Skeleton-Based Action Recognition

Latest papers 53

4 papers in the last four weeks, down 20% on the four weeks before. 0.0% of all new papers.

All topics
CardsList
  1. SASI: Leveraging Sub-Action Semantics for Robust Early Action Recognition in Human-Robot Interaction

    Apr 30, 2026Yongpeng Cao, Masahiro Hirano, Hyuno Kim +1Skeleton-Based Action RecognitionHuman Activity Recognition

  2. Beyond Binary Contrast: Modeling Continuous Skeleton Action Spaces with Transitional Anchors

    Apr 20, 2026Yingjie Feng, Yi Wang, Jiaze Wang +2Skeleton-Based Action RecognitionContrastive Learning

  3. Marrying Text-to-Motion Generation with Skeleton-Based Action Recognition

    Apr 18, 2026Jidong Kuang, Hongsong Wang, Jie GuiSkeleton-Based Action RecognitionHuman Activity Recognition

  4. Towards Universal Skeleton-Based Action Recognition

    Apr 18, 2026Jidong Kuang, Hongsong Wang, Jie GuiSkeleton-Based Action RecognitionHuman Activity Recognition

  5. Generative Data Augmentation for Skeleton Action Recognition

    Apr 16, 2026Xu Dong, Wanqing Li, Anthony Adeyemi-Ejeye +1Skeleton-Based Action RecognitionSynthetic Data Augmentation

  6. Explainable Fall Detection for Elderly Monitoring via Temporally Stable SHAP in Skeleton-Based Human Activity Recognition

    Apr 14, 2026Mohammad Saleh, Azadeh TabatabaeiSHAP Feature AttributionHuman Activity Recognition

  7. Frequency-Enhanced Diffusion Models: Curriculum-Guided Semantic Alignment for Zero-Shot Skeleton Action Recognition

    Apr 10, 2026Yuxi Zhou, Zhengbo Zhang, Jingyu Pan +2Skeleton-Based Action RecognitionDiffusion Model Alignment

  8. MSGL-Transformer: A Multi-Scale Global-Local Transformer for Rodent Social Behavior Recognition

    Apr 8, 2026Muhammad Imran Sharif, Doina CarageaAnimal Behavior AnalysisTransformer

  9. SBF: An Effective Representation to Augment Skeleton for Video-based Human Action Recognition

    Apr 4, 2026Zhuoxuan Peng, Yiyi Ding, Yang Lin +1Video Action RecognitionSkeleton-Based Action Recognition

  10. SCALE: Semantic- and Confidence-Aware Conditional Variational Autoencoder for Zero-shot Skeleton-based Action Recognition

    Apr 2, 2026Soroush Oraki, Feng Ding, Jie LiangSkeleton-Based Action RecognitionZero-Shot Learning

  11. From Skeletons to Semantics: Design and Deployment of a Hybrid Edge-Based Action Detection System for Public Safety

    Mar 31, 2026Ganen Sethupathy, Lalit Dumka, Jan SchagenVideo SurveillanceTemporal Action Detection

  12. SkeletonContext: Skeleton-side Context Prompt Learning for Zero-Shot Skeleton-based Action Recognition

    Mar 31, 2026Ning Wang, Tieyue Wu, Naeha Sharif +5Skeleton-Based Action RecognitionPrompt Learning

  13. LLM Enhanced Action Recognition via Hierarchical Global-Local Skeleton-Language Model

    Mar 28, 2026Ruosi Wang, Fangwei Zuo, Lei Li +1Skeleton-Based Action RecognitionCross-Modal Alignment

  14. Universal Skeleton Understanding via Differentiable Rendering and MLLMs

    Mar 18, 2026Ziyi Wang, Peiming Li, Xinshun Wang +3Skeleton-Based Action RecognitionMultimodal Large Language Models

  15. S3T-Former: A Purely Spike-Driven State-Space Topology Transformer for Skeleton Action Recognition

    Mar 18, 2026Naichuan Zheng, Hailun Xia, Zepeng Sun +2Skeleton-Based Action RecognitionSpiking Transformers

  16. Severe Domain Shift in Skeleton-Based Action Recognition:A Study of Uncertainty Failure in Real-World Gym Environments

    Mar 16, 2026Aaditya Khanal, Junxiu ZhouSkeleton-Based Action RecognitionSelective Prediction

  17. KGS-GCN: Kinematics-Driven Gaussian Splatting and Probabilistic Topology for Skeleton-Based Action Recognition

    Mar 16, 2026Yuhan Chen, Yicui Shi, Guofa Li +4Skeleton-Based Action RecognitionHuman Activity Recognition

  18. M3GCLR: Multi-View Mini-Max Infinite Skeleton-Data Game Contrastive Learning For Skeleton-Based Action Recognition

    Mar 10, 2026Yanshan Li, Ke Ma, Miaomiao Wei +1Skeleton-Based Action RecognitionContrastive Learning

  19. Skeleton-to-Image Encoding: Enabling Skeleton Representation Learning via Vision-Pretrained Models

    Mar 6, 2026Siyuan Yang, Jun Liu, Hao Cheng +5Skeleton-Based Action RecognitionCross-Domain Transfer Learning

  20. E2E-GNet: An End-to-End Skeleton-based Geometric Deep Neural Network for Human Motion Recognition

    Mar 3, 2026Mubarak Olaoluwa, Hassen DriraSkeleton-Based Action RecognitionMotion Representation Learning

  21. EnsAug: Augmentation-Driven Ensembles for Human Motion Sequence Analysis

    Mar 2, 2026Bikram De, Habib Irani, Vangelis MetsisData AugmentationSkeleton-Based Action Recognition

  22. Skarimva: Skeleton-based Action Recognition is a Multi-view Application

    Feb 26, 2026Daniel Bermuth, Alexander Poeppel, Wolfgang ReifSkeleton-Based Action Recognition

  23. GCN-DevLSTM: Path Development for Skeleton-Based Action Recognition

    Mar 22, 2024Lei Jiang, Weixin Yang, Xin Zhang +1Skeleton-Based Action RecognitionHuman Activity Recognition