cs.CVMar 16, 2026

LightZeroNav: Zero-Shot Vision Language Navigation in Continuous Environments Based on Lightweight VLMs

Authors: Kun Luo, Xiangyu Dong, Xiaoguang Ma, Haoran Zhao, Yaoming Zhou

Organizations: Foshan Graduate School of Innovation, Northeastern University, Foshan 528311, China · Faculty of Robot Science and Engineering, Northeastern University, Shenyang 110819, China · QingniaoAI, China · School of Aeronautic Science and Engineering, Beihang University, Beijing 100191, China

Abstract

Although vision-language navigation (VLN) has progressed rapidly, zero-shot VLN in continuous environments (VLN-CE) remains highly challenging when using lightweight vision-language models (VLMs), whose limited reasoning capacity makes long-horizon navigation unreliable. In this paper, we propose LightZeroNav to tackle the three major bottlenecks when using lightweight VLMs in zero-shot VLN-CE,i.e.,information redundancy from multi-source inputs, inaccurate progress estimation caused by noisy textual memory, and task entanglement between action execution and stage transition. Using only RGB observations and a lightweight open-source Qwen3-VL-8B backbone, LightZeroNav achieves competitive performance with GPT-4o (~200B) without task-specific training, graph search, or waypoint predictors, demonstrating its effectiveness in zero-shot VLN-CE.

Figures & tables

Explore similar work

Jun 9, 2026

AgenticNav: Zero-Shot Vision-and-Language Navigation as a Tool-Calling Harness

Zero-shot vision-and-language navigation in continuous environments (VLN-CE) has recently become feasible with large vision-language models (VLMs). However, existing methods typically rely on learned waypoint predictors to propose navigable actions. This severely limits the model's action space and fails to leverage depth inputs effectively. Moreover, memory is commonly handled by accumulating long textual or visual histories with substantial irrelevant context, or by retrieving cross-episode experiences, which weakens the zero-shot setting. In this paper, we rethink zero-shot VLN-CE as an agentic interface between the VLM and the environment, and present AgenticNav, a lightweight navigation harness that exposes action, depth, and memory as callable tools. Instead of choosing from predicted waypoints, the action tool allows the VLM to directly select a target pixel in RGB observations, converting it into executable motion. Depth is exposed through an on-demand pixel-depth tool, enabling the VLM to request precise metric distances only where they matter. For memory, AgenticNav provides a compact map image summarizing the historical trajectory, paired with a recall tool that allows the VLM to selectively revisit past visual observations without overwhelming the prompt context. On the R2R-CE benchmark, AgenticNav establishes new state-of-the-art (SOTA) performance among zero-shot methods given the same VLM backbone. Real-world validation further highlights its zero-shot generalization compared to prior methods. Ablations show that our action tool design outperforms traditional waypoint predictors, and that depth tool and agentic memory further contribute to navigation performance.
Sep 6, 2026

One MLLM, One Call: Efficient Zero-Shot Vision-and-Language Navigation via Spatial-Aware Waypoints

Vision-and-Language Navigation in Continuous Environments (VLN-CE) requires an embodied agent to navigate unseen environments by following natural language instructions. Current zero-shot VLN-CE methods either rely on pre-trained waypoint predictors or require multiple queries to large models per step. To address prohibitive inference latency and computational overhead, we propose O2C-Nav, an efficient zero-shot navigation framework that calls only a single large model once per decision step. Our approach introduces a training-free structured waypoint generator and a novel abstract representation that projects sparse, history-aware candidate waypoints directly onto RGB images as visual markers. The MLLM selects a waypoint or generates a fallback target bounding box at each step, while a low-level Fast Marching Method (FMM) planner converts the selected target into an executable collision-free path. This paradigm provides the model with concrete spatial perception and explicit memory while significantly reducing the visual processing load. Extensive evaluations on the R2R-CE and RxR-CE benchmarks demonstrate that O2C-Nav outperforms current state-of-the-art zero-shot methods, highlighting its great potential for real-time robotic deployment. Code is available at https://github.com/kkpsq/O2C-Nav-Code.
Sep 14, 2026

C2^2Nav: Compare Before You Commit for Zero-Shot Vision-and-Language Navigation

Zero-shot vision-and-language navigation in continuous environments (VLN-CE) increasingly places foundation vision-language models (VLMs) inside the navigation loop. Existing systems commonly request cardinal outputs such as waypoints, pixels, headings, progress values, or absolute arrival decisions, coupling a generative response to geometric magnitude or an irreversible commitment. We study a complementary model-robot interface: the VLM compares controller-constructed alternatives, while geometry, thresholds, action magnitude, and execution remain on the physical side. We instantiate this idea in C2Nav, a training-free framework with three coordinated faculties. Seeing performs ordinal Gaze Election over physically vetted candidate views; Remembering maintains a compact route sketch and compares adjacent instruction-leg hypotheses; and Arriving combines a hesitation ladder, look-back comparison, and revocable walk-back for reliable stopping. On the public OpenNav R2R-CE 100 protocol, C2Nav with Qwen3-VL-8B-Instruct obtains 41.0% OSR, 31.0% SR, and 16.7% SPL, while the same interface with the standard GPT-5.5 model reaches 54.0% OSR, 44.0% SR, and 29.0% SPL. Whole-faculty ablations reduce SR to 14.0% without Seeing, 25.0% without Remembering, and 29.0% without Arriving. Matched role inversions that replace only the comparative answer form with cardinal/absolute questions reduce SR to 12.0%, 28.0%, and 21.0% in the spatial, transition, and terminal slots, respectively. The results indicate that a constrained decision interface and stronger VLM reasoning are complementary rather than interchangeable.