Preference learning methods, such as Reinforcement Learning from Human Feedback (RLHF) and Direct Preference Optimization (DPO), rely on pairwise human judgments, yet little is known about the cognitive processes underlying these judgments. We investigate whether eye-tracking can reveal preference formation during pairwise AI-generated image evaluation. Thirty participants completed 1,800 trials while their gaze was recorded. We replicated the gaze cascade effect, with gaze shifting toward chosen images approximately one second before the decision. Cascade dynamics were consistent across confidence levels. Gaze features predicted binary choice (68% accuracy), with chosen images receiving more dwell time, fixations, and revisits. Gaze transitions distinguished high-confidence from uncertain decisions (66% accuracy), with low-confidence trials showing more image switches per second. These results show that gaze patterns predict both choice and confidence in pairwise image evaluations, suggesting that eye-tracking provides implicit signals relevant to the quality of preference annotations.
Figures & tables
Figure 1: Example trial stimulus.
Category
Features
Per-AOI metrics
Dwell time, fixation count, mean fixation
duration, revisit count
Image comparisons
Dwell time ratio, fixation ratio, absolute
differences between images
Temporal markers
First/last fixation location, time to
first image fixation
Table 1: Gaze feature categories.
Figure 2: Gaze cascade effect in AI image evaluation. Likelihood of fixating on the eventually chosen image as a function of time before decision (key press). The blue line shows grand average across participants (N=30), with individual participants shown in gray lines.
Figure 3: Gaze cascade dynamics by confidence level.
Metric
Chosen
Unchosen
p
Cohen d
Dwell time (s)
2.30
2.13
<.001
0.99
Fixations
10.7
9.7
<.001
1.16
Revisits
3.3
2.9
<.001
1.77
Table 2: Gaze metrics between chosen and unchosen images. Paired t-tests on participant-level means (N=30)
Figure 4: Permutation importance for preference prediction (top 5 features). Error bars show SD across 5 folds.
Features
Accuracy
ROC-AUC
Image transitions
66.1±5.1 %
0.70
All gaze features
62.4±4.3 %
0.67
Response time
58.1±1.2 %
0.66
Baseline (majority)
55.0%
—
Table 3: Confidence prediction performance. Image transitions refer to gaze shifts between the two images. All models use logistic regression with group 5-fold cross-validation ( N=1,740 trials, 29 participants).
Reinforcement Learning from Human Feedback (RLHF) assumes annotator preferences reflect stable internal states. We challenge this through three experiments spanning the preference pipeline. In a human choice blindness study, 91% of surreptitiously swapped preferences go undetected, extending choice blindness to third-person evaluative comparison of unfamiliar text. Testing fifteen LLM judges as potential replacements, we find detection relies on shallow text matching rather than genuine self-monitoring: removing prior reasoning from context causes blindness to surge from near-zero to over 50%, while explicit social pressure induces near-universal compliance. In a dose-response experiment across two architectures from 86M to 2B parameters, one-sixth to one-third of labels must be corrupted before the reward signal halves, yet standard pairwise accuracy remains virtually unchanged. A Best-of-N evaluation confirms this translates to downstream policy degradation: at 50% corruption, reward-guided selection produces no improvement over random sampling, while the proxy model reports monotonically increasing scores. Together, these results reveal a preference construction problem: the signal entering RLHF is shaped by elicitation context in ways that neither human metacognition, LLM self-monitoring, nor standard evaluation metrics can detect.
Wenbin Wu
Cambridge Judge Business School, University of Cambridge, UK
Pairwise human comparisons are a primary interface through which modern AI systems learn human preferences. RLHF and related alignment pipelines typically model such comparisons with Bradley--Terry log-odds, where choice probabilities are governed by latent reward differences. This paper examines what this assumption misses through a reduced-form model motivated by rational inattention, in which each label is generated by a low-capacity evaluation channel. The model separates two forms of ambiguity that standard reward modeling tends to conflate: a comparison may be difficult because the two candidates are genuinely close in value, or because the relevant distinction is hard to detect under limited attention. We show that limited attention can fundamentally distort what pairwise comparisons reveal. In particular, passive comparison data cannot generally distinguish reward, attention, and default tendencies, and heterogeneous attention can make standard Bradley--Terry reward modeling recover misleading rankings. Our analysis shows that learning is governed not by the raw number of labels, but by the amount of attended information each label carries. A case study on human votes over language-model pairs from Chatbot Arena exhibits the predicted signature, a cyclic component of the comparison data that exceeds sampling noise and that no scalar reward can represent; a second case study on perceptual comparisons shows that response times and gaze carry gap information that the labels do not. This perspective suggests that human feedback should be treated not as direct revealed preference, but as an attention-limited measurement process: a weak preference signal may reflect hidden evaluation difficulty rather than genuine indifference.
Wenqian Xing
Management Science and Engineering Department, Stanford University
Preference-based reinforcement learning (PbRL) is the dominant framework for aligning AI systems to human preferences. However, evaluation protocols for such data were designed for text and have not been validated for speech. We present the first ICC-based, controlled cross-modal study of human and synthetic preference annotations, comparing text and audio evaluations of identical semantic content across 100 prompts. We show that achieving good agreement within either modality (ICC(2,k) ≈ .80) requires ∼9 raters. At the same time, modalities show marked differences in how people report preferences: audio raters exhibit narrower decision thresholds, reduced length bias, and more user-oriented evaluation criteria, with near-chance cross-modality agreement. We demonstrate that synthetic ratings can be used to effectively predict inter-rater agreement, thus serving as an early signal for stimulus selection and proxy for human annotations. Together, these findings argue that evaluation protocols for audio preference data require modality-specific design rather than direct adaptation from text.