MERGE: Guided Vision-Language Models for Multi-Actor Event Reasoning and Grounding in Human-Robot Interaction
Authors: Joerg Deigmoeller, Nakul Agarwal, Stephan Hasler, Daniel Tanneberg, Anna Belardinelli, Reza Ghoddoosian, Chao Wang, Felix Ocker, Fan Zhang, Behzad Dariush, Michael Gienger
Organizations: Honda Research Institute Europe, 63073 Offenbach, Germany · Honda Research Institute USA, San Jose, CA 95134, USA.
We introduce MERGE, a system for situational grounding of actors, objects, and events in dynamic human-robot group interactions. Effective collaboration in such settings requires consistent situational awareness, built on persistent representations of people and objects and an episodic abstraction of events. MERGE achieves this by uniquely identifying physical instances of actors (humans or robots) and objects and structuring them into actor-action-object relations, ensuring temporal consistency across interactions. Central to MERGE is the integration of Vision-Language Models (VLMs) guided with a perception pipeline: a lightweight streaming module continuously processes visual input to detect changes and selectively invokes the VLM only when necessary. This decoupled design preserves the reasoning power and zero-shot generalization of VLMs while improving efficiency, avoiding both the high monetary cost and the latency of frame-by-frame captioning that leads to fragmented and delayed outputs. To address the absence of suitable benchmarks for multi-actor collaboration, we introduce the GROUND dataset, which offers fine-grained situational annotations of multi-person and human-robot interactions. On this dataset, our approach improves the average grounding score by a factor of 2 compared to the performance of VLM-only baselines - including GPT-4o, GPT-5 and Gemini 2.5 Flash - while also reducing run-time by a factor of 4. The code and data are available at www.github.com/HRI-EU/merge.
Figures & tables
Fig. 1: Overview of MERGE . The Action Reasoner is a VLM that integrates three structured inputs: a region of the current camera frame centered on person_y to capture the relevant scene entities and their spatial arrangement; reference images of previously detected objects_x to ground reasoning in known instances; and the four recent images captured by image_i. These inputs are sourced from the Memory module, which aggregates person locations from the Person Tracker and object references from the Object Detector at system initialization. In parallel, a lightweight Action Detector continuously predicts action labels from the image stream, and any change in a person’s predicted action triggers the Action Reasoner, with the updated label itself serving as an additional VLM input.
Fig. 2: Visualization of the prompt provided to VLM. The prompt begins with a general introduction, followed by cropped object and person images (with person ids), each uniquely identifiable via caption. The robot hand is optionally included to assess interaction. The last four images show the recent captured images before the action trigger. The prompt concludes with a task description guiding the VLM through action inference, object assignment, spatial relation, and robot interaction.
Fig. 3: GROUND-Train provides a rich set of annotations captured from four synchronized camera views. Each video includes person-wise action segmentation labels, 2D pose annotations along with human and object bounding boxes across all views, with the pose and human box annotations further linked through cross-view tracking.
VLM
Method
Sorting Fruits
Pouring
Handover
Overall GS
Overall Runtime (s)
1P
2P
1P+R
2P+R
2P
1P+R
2P
1P+R
∅
∅
GPT-4o [ 2 ]
VLM-only
0.00
0.29
0.37
0.22
0.07
0.22
0.25
0.15
0.23
0.66
Ours
0.46
0.42
0.48
0.47
0.38
0.22
0.44
0.50
0.42
0.36
GPT-5 [ 42 ]
VLM-only
0.11
0.29
0.32
0.15
0.17
0.35
0.38
0.00
0.24
5.52
Ours
0.46
0.36
0.48
0.29
0.42
0.40
0.50
0.00
0.38
1.39
Gemini 2.5 Flash [ 4 ]
VLM-only
0.00
0.19
0.13
0.07
0.07
0.07
0.13
0.04
0.10
3.23
TABLE I: Grounding Score (GS) based on comparison with ground truth sequence ( δ = 5s).
VLM
Method
Sorting Fruits
Pouring
Handover
All
x
o
r
i
x
o
r
i
x
o
r
i
x
o
r
i
GPT-4o [ 2 ]
VLM-only
0.32
0.49
0.33
0.58
0.19
0.25
0.27
0.30
0.20
0.36
0.48
0.48
0.26
0.41
0.34
0.49
Ours
0.64
0.68
0.49
0.71
0.36
0.56
0.46
0.56
0.46
0.85
0.85
0.85
0.56
0.68
0.53
0.70
GPT-5 [ 42 ]
VLM-only
0.35
0.39
0.46
0.58
0.34
0.41
0.34
0.41
0.38
0.69
0.85
0.69
0.35
0.43
0.47
0.56
Ours
0.52
0.62
0.65
0.83
0.41
0.59
0.47
0.59
0.44
0.67
0.67
0.56
0.49
0.62
0.62
0.76
Gemini 2.5 Flash [ 4 ]
VLM-only
0.18
0.21
0.26
0.27
0.09
0.11
0.11
0.13
0.09
0.17
0.18
0.18
0.13
0.17
0.19
0.20
TABLE II: Grounding Score (GS) of each role contributing in an event tuple T for each experiment ( δ = 5s).
VLM
Method
δ
1s
3s
5s
GPT-4o [ 2 ]
VLM-only
0.19
0.22
0.23
Ours
0.28
0.39
0.42
Ours (cropped)
0.36
0.52
0.56
GPT-5 [ 42 ]
VLM-only
0.20
0.23
0.24
Ours
0.27
0.36
0.38
TABLE III: Ablation study on δ and input image configuration with Overall GS score reported for different VLMs.
Human communication is inherently multimodal, where language is often accompanied by non-verbal cues such as gestures to convey intentions. However, current Vision-Language-Action (VLA) models treat robotic manipulation as a pure text-driven task, overlooking the important role of gestures in Human-Robot Interaction (HRI). This often leads to inaccurate intent grounding and unreliable manipulation when language instructions are ambiguous or underspecified. To address this challenge, we propose GIVE (Gesture Intent via Visual-Semantic Enhancement), an effective approach that enhances pre-trained VLA models with human gesture understanding without architectural modifications. Specifically, GIVE incorporates gesture information through two complementary pathways: a visual pathway that overlays hand skeletons and fingertip rays onto robot observations for explicit object grounding, and a semantic pathway that generates high-level descriptions of human gestures and task instructions for robust intent grounding. By jointly leveraging visual and semantic guidance, GIVE enables VLA policies to better associate gestures with manipulation behaviors and adapt to dynamic interaction intents. In real-world HRI experiments, GIVE substantially outperforms the baseline, improving target object recognition accuracy by 40% and overall task success rate by 80%, while demonstrating strong robustness and generalization to unseen spatial layouts and diverse participants.
Achieving robot transparency is a critical step toward effective human-robot collaboration. To be transparent, a robot's natural language communication must be consistent with its actions and explicitly grounded in the task and environment. Existing hierarchical Vision-Language-Action (VLA) models can generate language (e.g., through chain-of-thought) and low-level actions. However, current work does not consider explicit alignment between these modalities during training. To address this crucial gap, we propose a novel training framework that explicitly grounds hierarchical VLA sub-task descriptions with respect to the visual observation and action space. Our framework uses a contrastive model to assess the alignment between generated language and corresponding action trajectories. This contrastive model enables direct ranking of different language-trajectory pairs based on their alignment, allowing us to refine the grounding of our hierarchical VLA through offline preference learning. We apply our framework to the LanguageTable dataset, a benchmark dataset of human language-annotated trajectories, and provide critical insights into multimodal grounding representations, all while establishing a strong baseline that achieves performance comparable to fully supervised fine-tuning and minimizing the need for costly data annotations.
Theodor Wulff, Federico Tavella, Rahul Singh Maharjan +2
The University of Manchester, Manchester, United Kingdom
Safe human--robot collaboration requires more than visual description: a monitor must determine whether the robot body is safely separated, already colliding with the scene or a person, or about to collide. We call this capability collision grounding: binding visual observations to robot body geometry, camera viewpoint, scene layout, human proximity, and temporal motion in order to infer present and imminent contact. We introduce TouchSafeBench, a physics-grounded benchmark for evaluating collision grounding in vision-language models (VLMs). Built in Habitat~3.0, TouchSafeBench contains 2,940 simulated indoor co-presence episodes across social navigation and social rearrangement, with synchronized multi-view RGB-D observations, top-down trajectory maps, calibrated camera metadata, and simulator-derived contact labels. We study two deployment-facing tasks: classifying the current safety state and warning about imminent collision before contact. Across three frontier or robotics-oriented VLMs and nine visual representations, current models remain far from reliable: the best average Macro-F1 stays below 50%, explicit depth is not automatically transformed into robot-body collision evidence, and robot--scene contact is consistently harder than human-contact risk. TouchSafeBench reveals a central limitation of embodied VLMs: visual fluency does not imply physical accountability. Reliable robot safety monitors will need representations that explicitly bind viewpoint, robot morphology, metric geometry, and future collision. The benchmark is available at https://jun25336-bit.github.io/TouchSafeBench/ .