SonoWorld: From One Image to a 3D Audio-Visual Scene
Organizations: University of Maryland, College Park
Abstract
Tremendous progress in visual scene generation now turns a single image into an explorable 3D world, yet immersion remains incomplete without sound. We introduce Image2AVScene, the task of generating a 3D audio-visual scene from a single image, and present SonoWorld, the first framework to tackle this challenge. From one image, our pipeline outpaints a 360° panorama, lifts it into a navigable 3D scene, places language-guided sound anchors, and renders ambisonics for point, areal, and ambient sources, yielding spatial audio aligned with scene geometry and semantics. Quantitative evaluations on a newly curated real-world dataset and a controlled user study confirm the effectiveness of our approach. Beyond free-viewpoint audio-visual rendering, we also demonstrate applications to one-shot acoustic learning and audio-visual spatial source separation. Project website: https://humathe.github.io/sonoworld/
Figures & tables
| Spatial Metrics | Semantic Metrics | |||||||
| Method | CC | AUC | D-CLAP | D-CLAP | D-CLAP | |||
| MMAudio [ 9 ] | — | — | — | — | — | 33.8% | 0.345 | 0.322 |
| SEE-2-SOUND [ 14 ] | 1.354 | 0.254 | 1.397 | 0.194 | 0.603 | 22.1% | 0.221 | 0.156 |
| ViSAGe [ 42 ] | 1.598 | 0.426 | 1.649 | 0.142 | 0.624 | 22.1% | 0.088 | 0.019 |
| OmniAudio [ 54 ] | 1.508 | 0.317 | 1.449 | 0.148 | 0.588 | 39.7% | 0.101 | 0.104 |
| Ours (Open-source) | 0.976 | 0.251 | 0.975 | 0.491 | 0.753 | 52.9% | 0.464 | 0.413 |
| Method | MAG | ENV | |
|---|---|---|---|
| NAF [ 56 ] | 1.76 | 3.96 | 3.60 |
| INRAS [ 68 ] | 1.64 | 5.06 | 5.97 |
| AV-NeRF [ 49 ] | 1.58 | 4.58 | 1.89 |
| Ours | 0.22 | 3.46 | 1.22 |
Appendix figures & tables12 assets
Supplementary material from the paper’s appendix.
Appendix
| Spatial Metrics | Semantic Metrics | |||||||
|---|---|---|---|---|---|---|---|---|
| Method | CC | AUC | D-CLAP | D-CLAP | D-CLAP | |||
| Ours (Point) | 1.264 | 0.614 | 1.203 | 0.273 | 0.629 | 38.2% | 0.521 | 0.419 |
| Ours (w/o EQ) | 0.815 | 0.196 | 0.814 | 0.602 | 0.806 | 58.8% | 0.467 | 0.443 |
| Ours (No merge) | 0.800 | 0.359 | 0.843 | 0.586 | 0.807 | 39.7% | 0.271 | 0.324 |
| Ours (All merge) | 1.032 | 0.331 | 1.012 | 0.445 | 0.719 | 45.6% | 0.461 | 0.329 |
| Ours (Boundary perturb) | 0.760 | 0.228 | 0.791 | 0.627 | 0.824 | 69.1% | 0.483 | 0.456 |
| Scene (setup) | # Mics | Clips / Mic | Total Clips |
|---|---|---|---|
| Fountain | 10 | 2 | 20 |
| Kitchen | 5 | 2 | 10 |
| Pool-left | 3 | 2 | 6 |
| Pool-right | 2 | 2 | 4 |
| Bridge-river | 1 | 2 | 2 |
| Bridge-train | 1 | 2 | 2 |
Audio-Video Generation
Audio-video generation creates or edits synchronized sound and moving images from text, media, or other multimodal inputs.
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