Turbo4DGen: Ultra-Fast Acceleration for 4D Generation
Organizations: Department of Computer Science Engineering, University of Texas at Arlington, TX, USA · Independent Researcher, CA, USA
Abstract
4D generation, or dynamic 3D content generation, integrates spatial, temporal, and view dimensions to model realistic dynamic scenes, playing a foundational role in advancing world models and physical AI. However, maintaining long-chain consistency across both frames and viewpoints through the unique spatio-camera-motion (SCM) attention mechanism introduces substantial computational and memory overhead, often leading to out-of-memory (OOM) failures and prohibitive generation times. To address these challenges, we propose Turbo4DGen, an ultra-fast acceleration framework for diffusion-based multi-view 4D content generation. Turbo4DGen introduces a spatiotemporal cache mechanism that persistently reuses intermediate attention across denoising steps, combined with dynamically semantic-aware attention pruning and an adaptive SCM chain bypass scheduler, to drastically reduce redundant SCM attention computation. Our experimental results show that Turbo4DGen achieves an average 9.7 speedup without quality degradation on the ObjaverseDy and Consistent4D datasets. To the best of our knowledge, Turbo4DGen is the first dedicated acceleration framework for 4D generation.
Figures & tables
| Method | LPIPS | CLIP-S | PSNR | SSIM | FVD-F | FVD-V | FVD-Diag | FV4D |
|---|---|---|---|---|---|---|---|---|
| Consistent4D ( Jiang et al., 2023 ) | 0.148 | 0.899 | 16.44 | 0.866 | 781.38 | 510.04 | 782.79 | 658.31 |
| STAG4D ( Zeng et al., 2024 ) | 0.155 | 0.868 | 16.73 | 0.867 | 848.83 | 539.96 | 709.52 | 833.08 |
| DG4D ( Ren et al., 2023 ) | 0.156 | 0.874 | 16.02 | 0.860 | 826.72 | 543.29 | 761.58 | 741.99 |
| L4GM ( Ren et al., 2024 ) | 0.146 | 0.902 | 17.65 | 0.877 | 805.87 | 537.46 | 782.92 | 666.48 |
| SV4D ( Xie et al., 2025 ) | 0.122 | 0.902 | 18.47 | 0.884 | 754.23 | 436.86 | 666.59 | 699.04 |
| Turbo4DGen ( 9.7 Speedup ) | 0.113 | 0.917 | 20.27 | 0.891 | 626.36 | 410.93 | 642.26 | 549.03 |
| Method | LPIPS | CLIP-S | FVD-F |
|---|---|---|---|
| Consistent4D ( Jiang et al., 2023 ) | 0.160 | 0.87 | 1133.93 |
| STAG4D ( Zeng et al., 2024 ) | 0.126 | 0.91 | 992.21 |
| 4Diffusion ( Zhang et al., 2024 ) | 0.165 | 0.88 | – |
| Efficient4D ( Pan et al., 2024 ) | 0.130 | 0.92 | – |
| L4GM ( Ren et al., 2024 ) | 0.120 | 0.94 | 691.87 |
| SV4D ( Xie et al., 2025 ) | 0.118 | 0.92 | 732.40 |
Appendix figures & tables8 assets
Supplementary material from the paper’s appendix.
Appendix
| Method | Speedup | LPIPS | PSNR |
|---|---|---|---|
| SV4D (Baseline) | 1.00 | 0.122 | 18.47 |
| Turbo4DGen w/ pruning | 2.28 | 0.106 | 22.86 |
| Turbo4DGen w/ caching | 5.25 | 0.121 | 19.48 |
| Turbo4DGen w/ bypass | 11.80 | 0.149 | 18.75 |
| Turbo4DGen | 9.70 | 0.113 | 20.27 |
| Warm-up Steps | Speedup | LPIPS | PSNR | CLIP-S | SSIM |
|---|---|---|---|---|---|
| 3 | 9.70 | 0.113 | 20.27 | 0.917 | 0.891 |
| 2 | 9.75 | 0.115 | 19.86 | 0.909 | 0.885 |
| 1 | 9.81 | 0.118 | 19.13 | 0.904 | 0.883 |
| Threshold | Speedup | PSNR | CLIP-S | SSIM |
|---|---|---|---|---|
| 0.80 | 12.11 | 15.31 | 0.838 | 0.824 |
| 0.85 | 11.73 | 17.81 | 0.863 | 0.855 |
| 0.90 | 9.70 | 20.27 | 0.917 | 0.891 |
| 0.95 | 9.56 | 20.29 | 0.919 | 0.893 |
| Method | LPIPS | CLIP-S | PSNR | SSIM |
|---|---|---|---|---|
| Random | 0.188 | 0.563 | 10.85 | 0.571 |
| Turbo4DGen | 0.130 | 0.828 | 17.13 | 0.849 |
4D Scene Generation
4D scene generation creates dynamic 3D worlds with coherent geometry, appearance, and motion across time.
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