Latest papers 332

48 papers in the last four weeks, up 109% on the four weeks before. 0.3% of all new papers.

Dec 13, 2021

Learning to Schedule in Parallel-Server Queues with Stochastic Bilinear Rewards

We consider the problem of scheduling in multi-class, parallel-server queuing systems with uncertain rewards from job-server assignments. In this scenario, jobs incur holding costs while awaiting completion, and job-server assignments yield observable stochastic rewards with unknown mean values. The mean rewards for job-server assignments are assumed to follow a bilinear model with respect to features that characterize jobs and servers. Our objective is to minimize regret by maximizing the cumulative reward of job-server assignments over a time horizon, while keeping the total job holding cost bounded to ensure the stability of the queueing system. This problem is motivated by applications requiring resource allocation in network systems. A central challenge is to control the tradeoff between reward maximization and fair allocation for the stability of the underlying queuing system (i.e., maximizing network throughput). To address this challenge, we propose a scheduling algorithm based on a weighted proportional fair criteria augmented with marginal costs for reward maximization, incorporating a bandit algorithm tailored for bilinear rewards. Our algorithm admits a regret--queue length tradeoff. For any fixed control parameter V>0V>0, it ensures a uniform expected queue length and time-average holding-cost bounds. For a target horizon TT, choosing VT=Θ(IT)V_T=Θ(\sqrt{IT}) at initialization yields O~((I+d2)T+1/δ)\widetilde O((\sqrt I+d^2)\sqrt T+1/δ) regret. Under this regret-optimized tuning, the corresponding expected queue length and time-average holding-cost bounds remain uniform over the execution time and scales as O(IT+1/δ)O(\sqrt{IT}+1/δ) and O(IT/δ)O(\sqrt{IT}/δ), respectively.
Aug 8, 2018

Bayesian Nonparametric Thompson Sampling for Multi-Armed Bandits

In stochastic multi-armed bandits, rewards are generated by an unknown distribution; the world's reward uncertainty induces the exploration-exploitation trade-off. Thompson sampling (TS) addresses this trade-off elegantly, but requires knowing the reward model's parametric form to sample from its posterior and compute per-arm expected rewards ---which limits its applicability as it demands per-scenario model specification and hyperparameter tuning. We here adopt Bayesian nonparametric (BNP) mixture models to remove this requirement, extending TS to arbitrary reward distributions. We model each arm's unknown reward distribution with an independent BNP Gaussian mixture, which can approximate any continuous reward density, and adapts its complexity to sequentially observed data. Embedding the BNP mixture model into TS yields Nonparametric TS, an algorithm that sequentially learns the reward model that best approximates the true, yet unknown, per-arm reward distribution, avoiding case-by-case model specification and hyperparameter tuning. We empirically demonstrate that (ii) Nonparametric TS matches the regret performance of Oracle TS policies that know the true reward model; (iiii) it favorably compares (in cumulative regret and volatility) to a suite of state-of-the-art alternatives across multimodal, outlier-contaminated, and non-exponential-family reward distributions; and (iiiiii) its Bayesian nonparametric inference remains computationally practical and accurate for regret minimization.