chunking is a standard execution strategy in modern Vision-Language-Action (VLA) frameworks, but fixed execution horizons impose a trade-off between efficiency and accuracy. Short chunks require frequent inference and may cause oscillatory behavior, whereas long chunks can become misaligned with newly observed states. We address this limitation with an adaptive action chunking approach based on internal cross-attention dynamics in the action expert. We observe that, as the prediction horizon extends, action-to-observation cross-attention becomes increasingly dispersed and its entropy rises toward a plateau. This pattern is associated with higher action prediction error and provides an online signal that the current observation offers limited grounding for further open-loop execution. Based on this observation, we introduce a training-free truncation mechanism that detects sustained high-entropy plateaus and dynamically selects the execution horizon during inference. The method uses attention weights already computed by the policy and introduces negligible additional overhead. Evaluations on and X-VLA across RoboTwin 2.0, LIBERO, and three real-world manipulation tasks show improved average task success over fixed-horizon and adaptive chunking baselines, while preserving efficient closed-loop control. These results show that cross-attention dynamics can provide a practical internal signal for adaptive action execution in VLAs.
Rethinking Language's Role in Efficient VLA for Autonomous Vehicles: Toward Smarter, Trustworthy Driving
Vision-Language-Action (VLA) models are reshaping autonomous driving (AD) by unifying perception, reasoning, and control through language, enabling semantic grounding, interpretable decisions, and better long-tail generalization. But language is expensive onboard: latency and memory budgets are tight, and autoregressive decoding is inherently sequential. This work reframes the central question as when and where language should act at inference, since inference cost recurs at every deployed frame while training cost is paid once. We introduce the Language Residue taxonomy to organize methods by their inference-time use of language: train-time-only supervision (L1), latent non-textual reasoning (L2), conditional invocation (L3), and full per-frame generation (L4). We review representative methods and tag each across five deployment axes (latency, parameters, memory, FLOPs, tokens), analyzing them on major open- and closed-loop driving benchmarks (e.g., nuScenes, NAVSIM, Bench2Drive). We further trace how efficient methods from NLP/LLM are adapted in AD, identifying the constraints and motivations driving these adaptations. A continuously updated repository will be available at Github.
AcrossWAM1.0:A Modular Latent World-Action Stack for Compact Robot Policies
Latent world-action models avoid rendering future pixels by predicting an action-relevant visual subgoal in feature space. LaWAM established this formulation, but its original presentation left the world model, multimodal backbone, and deployment checkpoint tightly coupled. We introduce AcrossWAM1.0, a modularization and scaling study of this latent world-action stack. Rather than presenting latent subgoals as a new algorithm, we make the module boundary explicit: a policy adapter produces latent-action and action-generation contexts; a retained latent world decoder grounds the predicted transition in the current scene;and a flow-matching expert generates continuous action chunks. We further separate training-only teachers from the inference graph and provide a verifiable deployment export. On 2,000 paired LIBERO episodes, replacing a Qwen3-VL-2B backbone with Qwen3.5-0.8B yields 97.45% success versus 98.00% for the 2B model (a-0.55percentage-point difference; exact McNemarp=0.266). This does not prove equivalence, but it meets a prespecified two-point retention criterion. The compact, inference-reachable checkpoint contains 1,472.6M unique parameters, 42.4% fewer than the original 2B policy, while all retained tensors are bitwise identical to the source checkpoint. Cross-family execution is additionally checked with a MiniCPM-V adapter smoke test; closed-loop cross-family transfer remains an open evaluation. AcrossWAM1.0 therefore contributes an auditable software and evaluation boundary for compact latent world-action policies, distinct from LaWAM's original latent-subgoal contribution.
DriftingVLA: Native One-Step Vision-Language-Action Generation via Per-Dimension Temporal Drifting
Conventional flow-based vision-language-action (VLA) models support expressive continuous action generation but rely on multi-step refinement to produce each action chunk, increasing latency in online robot control. To address this issue, we introduce DriftingVLA, a native one-step VLA that generates a complete action chunk with a single action-expert forward pass. Rather than learning a flow field that requires iterative integration at inference, DriftingVLA uses a distribution-drifting objective to learn a direct noise-to-action-chunk mapping for one-step deployment. Since robot action dimensions carry distinct control semantics and distributional characteristics, we further introduce Per-Dimension Temporal Drifting (PDTD). PDTD treats the complete temporal trajectory of each action dimension as a separate drifting unit, enabling finer-grained modeling and shaping of dimension-specific action distributions. This per-dimension decomposition applies only to the training objective; the shared VLA model still generates the complete action chunk jointly, thereby preserving cross-dimensional dependencies. DriftingVLA achieves 98.32% success on LIBERO, 81.09% on RoboTwin 2.0, and 77.67% across six real-world single- and dual-arm tasks, outperforming the evaluated multi-step flow policy and one-step VLA baselines. Native one-step deployment also delivers a 3.36-fold speedup in action-chunk generation, eliminating iterative refinement without sacrificing control performance.
FlashDrive: Flash Vision-Language-Action Inference for Autonomous Driving
Vision-Language-Action (VLA) models promise to bring end-to-end reasoning to autonomous driving, but their computational cost remains far too high for real-time control. The core challenge is structural: VLA inference is not a single bottleneck but a cascade of four. Visual encoding wastes compute on overlapping video frames; language-model prefill recomputes context that could be carried over from the previous timestep; reasoning tokens are generated serially despite low entropy; and flow-matching denoising applies uniform compute to a non-uniform velocity field. Addressing any one stage in isolation leaves the others untouched. We propose FlashDrive, an algorithm-system co-design framework that targets all four stages simultaneously. Our key insight is that each bottleneck admits a distinct, lightweight algorithmic shortcut: temporal overlap enables streaming KV-cache reuse across frames; the low per-token entropy and strong intra-block correlations of driving-domain reasoning make a non-autoregressive diffusion drafter highly effective for speculative decoding; and the velocity field's structure---sharp at the endpoints, flat in the middle---permits adaptive step caching that concentrates compute where it matters. Layered on system-level CUDA Graph compilation and kernel fusion, these techniques compound. Applied to Alpamayo 1.5-10B with W4A8 quantization, FlashDrive reduces end-to-end latency from 717ms to 151ms (4.7x) while leaving accuracy essentially unchanged: [email protected] shifts by only 0.08m, minADE1 improves, and closed-loop collision and off-road rates improve in simulation. By raising a 10B-parameter reasoning VLA from 1.4Hz to 6.6Hz on a single GPU, FlashDrive moves end-to-end autonomous driving substantially closer to real-time deployment.
Keep the Future, Drop the Rollout: RIFT for World Action Models
World action models (WAMs) condition robot actions on predicted futures, but iterative video rollout increases deployment latency. We ask whether action generation requires the evolving rollout trajectory or only its future representation. Across four WAMs on all 40 LIBERO tasks, paired closed-loop interventions show that masking or reassigning future-cache values changes execution and reduces success, indicating sensitivity to future values and their assigned positions. For Joint and Cosmos-2, however, replaying one fixed final-clean key/value (K/V) cache nearly preserves unmodified execution, with to cm end-effector average displacement error and to success. This separates cache consumption from production: these models can reuse a fixed cache but still require iterative rollout to construct it. We therefore propose RIFT (\emph{Rollout-free Imagination via Future Tokens}), which uses learned anticipation tokens to construct a complete future K/V cache in one backbone pass while retaining the original future-read interface. On LIBERO, RIFT achieves success, close to rollout-based Joint, IDM, and LingBot-VA at to , while reducing action-chunk latency by to . On RoboTwin2.0, RIFT reaches on clean/randomized scenes, the highest observed among the evaluated methods. These results support rollout-free future conditioning without iterative video generation at deployment.
Neural Introspection Gating for Adaptive KV-Cache Reuse in Vision-Language-Action Models
Vision-Language-Action(VLA) models map camera images and language instructions directly to motor commands through a single autoregressive transformer. In real-time control, they still spend substantial compute recomputing key-value(KV) representations for visual tokens that barely change across neighboring frames. Recent work such as VLA-Cache reduces that cost by reusing KV states for visually static patches, but its policy relies only on observation-space heuristics and does not account for the model's own uncertainty. We propose Gated VLA-Cache, a lightweight, training-free extension that augments visual-similarity caching with neural introspection. The method monitors the logit margin between the top two predicted action tokens, a zero-cost confidence signal available during decoding. When the margin drops below a threshold, the cache is invalidated and a full recompute is triggered. Evaluated on four LIBERO benchmark suites with both OpenVLA and OpenVLA-OFT, Gated VLA-Cache improves reliability when blind caching hurts. On LIBERO-Goal and LIBERO-Long, it recovers over 100% of the lost accuracy while retaining 80% of the compute savings.
World Tokens: Enhancing Embodied Policies with Training-Time World Modeling
Vision-language-action (VLA) models are a widely adopted paradigm for embodied policies. They excel at efficient closed-loop control but do not explicitly model how physical scenes evolve as a task unfolds. Recently emerging world-action models (WAMs) leverage pretrained video world models to capture spatiotemporal evolution, yet retaining future generation or a large video backbone in the control loop substantially increases inference cost. We introduce World Tokens, an embodied policy architecture built around a World Adapter that bridges visual-language understanding, world-dynamics modeling, and action generation. It uses world modeling during training to enhance the action policy while preserving efficient deployment. Specifically, the World Adapter transforms VLM features into a fixed set of world tokens, which condition a jointly fine-tuned future-video denoiser and simultaneously serve as the action expert's sole visual-language context. This shared conditioning allows gradients from future-video denoising to directly shape the representation used for action prediction, while exclusive routing prevents the policy from bypassing that representation. At deployment, the world-model branch is removed, leaving only the VLM, World Adapter, and action expert, with no online video-model inference. With a 2B backbone and no embodied action pretraining, World Tokens is highly competitive on LIBERO, attains the best reported averages on SIMPLER, substantially improves real-world R1 Pro success over a matched action-only baseline, and generates each action chunk at VLA-level latency.
WA-SpecDec: World-Aware Speculative Decoding for Vision-Language-Action Models
Vision-language-action (VLA) policies generate robot controls autoregressively, making closed-loop latency dominated by repeated target-model forward passes. Speculative decoding reduces this cost by verifying blocks of draft action tokens in parallel, and recent VLA methods further relax token-level acceptance because small differences in action-token space often map to similar continuous controls. However, this relaxation remains scene-agnostic. A fixed token-distance tolerance treats the same action-token deviation as equally safe across states, although deviations that are harmless in free space can cause collisions or grasp failures near contact. We propose WA-SpecDec, a world-aware speculative decoding framework that injects world-model-derived physical scene awareness during the VLA prefill stage, producing shared world-aware prefill states for draft proposal and target verification without changing the relaxed acceptance rule. Across three state-of-the-art relaxed acceptance schemes, WA-SpecDec preserves higher task success under looser relaxation and enables longer accepted prefixes. At comparable-success operating points, WA-SpecDec achieves a 1.5x matched-success speedup over VLA speculative decoding alone and reduces near-contact failure (NCF) by 18.6% on average relative to the corresponding speculative baselines.
Depth-Wise Probing and Pruning of the Planning Token in a Driving Vision-Language-Action Model
Vision-language-action (VLA) models route driving decisions through a deep language model, but it is unclear how much of that depth the action itself requires. We study a representative driving VLA whose entire plan is carried by a single planning token that a generative planner decodes into a trajectory. Borrowing the planner as a trajectory-space logit lens, we decode the planning token from every one of the 32 decoder layers and measure two signals: the linear decodability of the navigation command and trajectory compatibility with the frozen native planner. Our diagnostic shows that semantic intent is linearly decodable early: command-probe accuracy reaches 97.7% after the first decoder layer, compared with 16.7% chance. In contrast, compatibility with the frozen native planner improves gradually across depth, with open-loop Avg-L2 reaching its minimum of 2.11,m only at the final layer. Learned readouts from the first layer recover much of this gap, indicating that planning information is already present early but is not yet represented in the format expected by the deployed planner. Ranking decoder layers by the angular deviation they induce in the planning token permits removal of 8 of 32 layers within an approximately 5% relative open-loop error increase and yields a measured 1.33 decoder speedup. At the evaluated sample size, no family-specific degradation is statistically resolved. These findings are limited to the evaluated ORION checkpoint and Bench2Drive setup.
Fast and Accurate: An Adaptive VLA Inference Framework through Environment-aware Model Selection
Embodied intelligence demands both long-horizon reasoning and real-time closed-loop responsiveness. Recent dual-system Vision-Language-Action (VLA) architectures combine fast reactive control with slow deliberative reasoning to balance inference speed and task success rate. However, existing dual-process VLAs tightly couple the fast module to intermediate representations of the slow module, necessitating end-to-end joint training and limiting modularity, extensibility and flexible system switching. In this paper, we propose Environment-aware Model Selection (EMS), an adaptive VLA inference framework that switches between two fully decoupled systems of different scales through environment-aware model selection. The large-scale deliberative system provides globally consistent trajectory planning to ensure task success, while a lightweight reactive system enables high-frequency closed-loop control. A reinforcement-learning-based switching policy dynamically selects which system to invoke based on real-time feedback, enabling sparse use of the slow system and thereby balancing pretrained knowledge utilisation with runtime efficiency. Our design offers three key advantages over prior hierarchical VLA frameworks: (1) a fully decoupled and modular dual-system architecture that supports plug-and-play model replacement; (2) an adaptive, environment-aware switching strategy; (3) high-frequency inference for responsive closed-loop control. We extensively evaluate EMS in both simulation and real-world environments. On the LIBERO benchmark, EMS achieves success rates comparable to the large-scale baseline while increasing the effective action frequency to 93.4 Hz. The framework further demonstrates strong extensibility in real-world dual-arm manipulation tasks, where it accelerates task completion while maintaining robust performance.
Deltoris: Enabling Real-time VLA Inference in Embodied AI via Bit-level Sparsity and Speculative Inference
Vision-language-action (VLA) models have emerged as a key component in embodied AI. Among existing approaches, diffusion-based VLA models achieve superior motion quality and generalization. However, diffusion-based VLA models are compute-intensive and must run at high control frequency, e.g., 50-200 Hz. Thus, it imposes strict latency and energy constraints on edge devices. In this work, we present Deltoris, an algorithm-hardware co-design framework for efficient diffusion-based VLA inference. First, we exploit the temporal similarity of consecutive inputs and propose a \textit{temporal-aware bit-sparsity} algorithm that computes only the differences between consecutive inputs, eliminating redundant bit-level operations. To further address the extra off-chip traffic introduced by our algorithm, we propose a \textit{speculative inference} technique, which amortizes data loading across multiple control steps. Lastly, to support these techniques, we co-design a dedicated accelerator with customized 1D systolic bit-serial PE arrays that eliminate PE workload imbalance. Our evaluation shows that Deltoris achieves up to 34.2 speedup over mobile GPUs and 6.1 over prior accelerators, while maintaining comparable accuracy.
Faster-WAM: Efficient Inference-Time Future Conditioning for Robust World Action Models
World Action Models (WAMs) improve robot manipulation by learning how the environment evolves beyond the current observation. However, existing approaches face a fundamental dilemma: Joint-WAMs preserve future-aware representations during inference but incur prohibitive computation costs, while efficient alternatives remove future modeling at inference time and may lose the robustness benefits of temporal reasoning. In this work, we revisit the role of future representations in WAMs and show that inference-time future conditioning is critical for generalization under distribution shifts. This observation motivates Faster-WAM, an efficient future-conditioning WAM that preserves future representations while avoiding expensive video-action interaction. Faster-WAM introduces a sparse future-conditioning framework that computes future representations once and selectively reuses them throughout action denoising. Specifically, we propose SparseMoT to replace ubiquitous layer-wise fusion with selective video-action interaction at a compact subset of network stages, and Interval KV-Fusion to aggregate multi-depth future representations without increasing attention complexity. Experiments demonstrate that Faster-WAM achieves a substantially better performance-efficiency trade-off than existing WAMs. On the out-of-distribution LIBERO-Plus benchmark, Faster-WAM improves success rate from 49.14% to 73.57% compared with Fast-WAM, while running 2.21 faster than Joint-WAM. It further achieves state-of-the-art performance on LIBERO and RoboTwin 2.0, while demonstrating strong robustness in real-world manipulation.
PhyAI: Real-Time Physical AI at the Edge, Scalable Rollouts in the Cloud
Physical AI policies require inference throughout their lifecycle, including model evaluation, cloud reinforcement learning rollout, edge GPU serving, and onboard deployment. Although these settings share the same checkpoint and action semantics, they often rely on separate inference programs. To unify them, we build PhyAI, a Physical AI inference engine with a single runtime that keeps architecture-specific conditioning, solver, cache, and output logic in model adapters while sharing graph execution, kernels, memory management, and parallel services. The same codebase runs vision-language-action (VLA) models and world-action models (WAMs) on single or multiple GPUs across onboard, edge, and cloud deployments. We used the adapter interface to add MiniCPM-Robot on the day of its release. PhyAI achieves 1.40x-4.65x speedups over the official implementations of pi0, pi0.5, GR00T N1.7, and MiniCPM-Robot. On Cosmos3-Nano-Policy-DROID it reduces latency from 2.46 to 1.18 s on eight H20 GPUs (CFG=2, TP=4), a 2.08x speedup. Specialized runtimes remain faster in several configurations, so our goal is one runtime with competitive latency rather than the fastest result in every case. Detailed profiles reveal why different models need different execution policies: on a Hopper-series GPU at batch size one, the pi0.5 action expert accounts for 8.8% of FLOPs but 57.2% of latency; at batch size 32 its share drops to 13.5% and throughput reaches about 100 samples/s. Cosmos3 remains generation-dominated and gains only 14.3% throughput as batch size increases from 1 to 16. We further introduce the control-time Roofline, which distinguishes inference-bound from environment-bound control; the measured pi0.5 points on four LIBERO suites are environment-bound while Cosmos3 stays inference-bound. Code and benchmarks: https://github.com/mingti-org/phyai.