Behavioral Engagement in VR-Based Sign Language Learning: Visual Attention as a Predictor of Performance and Temporal Dynamics
Organizations: Department of Information Engineering, Università delle Marche, Ancona, 60121, Italy · Department of Computer Science and AI, Universidad de Córdoba, Córdoba, 14071, Spain · Department of Education, Universidad de Córdoba, Córdoba, 14071, Spain
Abstract
This study analyzes behavioral engagement in SONAR, a virtual reality application designed for sign language training and validation. We focus on three automatically derived engagement indicators (Visual Attention (VA), Video Replay Frequency (VRF), and Post-Playback Viewing Time (PPVT)) and examine their relationship with learning performance. Participants completed a self-paced Training phase, followed by a Validation quiz assessing retention. We employed Pearson correlation analysis to examine the relationships between engagement indicators and quiz performance, followed by binomial Generalized Linear Model (GLM) regression to assess their joint predictive contributions. Additionally, we conducted temporal analysis by aggregating moment-to-moment VA traces across all learners to characterize engagement dynamics during the learning session. Results show that VA exhibits a strong positive correlation with quiz performance,followed by PPVT, whereas VRF shows no meaningful association. A binomial GLM confirms that VA and PPVT are significant predictors of learning success, jointly explaining a substantial proportion of performance variance. Going beyond outcome-oriented analysis, we characterize temporal engagement patterns by aggregating moment-to-moment VA traces across all learners. The temporal profile reveals distinct attention peaks aligned with informationally dense segments of both training and validation videos, as well as phase-specific engagement dynamics, including initial acclimatization, oscillatory attention cycles during learning, and pronounced attentional peaks during assessment. Together, these findings highlight the central role of sustained and strategically allocated visual attention in VR-based sign language learning and demonstrate the value of behavioral trace data for understanding and predicting learner engagement in immersive environments.
Figures & tables
| Hearing Participant | Essie (Deaf Avatar) |
| 1. Can you read my lips? | Yes. |
| 2. Hi! | Hi! How are you? |
| 3. Is this seat available? | Yes, please, take it. |
| 4. What’s your name? | My name is Essie. |
| 5. Do you have a name sign?, | |
| What’s your name sign? | My sign is (ISENSE sign). |
| Predictor | Coefficient | SE | -Value | OR | |
| Intercept | 1.8194 | 0.086 | 21.104 | 0.001 | — |
| 0.7558 | 0.094 | 8.040 | 0.001 | 2.129 | |
| 0.4359 | 0.088 | 4.931 | 0.001 | 1.546 | |
| 0.0339 | 0.076 | 0.448 | 0.654 | 0.967 |
Visual Attention
Visual attention studies how people and machines select relevant image regions over time for perception, action, and efficient computation.
See all 61 papers