Vision-Language Models (VLMs) are increasingly applied to robotic perception and manipulation, yet their ability to infer physical properties required for manipulation remains limited. In particular, estimating the mass of real-world objects is essential for determining appropriate grasp force and ensuring safe interaction. However, current VLMs lack reliable mass reasoning capabilities, and most existing benchmarks do not explicitly evaluate physical quantity estimation under realistic sensing conditions. In this work, we propose PhysQuantAgent, a framework for real-world object mass estimation using VLMs, together with VisPhysQuant, a new benchmark dataset for evaluation. VisPhysQuant consists of RGB-D videos of real objects captured from multiple viewpoints, annotated with precise mass measurements. To improve estimation accuracy, we introduce three visual prompting methods that enhance the input image with object detection, scale estimation, and cross-sectional image generation to help the model comprehend the size and internal structure of the target object. Experiments show that visual prompting significantly improves mass estimation accuracy on real-world data, suggesting the efficacy of integrating spatial reasoning with VLM knowledge for physical inference.
Figures & tables
Fig. 1: Comparison of previous mass estimation methods and our proposed PhysQuantAgent. While prior approaches rely on computationally expensive 3D reconstruction from RGB-D images, PhysQuantAgent directly infers object mass with a VLM, enabling fast estimation for grasp force control.
Dataset
Video
View
Category
Real
Scale
Mass
OmniObject3D [ 31 ]
RGB
Full
190
✓
✗
✗
CO3D [ 26 ]
RGB
Full
50
✓
✗
✗
WildRGB-D [ 32 ]
RGBD
Full
44
✓
✗
✗
Objectron [ 1 ]
RGB
Limited
9
✓
✓
✗
HANDAL [ 18 ]
RGBD
Limited
17
✓
✓
✗
ABO [ 11 ]
✗ (3D)
-
63
✗
✓
✓
TABLE I: Comparison of existing datasets.
Fig. 2: PhysQuantAgent framework: First, the VLM selects the tool to use (Stage1), then estimates the mass of the object from the original image and the image with the tool applied (Stage2).
Fig. 3: Example of the instruction prompt in PhysQuantAgent.
Fig. 4: Pinhole camera model.
Fig. 5: Examples of Visual Prompting.
Fig. 6: VisPhysQuant contains approximately 300 RGBD videos of objects with mass annotations. To ensure diversity, the data were collected in diverse background settings.
Fig. 7: A comparison of category distribution of ABO [ 11 ] (left) and VisPhysQuant (right)
Fig. 8: A comparison of weight distribution of ABO [ 11 ] and VisPhysQuant.
Fig. 9: The mass estimation performance of NeRF2Physics and VLMs with PhysQuantAgent.
Base Model
Visual Prompt
MnRE ↑
Gemini-2.5-pro
Baseline
0.721
+ Object Detection
0.747
+ Scale Estimation
0.754
+ Cross-sectional Image
0.738
Gemini-3.1-pro
Baseline
0.778
+ Object Detection
0.806
TABLE II: Ablation of Visual Prompts.
Fig. 10: Ablation on input frame count.
Fig. 11: Qualitative example of PhysQuantAgent.
Fig. 12: Error cases in Visual Prompting. Scale estimation can yield large errors for transparent objects (left), while Cross-sectional Image generation is prone to hallucinations, such as the synthesis of non-existent objects (right).
Physical properties, such as friction, hardness, stiffness, and density, govern how robots should grasp, manipulate and interact with objects, yet estimating these properties from RGB images remains challenging. Existing methods typically employ per-object reconstruction augmented with physical properties or directly query vision-language models at test time, which results in substantial computational overhead that limits their applicability. In this work, we present PhysVGGT, a feed-forward model that predicts dense maps of friction coefficient, Shore hardness, Young's modulus, and density, together with object-level mass, from a single RGB image in one forward pass. The key idea of PhysVGGT is to formulate physical property estimation as a dense per-pixel prediction problem and employ a visual geometry transformer to extract geometry-aware tokens from the input image followed by a dense prediction branch for estimating local physical properties and a global prediction branch for estimating object-level mass. In addition, we introduce a scalable pseudo-label generation pipeline that enables large-scale weakly supervised training for dense physical property prediction, substantially reducing the need for expensive direct physical measurements. Extensive experiments show that PhysVGGT achieves state-of-the-art performance on the ABO-500 dataset and generalizes effectively to the out-of-distribution NeRF2Physics dataset. Moreover, PhysVGGT eliminates the need for per-object reconstruction and test-time optimization, achieving an inference latency of only 0.13s per image, making it 27× faster than the previous state of the art.
Sneha Paul, Guile Wu, Bingbing Liu +1
Huawei Noah’s Ark Lab · Concordia University · Foundation Model Department, Huawei
Accurately estimating object mass and friction is fundamental to reliable robotic manipulation. While interactive perception is powerful, most approaches rely on specialized hardware like force/torque sensors, limiting scalability. This paper introduces PhyPush, a physics-guided Transformer that estimates an object's mass and friction coefficient using only end-effector velocity from a single push, data readily available on standard robotic arms. By incorporating Newton's second law and the Coulomb friction model through a physics-guided loss, the model improves physical consistency and generalizes to unseen objects and surfaces. Across diverse setups, PhyPush consistently achieves highly accurate estimations in challenging out-of-domain conditions. In simulation, it reduces error by over 10% compared to a baseline with privileged force data, while in real-world experiments, it successfully zero-shot transfers from simulation to outperform a purely data-driven baseline.
Koyo Fujii, Luis Figueredo, Praminda Caleb-Solly +4
School of Computer Science, University of Nottingham, Nottingham, United Kingdom · Dept. of Industrial Engineering, University of Bologna, Bologna, Italy
Vision-Language Models (VLMs) have shown strong multimodal reasoning capabilities, yet whether they truly capture the physical consistency underlying real-world dynamics remains unclear. Existing benchmark paradigms often suffer from fragmented evaluation, focusing on isolated cognitive stages while overlooking the inherent synergy between perception, reasoning, and physical judgment. The lack of a holistic perspective limits the ability to diagnose whether VLMs can reliably serve as evaluators of physical plausibility in generative content. To address these issues, we introduce PhysVista, a benchmark designed to evaluate physical intelligence in VLMs through a closed cognitive loop framework inspired by the human seeing-reasoning-assessment process. PhysVista restores this loop by jointly evaluating physical state perception, physical dynamics reasoning, and physical plausibility assessment. It further distinguishes event-level reasoning and scale-level reasoning to enable fine-grained analysis of physical understanding. In addition, PhysVista incorporates both real-world and AI-generated videos, allowing evaluation across diverse domains and emerging generative scenarios. Extensive experiments across a diverse set of VLMs reveal substantial limitations in physical reasoning and plausibility assessment, highlighting a persistent gap between visual recognition and genuine physical understanding, and pointing toward more principled designs for physically grounded multimodal intelligence.
Xinge Peng, Yiting Lu, Tianwu Zhi +4
University of Science and Technology of China · ByteDance · City University of Hong Kong