cs.CVMar 8, 2026

Compressed-Domain-Aware Online Video Super-Resolution

Authors: Yuhang Wang, Hai Li, Shujuan Hou, Zhetao Dong, Xiaoyao Yang

Organizations: School of Information and Electronics, Beijing Institute of Technology, Beijing, China · Terahertz Science and Application Center, Beijing Institute of Technology, Zhuhai, Guangdong, China

Abstract

In bandwidth-limited online video streaming, videos are usually downsampled and compressed. Although recent online video super-resolution (online VSR) approaches achieve promising results, they are still compute-intensive and fall short of real-time processing at higher resolutions, due to complex motion estimation for alignment and redundant processing of consecutive frames. To address these issues, we propose a compressed-domain-aware network (CDA-VSR) for online VSR, which utilizes compressed-domain information, including motion vectors, residual maps, and frame types to balance quality and efficiency. Specifically, we propose a motion-vector-guided deformable alignment module that uses motion vectors for coarse warping and learns only local residual offsets for fine-tuned adjustments, thereby maintaining accuracy while reducing computation. Then, we utilize a residual map gated fusion module to derive spatial weights from residual maps, suppressing mismatched regions and emphasizing reliable details. Further, we design a frame-type-aware reconstruction module for adaptive compute allocation across frame types, balancing accuracy and efficiency. On the REDS4 dataset, our CDA-VSR surpasses the state-of-the-art method TMP, with a maximum PSNR improvement of 0.13 dB while delivering more than double the inference speed. The code will be released at https://github.com/sspBIT/CDA-VSR.

Figures & tables

Explore similar work

Feb 28, 2026

Improved Adversarial Diffusion Compression for Real-World Video Super-Resolution

While many diffusion models have achieved impressive results in real-world video super-resolution (Real-VSR) by generating rich and realistic details, their reliance on multi-step sampling leads to slow inference. One-step networks like SeedVR2, DOVE, and DLoRAL alleviate this through condensing generation into one single step, yet they remain heavy, with billions of parameters and multi-second latency. Recent adversarial diffusion compression (ADC) offers a promising path via pruning and distilling these models into a compact AdcSR network, but directly applying it to Real-VSR fails to balance spatial details and temporal consistency due to its lack of temporal awareness and the limitations of standard adversarial learning. To address these challenges, we propose an improved ADC method for Real-VSR. Our approach distills a large diffusion Transformer (DiT) teacher DOVE equipped with 3D spatio-temporal attentions, into a pruned 2D Stable Diffusion (SD)-based AdcSR backbone, augmented with lightweight 1D temporal convolutions, achieving significantly higher efficiency. In addition, we introduce a dual-head adversarial distillation scheme, in which discriminators in both pixel and feature domains explicitly disentangle the discrimination of details and consistency into two heads, enabling both objectives to be effectively optimized without sacrificing one for the other. Experiments demonstrate that the resulting compressed AdcVSR model reduces complexity by 95% in parameters and achieves an 8×\times acceleration over its DiT teacher DOVE, while maintaining competitive video quality and efficiency.
Oct 8, 2026

Streaming-Aware Diffusion for Real-Time Video Super-Resolution via Cross-Step Attention

Real-time video super-resolution requires high spatio-temporal fidelity under strict latency constraints, challenging diffusion models due to their iterative sampling cost and limited temporal coordination. We propose a streaming-aware framework that adapts pretrained single-image latent diffusion models for efficient video super-resolution (VSR) by exploiting the sequential structure of video streams. Our Cross-Step Attention mechanism reuses intermediate denoising features across adjacent frames and diffusion steps, enabling temporal information exchange without explicit temporal modeling. We further introduce Trajectory-Coupled Diffusion Scheduling, which aligns adjacent diffusion states and provides cleaner intermediate representations for cross-step conditioning, improving temporal coherence. These components are integrated into a streaming inference pipeline that incrementally propagates latent states across frames, reducing the effective computational complexity from O(N⋅S)O(N \cdot S) to O(N+S)O(N + S) for NN frames and SS diffusion steps. Experiments on REDS4 and YouHQ40-Test demonstrate improved perceptual quality and temporal realism while maintaining frame-wise stability. Our method achieves over 40 FPS at 512×512512 \times 512 resolution after cold start, enabling real-time VSR without explicit temporal modeling.
Dec 29, 2025

Stream-DiffVSR: Low-Latency Streamable Video Super-Resolution via Auto-Regressive Diffusion

Diffusion-based video super-resolution (VSR) methods deliver strong perceptual quality but are often unsuitable for latency-sensitive scenarios due to reliance on future frames and expensive multi-step denoising. We propose Stream-DiffVSR, a causally conditioned diffusion framework for efficient online VSR. Operating strictly on past frames, Stream-DiffVSR integrates a four-step distilled denoiser for fast inference, an Auto-regressive Temporal Guidance (ARTG) module that injects motion-aligned cues during latent denoising, and a lightweight temporal-aware decoder with a Temporal Processor Module (TPM) to enhance detail and temporal coherence. Unlike chunk-wise streaming inference, our strictly frame-by-frame causal design avoids sequence-level waiting, substantially reducing time-to-first-frame and end-to-end latency. Stream-DiffVSR processes 720p frames in 0.328 seconds on an RTX 4090 and consistently outperforms prior diffusion-based baselines. Compared with the online state-of-the-art TMP, it improves perceptual quality (LPIPS +0.095). Compared with prior diffusion-based VSR methods such as MGLD-VSR, it reduces per-frame runtime by over 130x. Moreover, Stream-DiffVSR substantially lowers time-to-first-frame for diffusion-based VSR, reducing initial delay from over 4600 seconds to 0.328 seconds, making diffusion-based VSR markedly more practical for low-latency online and streaming deployment. Project page: https://jamichss.github.io/stream-diffvsr-project-page/