DyGeoVLN: Infusing Dynamic Geometry Foundation Model into Vision-Language Navigation
Organizations: KAIST · HKUST(GZ) · JD Explore Academy
Abstract
Vision-language Navigation (VLN) requires an agent to understand visual observations and language instructions to navigate in unseen environments. Most existing approaches rely on static scene assumptions and struggle to generalize in dynamic, real-world scenarios. To address this challenge, we propose DyGeoVLN, a dynamic geometry-aware VLN framework. Our method infuses a dynamic geometry foundation model into the VLN framework through cross-branch feature fusion to enable explicit 3D spatial representation and visual-semantic reasoning. To efficiently compress historical token information in long-horizon, dynamic navigation, we further introduce a novel pose-free and adaptive-resolution token-pruning strategy. This strategy can remove spatio-temporal redundant tokens to reduce inference cost. Extensive experiments demonstrate that our approach achieves state-of-the-art performance on multiple benchmarks and exhibits strong robustness in real-world environments.
Figures & tables
| Methods | Observation Data | Val Seen | Val Unseen | |||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Complex Data | Simple Data | NE | TCR | CR | SR | NE | TCR | CR | SR | |
| VLN-CMA [ 11 ] | ✓ | 7.63 | 63.09 | 0.75 | 0.04 | 7.34 | 47.06 | 0.77 | 0.07 | |
| HA-VLN-VL [ 7 ] | ✓ | 5.02 | 4.44 | 0.52 | 0.20 | 5.25 | 6.63 | 0.59 | 0.14 | |
| BEVBert ∗ [ 1 ] | ✓ | 5.53 | 3.64 | 0.46 | 0.27 | 5.51 | 4.71 | 0.55 | 0.21 | |
| ETPNav ∗ [ 2 ] | ✓ | 5.17 | 4.07 | 0.43 | 0.24 | 5.43 | 6.94 | 0.58 | 0.17 | |
| g3D-LF ∗ [ 24 ] | ✓ | 5.12 | 3.58 | 0.41 | 0.32 | 5.30 | 4.54 | 0.49 | 0.27 | |
| Methods | Observation Data | R2R-CE Val-Unseen | ||||
|---|---|---|---|---|---|---|
| Complex Data | Simple Data | NE | OSR | SR | SPL | |
| GridMM ∗ [ 26 ] | ✓ | 5.11 | 61.0 | 49.0 | 41.0 | |
| ETPNav ∗ [ 2 ] | ✓ | 4.71 | 65.0 | 57.0 | 49.0 | |
| ScaleVLN ∗ [ 28 ] | ✓ | 4.80 | 64.0 | 55.0 | 51.0 | |
| g3D-LF ∗ [ 24 ] | ✓ | 4.53 | 68.0 | 61.0 | 52.0 | |
| CM2 [ 8 ] | ✓ | 7.02 | 41.5 | 34.3 | 27.6 | |
| Methods | NE | TCR | CR | SR |
|---|---|---|---|---|
| DyGeoVLN (Full) | 5.12 | 3.69 | 0.38 | 0.40 |
| w/o Visual Semantic | 6.82 | 4.96 | 0.51 | 0.30 |
| w/o Spatial Geometry | 5.54 | 4.03 | 0.43 | 0.34 |
| w/o Dynamic Spatial Injection | 5.37 | 4.10 | 0.43 | 0.36 |
| w/o Spatial Token Pruning | 5.33 | 3.94 | 0.39 | 0.37 |
Appendix figures & tables7 assets
Supplementary material from the paper’s appendix.
Appendix
Vision-Language Navigation
Vision-Language Navigation studies how embodied agents use natural-language instructions and visual observations to plan and execute routes.
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