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Block-Norm Geometries for Online Mirror Descent with Sparse Losses

Authors: Swati GuptaJai MoondraMohit Singh

Abstract

The performance of online mirror descent depends critically on the geometry induced by its mirror map, yet standard algorithms largely rely on two canonical choices: Euclidean and entropic geometry. We show that these two geometries can both be substantially suboptimal when loss gradients are sparse. We introduce a family of randomized block-norm mirror maps that interpolates between Euclidean and entropic geometries and adapts to intermediate sparsity structure. For several standard convex sets, including p\ell_p balls, ellipsoids, boxes, and Minkowski sums of norm balls, we prove polynomial-in-dimension improvements in regret bounds over the better of online projected gradient descent and exponentiated gradient. We further construct explicit online convex optimization instances for which these improvements are realized: on a simple polytope, an intermediate block geometry achieves a poly(d)\text{poly}(d) separation in regret from both Euclidean and entropic geometries in dimension dd, while on the probability simplex we obtain a separation of order Ω(logd/loglogd)\Omega(\sqrt{\log d}/\log\log d). Finally, we study geometry selection when sparsity is unknown. We show that naively alternating between mirror maps can incur linear regret, even though either mirror map alone has sublinear regret, and give a Hedge meta-algorithm that competes with the best mirror map in a finite portfolio. For random block geometries, this yields regret within an O(loglogd)O(\sqrt{\log\log d}) factor of the best random uniform block norm chosen in hindsight.

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