Food waste management is critical for sustainability, yet inorganic contaminants hinder recycling potential. Robotic automation accelerates sorting through automated contaminant removal. Nevertheless, the diverse and unpredictable nature of contaminants introduces major challenges for reliable robotic grasping. Grasp performance benchmarking provides a rigorous methodology for evaluating these challenges in underexplored field contexts like food waste sorting. However, existing approaches suffer from limited simulation datasets, over-reliance on simplistic metrics like success rate, inability to account for object-related pre-grasp conditions, and lack of comprehensive failure analysis. To address these gaps, this work introduces GRAB, a real-world grasping-in-clutter (GIC) performance benchmark incorporating: (1) diverse deformable object datasets, (2) advanced 6D grasp pose estimation, and (3) explicit evaluation of pre-grasp conditions through graspability metrics. The benchmark compares industrial grasping across three gripper modalities through 1,750 grasp attempts across four randomized clutter levels. Results reveal a clear hierarchy among graspability parameters, with object quality emerging as the dominant factor governing grasp performance across modalities. Failure mode analysis shows that physical interaction constraints, rather than perception or control limitations, constitute the primary source of grasp failures in cluttered environments. By enabling identification of dominant factors influencing grasp performance, GRAB provides a principled foundation for designing robust, adaptive grasping systems for complex, cluttered food waste sorting.
Figures & tables
Figure 1: Industrial-scale variation of inorganic contaminants inside food waste
Table 1: Comparison of grasp performance benchmarking studies.
Figure 2: Overview of the proposed GRAB benchmark for grasping-in-clutter, illustrating the integration of (A) a real-world object dataset spanning seven categories, (B) an experimental robotic grasping setup with RGB-D perception and interchangeable grippers, (C) grasping modalities (rigid, soft adaptive, and suction), and (D) graspability parameters ( Qo , Qp , Qc ) defining pre-grasp conditions. Performance is evaluated using success ( SP ), stability ( SB ), and efficiency ( SF ) across multiple clutter levels (L1–L4), followed by failure mode analysis.
Figure 3: Conceptualization of the real-world robotic grasping pipeline implemented using the ROS 2 control stack: (a) parallel grasping path for the rigid force-controlled parallel gripper (RG2) and adaptive Fin-Ray gripper, and (b) suction grasping path for the suction gripper. The pipeline illustrates RGB-D sensor data acquisition, 6D grasp pose detection (grasp generation using AnyGrasp and SuctionNet), post-processing, and selection of top-ranked feasible grasp poses, followed by path planning and grasp execution. The MoveIt 2 block illustrates the motion planning process, including the home pose, pre-grasp pose (purple arm), grasp pose within the waste scene, post-grasp pose, and release pose.
Figure 4: Three distinct grasping modes (a) Rigid force-controlled two-finger parallel gripper (RG2) with FSR UX 400 force sensor (b) Soft adaptive two-finger Fin-Ray gripper with FSR UX 408 force sensor (c) Suction gripper with Honeywell APB pressure sensor
Figure 5: Key stages of the grasp execution process: (1) home pose with grasp pose visualization in RViz, (2) pre-grasp pose, (3) grasp pose during object engagement, (4) post-grasp pose after successful object lifting, and (5) release pose.
Figure 6: Overview of 3D scanning and point-cloud processing workflow for DCD computation (a) Customized 3D scanning and compression platform, (b) RecFusion 3D reconstruction, (c) point cloud of the undeformed object before gripping, (d) point cloud of the deformed object under compression, and (e) aligned point clouds illustrating geometric differences due to deformation.
Figure 7: Object dataset with their corresponding DCD values
Figure 8: Variation of occupancy during a grasp cycle for an object cluster
Figure 9: Object-holding tracking system for grasp stability evaluation, showing force sensor measurements during grasp execution: (a) successful transfer, where the object is retained from grasp pose ( t1 ) to release pose ( t3 ) with t2=t3 , and (b) mid-way drop, where the object is released prematurely due to slippage ( t2<t3 )
Table 2: Evaluation of grasp performance using radar charts. Performance polygons are color-coded by gripper (blue: rigid, pink: Fin-Ray, green: suction), where the gripper with the largest enclosed area represents the highest overall performance, indicated by the corresponding background color.
Figure 10: Exploratory data analysis of graspability parameters. (a) Kernel density distributions of object score Qo , pose score Qp and clutter score Qc (b) Correlation heatmap
Sp
Sb
Sf
Term
coef
OR
p
coef
OR
p
coef
OR
p
Qp
1.4543
4.2815
0.1656
1.3233
3.7557
0.1909
0.3579
1.4304
0.6345
Qc
1.1525
3.1661
0.0790
1.1121
3.0408
0.0897
0.6832
1.9802
0.0400
Qo
4.0842
59.3952
0.0008
4.0813
59.2247
0.0004
2.0424
7.7091
0.0101
Finray vs Rigid
1.6127
5.0165
0.0341
1.4474
4.2522
0.0331
1.1662
3.2098
0.0293
Qp× Finray
-0.4471
0.6395
0.6879
-0.3319
0.7175
0.7465
0.1092
1.1154
0.8907
Table 3: Regression results for grasp performance metrics. Grasp success ( Sp ) is modeled using logistic regression, while stability ( Sb ) and efficiency ( Sf ) use fractional logit models. The Rigid gripper is the reference category. Green = significant positive ( p<0.05 ), Red = significant negative ( p<0.05 ), White = not significant.
Figure 11: Partial dependence plots illustrating the effect of graspability parameters (Object Score Qo , Grasp Score Qp , and Clutter Score Qc ) on the predicted probabilities of Grasp Success Sp , Grasp Stability Sb and Grasp Efficiency Sf across gripper modalities (Rigid, Fin-ray, and Suction).
Figure 12: (a) Variation in three major categories of failure modes: physical interaction failures, perception failures, and execution failures observed across the three grasping modalities. (b) Variation of physical interaction failure modes: CL - gripper collisions with the work base or target object, CLS - collisions with surrounding objects, SL - slippage, and ON - failures related to object non-conformance due to non-planar or highly irregular surfaces
Figure 13: Impact of graspability parameters (pre-grasp conditions) Qo , Qp and Qc on the occurrence of grasp failures for three gripper modalities: (a) Rigid two-finger parallel gripper (RG2) (b) Soft adaptive two-finger Fin-Ray gripper (c) Suction gripper.
Failure Mode
Qo (Object Score)
Qp (Pose Score)
Qc (Clutter Score)
Rigid / Fin-Ray
CL
✓
△
×
CLS
✓
△
✓
SL
△
△
△
WGP
✓
△
×
Suction
WGP
✓
△
×
ON
✓
×
×
Table 4: Impact of object-related (Object Score Qo ), pose quality-related (Pose Score Qp ), and clutter-related (Clutter Score Qc ) pre-grasp conditions on the occurrence of failure modes across gripper types (corresponding to Fig. 13 ).
Robust robotic grasping remains a fundamental challenge for complex real-world applications. Recent advances in large-scale models demonstrate promising capabilities for reasoning in robotic tasks. However, existing benchmarks for grasping primarily focus on isolated, visual-based grasp pose detection, failing to capture the complexity of grasping tasks that require multi-step reasoning and semantic understanding during execution. To address this gap, we propose GCA-Bench, a benchmark featuring challenging grasping with complex action scenarios that involve both scene-level reasoning and semantic constraints. GCA-Bench enables the evaluation of recent large foundation models under the same settings. To demonstrate the effectiveness of our new benchmark, we implement a diverse set of baselines, ranging from traditional grasp detection pipelines to end-to-end learning methods. Empirical studies achieve success rates below 70% on complex grasping scenarios, underscoring critical limitations. In addition, we propose new evaluation metrics, analyze critical failure models, and provide insights to guide the development of more robust and generalizable grasping strategies.
Hanyi Zhang, Khang Nguyen, Charith Munasinghe +10
University of Liverpool, UK · Mohamed bin Zayed University of Artificial Intelligence, UAE · Zurich University of Applied Science, Switzerland +3
As a long-standing challenge in robotic manipulation, stable and efficient grasping in cluttered environments is of great importance in industrial settings. While recent studies have achieved relatively high success rates in grasping from clutter, there remain few mature solutions for more demanding tasks such as sequential object search and sorting. This work addresses sequential object picking in cluttered environments based on the Cluttered Environment Picking Benchmark (CEPB) and presents our solution to the Pick-in-Clutter track of the 10th Robotic Grasping and Manipulation Competition (RGMC) at ICRA 2025. The task poses several key challenges. First, it requires robust and collision-aware grasping with high success rates across a diverse set of objects, including both rigid and deformable ones. Second, it demands efficient search for target objects, which places stringent requirements on the decluttering and searching strategies of the solution. To address the above challenges, we design an integrated hardware-software pipeline that combines object recognition, decluttering, and multi-modal grasping. The main contributions include the hardware design of a multifunctional gripper and novel representations for object distribution and occlusion relationships in cluttered space. This pipeline enables efficient recognition, search, and sequential grasping of objects in clutter, demonstrating strong performance in both laboratory tests and competition scenarios, and ultimately achieving second place in the Pick-in-Clutter track of the RGMC 2025.
Wei Yu, Xidan Zhang, Ziyi Zheng +2
School of Mechanical Engineering, Zhejiang University, Hangzhou, China.
Dexterous grasping in cluttered scenes remains a central challenge in robotic manipulation, as it requires high-dimensional hand coordination under complex object-environment constraints. To address this problem, we introduce one of the largest simulation benchmarks to date, comprising around 0.5B grasp annotations across eight dexterous hands and approximately 50K objects. Furthermore, we propose T(R,O) Grasp++, a scalable diffusion-based framework for cross-embodiment dexterous grasp synthesis in cluttered environments. Extensive experiments demonstrate that our model significantly outperforms existing baselines, achieving an average success rate of 88% across eight dexterous embodiments. Meanwhile, our pipeline achieves only 0.3s inference latency while improving inference sample efficiency by over 10 times.
Xin Fei, Zhixuan Xu, Huaicong Fang +5
Department of Computer Science, National University of Singapore · RoboScience · College of Control Science and Engineering, Zhejiang University, China +2