Organizations: College of Computer Science, Sichuan University, China · Dexmal · University of Electronic Science and Technology of China, China · The Chinese University of Hong Kong, HK SAR, China
Bimanual manipulation requires policies that can reason about 3D geometry, anticipate how it evolves under action, and generate smooth, coordinated motions. However, existing methods typically rely on 2D features with limited spatial awareness, or require explicit point clouds that are difficult to obtain reliably in real-world settings. At the same time, recent 3D geometric foundation models show that accurate and diverse 3D structure can be reconstructed directly from RGB images in a fast and robust manner. We leverage this opportunity and propose a framework that builds bimanual manipulation directly on a pre-trained 3D geometric foundation model. Our policy fuses geometry-aware latents, 2D semantic features, and proprioception into a unified state representation, and uses diffusion model to jointly predict a future action chunk and a future 3D latent that decodes into a dense pointmap. By explicitly predicting how the 3D scene will evolve together with the action sequence, the policy gains strong spatial understanding and predictive capability using only RGB observations. We evaluate our method both in simulation on the RoboTwin benchmark and in real-world robot executions. Our approach consistently outperforms 2D-based and point-cloud-based baselines, achieving state-of-the-art performance in manipulation success, inter-arm coordination, and 3D spatial prediction accuracy. Code is available at https://github.com/Chongyang-99/GAP.git.
Figures & tables
Figure 1: Paradigm Comparison. 2D-based methods learn implicit 3D representations from multi-view RGB observations, relying purely on 2D cues. 3D-based methods require camera calibration and preset workspaces to crop point clouds, which limits generalization and scalability. In contrast, our approach leverages powerful 2D and 3D pretrained priors to achieve semantic–geometric fusion perception, enabling robust action and geometry joint prediction without strict calibration or workspace constraints.
Figure 2: Overview of our method. Given a sequence of past RGB frames, the current image, and proprioceptive state, our model extracts 3D geometric features, 2D semantic features, and robot state embeddings through three parallel encoders. These signals are fused by a Transformer into a unified semantic and geometric context that conditions a joint denoising process. A conditional diffusion decoder then predicts both a future action chunk and a future 3D latent, which is further decoded into a dense pointmap.
Figure 3: Bimanual tasks in the RoboTwin 2.0 [ 25 ] benchmark.
Avg. ↑
Beat Block
Place
Move
Open
Open
Place A2B
Place A2B
Method
(%)
Hammer
Shoe
Can Pot
Laptop
Microwave
Left
Right
ACT [ 47 ]
34.1
59.3 ±6.4
14.3 ±4.0
48.0 ±6.0
59.7 ±2.1
83.7 ±1.5
1.3 ±0.6
0.7 ±0.6
DP [ 12 ]
44.4
62.0 ±4.0
43.3 ±6.7
51.0 ±4.0
61.3 ±3.5
53.7 ±6.5
10.0 ±5.3
11.7 ±5.0
DP3 [ 44 ]
61.2
59.3 ±2.3
57.7 ±2.5
63.7 ±1.5
77.7 ±2.1
70.3 ±2.5
29.3 ±2.5
23.0 ±2.6
G3Flow [ 8 ]
60.7
-
58.3 ±1.5
-
-
-
25.7 ±1.5
25.7 ±3.2
Xu et al. [ 42 ]
58.4
50.0 ±5.6
58.7 ±9.1
58.7 ±2.1
67.7 ±3.2
-
24.3 ±2.1
23.0 ±2.6
Table 1: Comparison on Dominant-select Tasks (16 tasks). Single-arm manipulation tasks requiring appropriate arm selection. We report the mean and standard deviation of success rates averaged over 3 random seeds. Best score in bold , second-best underlined .
Avg. ↑
Pick Diverse
Pick Dual
Place Bread
Place Bread
Place Burger
Place Cans
Place Dual
Put Bottles
Method
(%)
Bottles
Bottles
Skillet
Basket
Fries
Plasticbox
Shoes
Dustbin
ACT [ 47 ]
32.4
11.7 ±4.0
52.7 ±3.1
12.3 ±2.5
15.7 ±3.1
74.3 ±2.5
29.3 ±3.5
3.0 ±1.0
60.0 ±4.6
DP [ 12 ]
37.1
18.3 ±3.8
52.3 ±0.6
25.0 ±4.6
16.7 ±3.5
76.7 ±4.2
62.7 ±3.1
7.0 ±4.4
38.3 ±5.1
DP3 [ 44 ]
45.1
27.7 ±8.6
59.0 ±3.0
36.3 ±6.7
23.7 ±6.8
60.3 ±3.2
66.0 ±3.6
17.7 ±4.2
70.3 ±2.3
G3Flow [ 8 ]
45.8
23.0 ±3.6
58.7 ±1.2
31.0 ±1.0
19.3 ±4.2
73.7 ±5.0
67.3 ±2.1
20.7 ±4.2
73.0 ±4.6
RDT [ 24 ]
28.8
9.7 ±1.2
44.3 ±3.8
21.7 ±2.1
8.7 ±3.2
65.7 ±4.0
15.7 ±3.1
18.7 ±3.1
45.7 ±5.9
Table 2: Comparison on Sync-bimanual Tasks (8 tasks). Bimanual tasks requiring synchronized coordinated operation. We report the mean and standard deviation of success rates averaged over 3 random seeds. Best score in bold , second-best underlined .
Avg. ↑
Handover
Hang
Place Object
Scan
Stack
Stack
Stack
Stack
Method
(%)
Block
Mug
Basket
Object
Blocks Two
Blocks Three
Bowls Two
Bowls Three
ACT [ 47 ]
29.4
45.3 ±2.5
4.3 ±0.6
6.3 ±0.6
5.7 ±3.8
23.3 ±3.5
0.7 ±1.2
85.3 ±3.2
64.3 ±3.2
DP [ 12 ]
33.6
32.0 ±1.0
15.3 ±3.2
30.0 ±3.0
10.3 ±2.5
17.3 ±3.8
1.3 ±1.5
89.3 ±1.5
73.3 ±3.1
DP3 [ 44 ]
36.0
29.7 ±3.1
23.3 ±7.8
32.3 ±2.5
23.3 ±1.5
31.3 ±3.1
3.7 ±1.5
86.7 ±3.8
58.0 ±6.9
G3Flow [ 8 ]
46.3
-
26.7 ±3.1
32.3 ±2.5
22.0 ±4.6
-
-
89.7 ±3.1
61.0 ±2.6
RDT [ 24 ]
37.5
60.3 ±2.5
25.3 ±0.6
37.0 ±1.7
11.7 ±1.5
24.3 ±2.1
1.7 ±0.6
88.0 ±2.0
51.3 ±0.6
Table 3: Comparison on Seq-coordinate Tasks (8 tasks). Sequential coordination tasks requiring multi-step bimanual cooperation. We report the mean and standard deviation of success rates averaged over 3 random seeds. Best score in bold , second-best underlined .
Figure 4: Data Efficiency. Leveraging pre-trained features, our method achieves high data efficiency, outperforming 2D methods in low-data regimes and surpassing the performance of DP3 as more data becomes available.
2D Semantic Module
3D Geometric Module
Geometric Imagination
Success Avg.(%)
✓
✓
✓
25.1
×
✓
✓
24.4
✓
✓
×
23.6
✓
×
×
21.0
Table 4: Ablation study. Impact of removing key components on the average success rate on four tasks.
Task
ACT
DP
Xu et al.
Ours
Place Empty Cup
70
70
75
80
Place Dual Shoes
0
10
15
20
Hanging Mug
0
0
5
20
Scan Object
25
20
35
40
Avg. Success (%) ↑
23.8
25
32.5
40
Table 5: Real-world experiments. Success rates (%) of different methods on four bimanual manipulation tasks.
Figure 5: Real-World Setting. Our real-world platform featuring the AgileX Cobot Magic bimanual system, equipped with three RealSense D435i cameras to evaluate four challenging tasks.
Department of Computer Science, The University of Hong Kong, Hong Kong, China · Department of Computer Science, Stanford University, Stanford, California, USA · Department of Data Science and AI, Monash University, Melbourne, Australia