Geometry-Conditioned Image Generation

Latest papers

11 papers1 paper in the last four weeks, against 1 the four weeks before. 0.0% of all new papers.

Sep 26, 2026

RefAdapt-DiT: Adaptive Joint Attention for Reference-Conditioned Diffusion Transformers

Diffusion Transformers (DiTs) have become the standard backbone for high-quality generative modeling, yet deploying them in conditional generation tasks remains computationally prohibitive because bidirectional joint attention repeatedly processes large reference streams. While existing optimization schemes mitigate generic temporal redundancy, they typically rely on coarse-grained static reuse and overlook the distinct dynamics of references and targets. Specifically, we observe that reference representations often evolve slowly along the generation trajectory, while the target often assigns little attention mass to them; reference drift and this target-to-reference exposure jointly shape how strongly stale reference states affect the target. To exploit these patterns, we introduce \RefAdapt, a training-free framework for adaptive control of joint attention between references and targets. Instead of rigid static strategies, \RefAdapt combines consecutive target-Q change with previously observed target-to-reference attention mass to control reference computation adaptively at block granularity. Under ultra-few-step settings, \RefAdapt enables speedups of up to 2.097×2.097\times on 4-step MiniMax H3 and 3.54×3.54\times on 8-step Qwen Image Edit, while maintaining comparable visual quality.
Sep 17, 2026

PACE: Precise AI Cinematic Expression

Between a screenplay and a film sits a planning problem that is spatial first: who stands where, and what a camera sees from where it stands. An image diffusion model asked for a shot in free text settles that plan by its own defaults. We present PACE (Precise AI Cinematic Expression), a typed representation for the plan: the screenplay evidence, the characters, props and locations it needs, where each subject stands, and what the camera does. A value is written once at the level it belongs to (script, scene, shot or panel) and inherited below it. A compiler turns the result into both the prompt sent to the diffusion model and a 3D scene built in metres, and a camera solver places the camera so that the declared framing is the framing built. Where a declared value becomes geometry, PACE measures, field by field, how far the compiled camera and the staged render sit from the declaration, rather than asking a model to judge. On the 11-scene Automatic Drive screenplay, every staged single-subject panel places its subject within 1.2% of frame width of its declared position; with two or three subjects one camera pose cannot satisfy every position, and the residual is reported rather than absorbed. On 204 external director-storyboard shots, delivered head height is 1.906 times the staged target from the director's words, 1.733 from the compiled prompt, and 0.955 with the greybox control; the condition that holds framing best draws the described action least. Declaring the pose on 30 shots raises the action drawn from 58.9% to 74.4% without moving the framing. Transitions, fitted motion and human review of the generated panels remain open. Code: https://github.com/StudioPiLabs/pace-core
Aug 12, 2026

CoQui: A Coordinate-Conditioned Quantum Implicit Generative Adversarial Network for End-to-End Image Generation

Quantum generative adversarial networks (QGANs) have attracted increasing attention for image generation using parameterized quantum circuits. Existing amplitude-based approaches face two key limitations: pixel locations are typically encoded by computational-basis indices or address qubits, causing quantum resources to grow with image resolution; meanwhile, jointly decoding many pixels from normalized quantum states introduces probability competition among pixels and limits precise pixel-wise control. To address these issues, we reformulate quantum image generation as coordinate-conditioned implicit function learning. Our method takes spatial coordinates and latent variables as inputs, uses a classical embedding network to generate input-dependent circuit parameters, and evaluates a variational quantum circuit at each coordinate. Pixel intensities are directly obtained from the expectation value of a dedicated color qubit, and a complete image is generated by querying all spatial coordinates. This design decouples image resolution from address-qubit requirements and avoids shared probability-normalization constraints across pixels. We further design a specialized variational quantum circuit to provide structural inductive bias for coordinate-conditioned generation. Simulated experiments on two benchmark datasets show that our method outperforms FRQI-based generation and PQWGAN in visual and quantitative quality while using fewer qubits, and also achieves better generation quality than the corresponding classical baseline.
Jun 22, 2026

Keep The Essentials: Efficient Reference Conditioned Generation via Token Dropping

Reference-based diffusion models enable highly controllable image generation by leveraging elements from input images to guide prompt-driven synthesis. However, these models are computationally expensive in runtime, and their cost scales severely with the number of input references. While the efficiency of diffusion models has been extensively studied in the context of prompt-driven generation, it remains largely under-explored in the realm of reference-based models. This setting presents unique challenges not addressed by methods focusing solely on generation. In particular, the wasteful representation of references as dense token grids offers significant opportunities for improvement. In this work, we present Sparse Context, a method for constructing sparse reference representations by retaining only a reduced subset of reference tokens. We observe that even without modifying the model, dropping a significant portion of reference tokens at inference time largely preserves its generation capabilities. To fully realize this potential, we fine-tune the model with random token dropping at varying ratios, encouraging robustness to partial reference representations. Crucially, this training strategy decouples the model from any specific token selection rule, allowing flexible control at inference time. At inference time, instead of random dropping, we apply task-aware token selection strategies that prioritize the most informative regions of the reference images, adapting the token budget to the input and task requirements. Extensive experiments show our method achieves a 4x increase in inference speed for multi-reference generation and an 2x for single reference generation. Importantly, this efficiency is achieved without compromising visual quality across both spatially-aligned editing and subject-driven generation.
May 20, 2026

Decomposing Subject-Driven Image Generation via Intermediate Structural Prediction

Subject-driven text-to-image generation still struggles to preserve high-frequency identity details such as logos, patterns, and text. Existing methods typically operate directly in RGB space, which often leads to detail degradation under substantial edits. We propose a two-stage framework that decouples structure from appearance by first predicting a Canny map and then rendering the final image conditioned on both the source appearance and the predicted structure. To improve text handling, we further introduce a fully automatic pipeline that constructs a 100k-pair text-aware dataset with cross-view textual consistency. Experiments, including GPT-4.1-based evaluation and a knowledge distillation study, show clear gains over selected baselines and suggest that intermediate structural prediction is an effective route for high-fidelity subject-driven generation. Our dataset and code will be made publicly available.
May 1, 2026

Colorful-Noise: Training-Free Low-Frequency Noise Manipulation for Color-Based Conditional Image Generation

Text-to-image diffusion models generate images by gradually converting white Gaussian noise into a natural image. White Gaussian noise is well suited for producing diverse outputs from a single text prompt due to its absence of structure. However, this very property limits control over, and predictability of, specific visual attributes, as the noise is not human-interpretable. In this work, we investigate the characteristics of the input noise in diffusion models. We show that, although all frequencies in white Gaussian noise have comparable statistical energy, low-frequency components primarily determine the images global structure and color composition, while high-frequency components control finer details. Building on this observation, we demonstrate that simple manipulations of the low-frequency noise using low-frequency image priors can effectively condition the generation process to reconstruct these low-frequency visual cues. This allows us to define a simple, training-free method with minimal overhead that steers overall image structure and color, while letting high-frequency components freely emerge as fine details, enabling variability across generated outputs.
Apr 26, 2026

Geometry-Conditioned Diffusion for Occlusion-Robust In-Bed Pose Estimation

Robust in-bed human pose estimation under blanket occlusion remains challenging due to the scarcity of reliable labeled training data for heavily covered poses. Existing approaches rely on multi-modal sensing or image-to-image translation frameworks that remain conditioned on visible source imagery, limiting scalability and pose diversity. In this work, we reformulate occlusion-aware augmentation as a geometry-conditioned generative modeling task. We conduct a systematic comparison of deterministic masking, unpaired translation, paired diffusion-based translation, and a proposed pose-conditioned Latent Diffusion Model (Pose-LDM). Unlike image-guided methods, Pose-LDM synthesizes blanket-covered images directly from skeletal keypoints, eliminating dependence on paired supervision and pixel-level source-image conditioning while enabling generation from arbitrary pose inputs. All augmentation strategies are evaluated through their impact on downstream pose estimation under a fixed backbone. Pose- LDM achieves the highest strict localization accuracy under severe occlusion while maintaining overall detection performance comparable to paired diffusion models, approaching the performance of fully supervised training. These results demonstrate that geometry-conditioned diffusion provides an effective and supervision-efficient pathway toward occlusion-robust inbed pose estimation without modifying the sensing pipeline. The code is available at: github.com/navidTerraNova/ GeoDiffPose.
Apr 21, 2026

Camera Control for Text-to-Image Generation via Learning Viewpoint Tokens

Current text-to-image models struggle to provide precise camera control using natural language alone. In this work, we present a framework for precise camera control with global scene understanding in text-to-image generation by learning parametric camera tokens. We fine-tune image generation models for viewpoint-conditioned text-to-image generation on a curated dataset that combines 3D-rendered images for geometric supervision and photorealistic augmentations for appearance and background diversity. Qualitative and quantitative experiments demonstrate that our method achieves state-of-the-art accuracy while preserving image quality and prompt fidelity. Unlike prior methods that overfit to object-specific appearance correlations, our viewpoint tokens learn factorized geometric representations that transfer to unseen object categories. Our work shows that text-vision latent spaces can be endowed with explicit 3D camera structure, offering a pathway toward geometrically-aware prompts for text-to-image generation. Project page: https://randdl.github.io/viewtoken_control/
Apr 7, 2026

Graph-PiT: Enhancing Structural Coherence in Part-Based Image Synthesis via Graph Priors

Achieving fine-grained and structurally sound controllability is a cornerstone of advanced visual generation. Existing part-based frameworks treat user-provided parts as an unordered set and therefore ignore their intrinsic spatial and semantic relationships, which often results in compositions that lack structural integrity. To bridge this gap, we propose Graph-PiT, a framework that explicitly models the structural dependencies of visual components using a graph prior. Specifically, we represent visual parts as nodes and their spatial-semantic relationships as edges. At the heart of our method is a Hierarchical Graph Neural Network (HGNN) module that performs bidirectional message passing between coarse-grained part-level super-nodes and fine-grained IP+ token sub-nodes, refining part embeddings before they enter the generative pipeline. We also introduce a graph Laplacian smoothness loss and an edge-reconstruction loss so that adjacent parts acquire compatible, relation-aware embeddings. Quantitative experiments on controlled synthetic domains (character, product, indoor layout, and jigsaw), together with qualitative transfer to real web images, show that Graph-PiT improves structural coherence over vanilla PiT while remaining compatible with the original IP-Prior pipeline. Ablation experiments confirm that explicit relational reasoning is crucial for enforcing user-specified adjacency constraints. Our approach not only enhances the plausibility of generated concepts but also offers a scalable and interpretable mechanism for complex, multi-part image synthesis. The code is available at https://github.com/wolf-bailang/Graph-PiT.
Mar 27, 2026

LACON: Training Text-to-Image Model from Uncurated Data

The success of modern text-to-image generation is largely attributed to massive, high-quality datasets. Currently, these datasets are curated through a filter-first paradigm that aggressively discards low-quality raw data based on the assumption that it is detrimental to model performance. Is the discarded bad data truly useless, or does it hold untapped potential? In this work, we critically re-examine this question. We propose LACON (Labeling-and-Conditioning), a novel training framework that exploits the underlying uncurated data distribution. Instead of filtering, LACON re-purposes quality signals, such as aesthetic scores and watermark probabilities as explicit, quantitative condition labels. The generative model is then trained to learn the full spectrum of data quality, from bad to good. By learning the explicit boundary between high- and low-quality content, LACON achieves superior generation quality compared to baselines trained only on filtered data using the same compute budget, proving the significant value of uncurated data.
Feb 24, 2026

BBQ-to-Image: Numeric Bounding Box and Qolor Control in Large-Scale Text-to-Image Models

Text-to-image models have rapidly advanced in realism and controllability, with recent approaches leveraging long, detailed captions to support fine-grained generation. However, a fundamental parametric gap remains: existing models rely on descriptive language, whereas professional workflows require precise numeric control over object location, size, and color. In this work, we introduce BBQ, a large-scale text-to-image model that directly conditions on numeric bounding boxes and RGB triplets within a unified structured-text framework. We obtain precise spatial and chromatic control by training on captions enriched with parametric annotations, without architectural modifications or inference-time optimization. This also enables intuitive user interfaces such as object dragging and color pickers, replacing ambiguous iterative prompting with precise, familiar controls. Across comprehensive evaluations, BBQ achieves strong box alignment and improves RGB color fidelity over state-of-the-art baselines. More broadly, our results support a new paradigm in which user intent is translated into an intermediate structured language, consumed by a flow-based transformer acting as a renderer and naturally accommodating numeric parameters.