Latest papers

12 papers1 paper in the last four weeks, against 2 the four weeks before. 0.0% of all new papers.

Oct 2, 2026

Moving Forward with Video Saliency: A New Dataset and Benchmark where Motion Matters

Video saliency prediction is inherently harder to model than static image saliency due to the additional temporal dimension. Video saliency benchmarks rest on the premise that predicting gaze on video requires utilizing temporal activity distributed across frames. Prior work has challenged this, showing that static baselines recover a significant fraction of the explainable gaze information on LEDOV, a popular video saliency dataset, and that video saliency models fail in the same places as this static baseline. We verify that this diagnosis still stands: under a more capable gold standard than the original analysis, and an updated panel of recent architectures, the strongest temporal architecture in the panel still does not substantially improve over a fine-tuned static baseline. However, it remains unclear whether the marginal gain reflects limitations of current temporal architectures or a lack of temporal patterns in the benchmark itself. We introduce SalTempto, a video saliency benchmark with greater dynamism: 224 clips of highly dynamic content, sourced from the HACS-Segments dataset so that each clip contains an event together with its lead-up and aftermath, with gaze recordings from up to 16 subjects and a training split for adapting pretrained models. On SalTempto, the static baseline recovers only about 13% of the headroom above the centerbias, against more than half on LEDOV. A fine-tuned temporal architecture shows a substantial gain in performance over the static baseline, indicating that it does capture meaningfully more temporal information, which LEDOV fails to measure. Yet, even this SoTA model still leaves nearly half of SalTempto's headroom unexplained, indicating room for improvement in video saliency modelling. Examination of SalTempto also lets us describe human tendencies that models miss. SalTempto link: https://huggingface.co/datasets/bethgelab/video_saliency.
Sep 18, 2026

OpenSAL360: Open-Source Crowdsourcing Platform for Omnidirectional Video Saliency Collection

Omnidirectional video saliency prediction plays an important role in many immersive multimedia applications, including viewport-adaptive streaming and compression, foveated rendering, mesh simplification, perceptual quality assessment. Yet progress in this area remains constrained by the cost and complexity of collecting eye-tracking data with VR headsets, which makes large-scale dataset creation difficult to extend. We present OpenSAL360, the first open-source platform for scalable, low-cost 360° video saliency collection. Unlike conventional VR-based protocols, it requires only a standard screen, mouse, and internet connection, enabling parallel saliency data collection from common crowdsourcing assessors without specialized hardware. We validate our collection protocol against seven well-established VR eye-tracking datasets and conduct ablation studies on key interface, pre-, and post-processing parameters. To demonstrate the effectiveness and scalability of the proposed methodology, we collect and publicly release a saliency dataset covering 500 omnidirectional videos annotated by 2,000+ crowdsourcing assessors, making it, to the best of our knowledge, the largest dataset in this field. We make OpenSAL360 publicly available at https://github.com/msu-video-group/OpenSAL360.
Aug 30, 2026

TRINITY: A Multi-Perspective Benchmark for Personal-Style Video Highlight Detection

Traditional video highlight detection relies on a narrow, event-centric definition of saliency, which often fails to generalize to unconstrained personal videos where highlights are heterogeneous and perspective-dependent. To address this, we introduce TRINITY, a multi-perspective benchmark that decomposes highlight saliency into three complementary dimensions, Event, Emotion, and Nature, within a unified temporal framework. Leveraging this multi-faceted view, we propose a shared-backbone multi-branch architecture designed for parallel multi-perspective prediction via view-specific experts. Comprehensive experiments demonstrate that our method significantly outperforms state-of-the-art baselines, achieving gains of +7.15/+3.62 mAP (rho=15%/50%) on Mr. HiSum and +10.82 mAP on YouTube Highlights. These results validate that multi-perspective modeling provides a more robust and comprehensive formulation of video saliency, especially for complex real-world scenarios. The benchmark and relevant codes will be released upon acceptance. The benchmark is available at https://huggingface.co/datasets/vanilladucky/TRINITY and the code is available at https://github.com/vanilladucky/TRINITY.
Jul 28, 2026

DensFiLM: Density-Conditioned Video Saliency for Crowd Scenes

Video saliency models typically apply a single fixation strategy across crowd scenes, despite systematic changes in attention with crowd density. Sparse scenes encourage tracking individuals, whereas dense scenes shift attention toward collective motion and scene-level landmarks. We introduce DensFiLM, a density-conditioned video saliency model that inserts a lightweight Feature-wise Linear Modulation layer at the bottleneck of a Video Swin Transformer. A learned density embedding produces channel-wise scale and shift parameters, allowing the decoder to reconstruct saliency from features selected for each density regime. The module adds only ~100K parameters and can use either CrowdFix density labels or the model's own density prediction. On CrowdFix, DensFiLM achieves mean NSS 1.434 and CC 0.517 over four seeds, improving over ACLNet by 14.7% and 14.9%, respectively, while predicted-density conditioning matches oracle-label performance. Ablations show that explicit RAFT optical flow and larger temporal and social-force extensions provide no further improvement in this setting. In a centre-prior-subtraction diagnostic, density conditioning yields an NSS gain of 0.462 over the unconditioned backbone, compared with 0.124 under standard evaluation. These results show that lightweight bottleneck conditioning provides a more effective inductive bias than increasing model capacity for crowd-video saliency. Our code is available at https://github.com/aniskhan25/crowdfix-saliency.
Jun 6, 2026

Programmable Silicon Retina on Pixel Processor Array

Standard dynamic vision sensors approximate retinal processing by detecting temporal contrast changes, offering high speed and high dynamic range. In this work, we explore whether incorporating additional biologically inspired processing stages - specifically spatial filtering and gain control - can offer advantages for certain downstream tasks such as saliency prediction. We present the first implementation of a multi-stage Silicon Retina model on the SCAMP-5 Pixel Processor Array, along with a GPU-based simulation framework. We evaluate the performance of our model on Video Intensity Reconstruction and Video Saliency Prediction. While the bio-inspired model is less effective at reconstructing absolute intensity frames, it achieves a 13% reduction in saliency prediction loss in comparison to standard DVS event representation, while reducing the event rate by approximately 47%. These experiments are obtained using a lightweight ≈100\approx 100k-parameter FireNet-style network, adapted from event-based reconstruction to saliency prediction. These results suggest that the silicon retina's "information distillation" mechanism can achieve a more efficient representation for downstream neural networks, particularly in bandwidth-constrained edge applications.
Jun 2, 2026

Attend to Anything: Foundation Model for Unified Human Attention Modeling

Existing human attention (saliency) modeling methods persist as highly fragmented across modalities, scenes, and task formulations. Consequently, even with increasing model capacity and data scale, current models predominantly remain scene-dependent and task-specific, failing to practically generalize in real-world applications. To address the fundamental limitations, we present the Attend to Anything Model (AAM), a multi-modal foundation model that unifies attention modeling across various image, video, and audio-visual tasks and scenes. AAM reformulates attention as a cognitive entailment relationship organized in a general-to-specific hierarchy, implemented through language prompts with hierarchical embeddings in hyperbolic space. Furthermore, to unify static image and dynamic video attention, we adopt a fluid-dynamics perspective, formulating video-frame attention as a diffusive temporal evolution governed by the Fokker--Planck equation. Extensive experiments on 16 benchmarks demonstrate that AAM consistently outperforms state-of-the-art methods by an average of 6% across various scenarios, while achieving approximately a 4×\times speedup in video inference. Overall, these results demonstrate that AAM provides a principled foundation for future research on attention and saliency-related tasks. The dataset and code will be available at https://github.com/wz-zhao/Attend-to-Anything.
May 28, 2026

ViASNet: A Video Ad Saliency Network for Predicting Dynamic Saliency and Viewer Engagement

The digital media landscape has seen a pervasive shift toward short-form video advertising on TV, social media and e-commerce platforms. The present study focuses on deep saliency prediction for short-form video advertising. Deep saliency models have been used to generate predictions of human eye fixation patterns with the purpose of enhancing user interaction with digital technology and optimizing its design. For video ads, dynamic saliency maps capture where and when viewers are looking, revealing why video ads are effective, and how their content should be optimized. We develop and test a new deep dynamic saliency prediction model called ViASNet (Video Ad Saliency Network), which has an architecture founded on the 3D U-Net, and accommodates the influence of audio and the semantic meaning of scenes. We assess the model's performance on 151 video ads, each seen by about 20 viewers wile their eye movements were tracked, and explore the critical factors influencing model performance through ablation experiments. We calculate the entropy of the predicted saliency maps frame-by-frame as a diagnostic tool to identify ads and scenes that fail to engage viewers, and illustrate its use on test data of 15 unseen ads. Our study reveals that ad design and testing can be sped up considerably through automated systems built on deep saliency models such as ViASNet.
Apr 16, 2026

NTIRE 2026 Challenge on Video Saliency Prediction: Methods and Results

This paper presents an overview of the NTIRE 2026 Challenge on Video Saliency Prediction. The goal of the challenge participants was to develop automatic saliency map prediction methods for the provided video sequences. The novel dataset of 2,000 diverse videos with an open license was prepared for this challenge. The fixations and corresponding saliency maps were collected using crowdsourced mouse tracking and contain viewing data from over 5,000 assessors. Evaluation was performed on a subset of 800 test videos using generally accepted quality metrics. The challenge attracted over 20 teams making submissions, and 7 teams passed the final phase with code review. All data used in this challenge is made publicly available - https://github.com/msu-video-group/NTIRE26_Saliency_Prediction.
Apr 10, 2026

BIAS: A Biologically Inspired Algorithm for Video Saliency Detection

We present BIAS, a fast, biologically inspired model for dynamic visual saliency detection in continuous video streams. Building on the Itti--Koch framework, BIAS incorporates a retina-inspired motion detector to extract temporal features, enabling the generation of saliency maps that integrate both static and motion information. Foci of attention (FOAs) are identified using a greedy multi-Gaussian peak-fitting algorithm that balances winner-take-all competition with information maximization. BIAS detects salient regions with millisecond-scale latency and outperforms heuristic-based approaches and several deep-learning models on the DHF1K dataset, particularly in videos dominated by bottom-up attention. Applied to traffic accident analysis, BIAS demonstrates strong real-world utility, achieving state-of-the-art performance in cause-effect recognition and anticipating accidents up to 0.72 seconds before manual annotation with reliable accuracy. Overall, BIAS bridges biological plausibility and computational efficiency to achieve interpretable, high-speed dynamic saliency detection.
Apr 9, 2026

ViSAGE @ NTIRE 2026 Challenge on Video Saliency Prediction

In this report, we present our champion solution for the NTIRE 2026 Challenge on Video Saliency Prediction held in conjunction with CVPR 2026. To exploit complementary inductive biases for video saliency, we propose Video Saliency with Adaptive Gated Experts (ViSAGE), a multi-expert ensemble framework. Each specialized decoder performs adaptive gating and modulation to refine spatio-temporal features. The complementary predictions from different experts are then fused at inference. ViSAGE thereby aggregates diverse inductive biases to capture complex spatio-temporal saliency cues in videos. On the Private Test set, ViSAGE ranked first on two out of four evaluation metrics, and outperformed most competing solutions on the other two metrics, demonstrating its effectiveness and generalization ability. Our code has been released at https://github.com/iLearn-Lab/CVPRW26-ViSAGE.
Mar 12, 2026

Follow the Saliency: Supervised Saliency for Retrieval-augmented Dense Video Captioning

Existing retrieval-augmented approaches for Dense Video Captioning (DVC) often fail to achieve accurate temporal segmentation aligned with true event boundaries, as they rely on heuristic strategies that overlook ground truth event boundaries. The proposed framework, STaRC, overcomes this limitation by supervising frame-level saliency through a highlight detection module. Note that the highlight detection module is trained on binary labels derived directly from DVC ground truth annotations without the need for additional annotation. We also propose to utilize the saliency scores as a unified temporal signal that drives retrieval via saliency-guided segmentation and informs caption generation through explicit Saliency Prompts injected into the decoder. By enforcing saliency-constrained segmentation, our method produces temporally coherent segments that align closely with actual event transitions, leading to more accurate retrieval and contextually grounded caption generation. We conduct comprehensive evaluations on the YouCook2 and ViTT benchmarks, where STaRC achieves state-of-the-art performance across most of the metrics. Our code is available at https://github.com/ermitaju1/STaRC
Feb 4, 2026

SalFormer360: a transformer-based saliency estimation model for 360-degree videos

Saliency estimation has received growing attention in recent years due to its importance in a wide range of applications. In the context of 360-degree video, it has been particularly valuable for tasks such as viewport prediction and immersive content optimization. In this paper, we propose SalFormer360, a novel saliency estimation model for 360-degree videos built on a transformer-based architecture. Our approach is based on the combination of an existing encoder architecture, SegFormer, and a custom decoder. The SegFormer model was originally developed for 2D segmentation tasks, and it has been fine-tuned to adapt it to 360-degree content. To further enhance prediction accuracy in our model, we incorporated Viewing Center Bias to reflect user attention in 360-degree environments. Extensive experiments on the three largest benchmark datasets for saliency estimation demonstrate that SalFormer360 outperforms existing state-of-the-art methods. In terms of Pearson Correlation Coefficient, our model achieves 8.4% higher performance on Sport360, 2.5% on PVS-HM, and 18.6% on VR-EyeTracking compared to previous state-of-the-art.