cs.CVMar 6, 2026

EntON: Eigenentropy-Optimized Neighborhood Densification in 3D Gaussian Splatting

Authors: Miriam Jäger, Boris Jutzi

Organizations: Institute of Photogrammetry and Remote Sensing (IPF), Karlsruhe Institute of Technology (KIT), Karlsruhe, Germany

Abstract

We present a novel Eigenentropy-optimized neighboorhood densification strategy EntON in 3D Gaussian Splatting (3DGS) for geometrically accurate and high-quality rendered 3D reconstruction. While standard 3DGS produces Gaussians whose centers and surfaces are poorly aligned with the underlying object geometry, surface-focused reconstruction methods frequently sacrifice photometric accuracy. In contrast to the conventional densification strategy, which relies on the magnitude of the view-space position gradient, our approach introduces a geometry-aware strategy to guide adaptive splitting and pruning. Specifically, we compute the 3D shape feature Eigenentropy from the eigenvalues of the covariance matrix in the k-nearest neighborhood of each Gaussian center, which quantifies the local structural order. These Eigenentropy values are integrated into an alternating optimization framework: During the optimization process, the algorithm alternates between (i) standard gradient-based densification, which refines regions via view-space gradients, and (ii) Eigenentropy-aware densification, which preferentially densifies Gaussians in low-Eigenentropy (ordered, flat) neighborhoods to better capture fine geometric details on the object surface, and prunes those in high-Eigenentropy (disordered, spherical) regions. We provide quantitative and qualitative evaluations on two benchmark datasets: small-scale DTU dataset and large-scale TUM2TWIN dataset, covering man-made objects and urban scenes. Experiments demonstrate that our Eigenentropy-aware alternating densification strategy improves geometric accuracy by up to 33% and rendering quality by up to 7%, while reducing the number of Gaussians by up to 50% and training time by up to 23%. Overall, EnTON achieves a favorable balance between geometric accuracy, rendering quality and efficiency by avoiding unnecessary scene expansion.

Figures & tables

Explore similar work

CardsList
  1. GS^2: Graph-based Spatial Distribution Optimization for Compact 3D Gaussian Splatting

    Apr 2, 2026Xianben Yang, Tao Wang, Yuxuan Li +23D Gaussian Splatting3DGS Compression

  2. EffGS: Efficient and High-Fidelity Gaussian Splatting

    Sep 30, 2026Changbai Li, Shuo Yang, Yichen Yang +23D Gaussian Splatting3D Gaussian Pruning

  3. Beyond Heuristics: Learnable Density Control for 3D Gaussian Splatting

    May 1, 2026Zhenhua Ning, Xin Li, Jun Yu +33D Gaussian Splatting3D Reconstruction