Overview

Part-level 3D generation studies how to create objects as meaningful components, so their shapes, positions, materials, and sometimes joints can be controlled independently. Systems use diffusion or autoregressive models, often guided by text, images, part layouts, segmentation, retrieval, or procedural constraints; some also model how components fit together or move. Benchmarks such as PartObjaverse and PartNet-Mobility test part geometry, structure, and articulation, while assembly and simulation evaluations check whether generated assets are physically usable. A central challenge is balancing detailed, controllable parts with whole-object coherence, especially when objects have many components or must assemble and articulate reliably.

Latest papers

CardsList

32 papers4 papers in the last four weeks, level with the four weeks before. 0.0% of all new papers.

  1. PartRAG: Retrieval-Augmented Part-Level 3D Generation and Editing

    Feb 19, 2026Peize Li, Zeyu Zhang, Hao Tang3D Shape RetrievalPart-Level 3D Generation

  2. PAct: Part-Decomposed Single-View Articulated Object Generation

    Feb 16, 2026Qingming Liu, Xinyue Yao, Shuyuan Zhang +4Articulated 3D Asset Generation3D Asset Generation