Sound source localization task aims to identify the locations of sound-emitting objects by leveraging correlations between audio and visual modalities. Most existing SSL methods rely on contrastive learning-based feature matching, but lack explicit reasoning and verification, limiting their effectiveness in complex acoustic scenes. Inspired by human meta-cognitive processes, we propose a training-free SSL framework that exploits the intrinsic reasoning capabilities of Multimodal Large Language Models (MLLMs). Our Generation-Analysis-Refinement (GAR) pipeline consists of three stages: Generation produces initial bounding boxes and audio classifications; Analysis quantifies Audio-Visual Consistency via open-set role tagging and anchor voting; and Refinement applies adaptive gating to prevent unnecessary adjustments. Extensive experiments on single-source and multi-source benchmarks demonstrate competitive performance. The source code is available at https://github.com/VisualAIKHU/GAR-SSL.
Figures & tables
Figure 1: Overview of the proposed Generation-Analysis-Refinement Sound Source Localization (GAR-SSL) framework. Given an image-audio pair, the model performs three meta-reasoning steps: Generation produces an initial bounding box and audio label, Analysis evaluates Audio-Visual Consistency through role-based reasoning, and Refinement adjusts the localization to obtain a fine-grained final bounding box. This process enables explainable and training-free audio-visual localization.
Figure 2: The proposed training-free framework consists of three stages: ( i ) Generation produces initial bounding boxes and audio classifications from image-audio pairs; ( ii ) Analysis evaluates consistency through role tagging, anchor voting, and scoring, repeated N times for consensus; ( iii ) Refinement applies adaptive gating and geometric operations to adjust localization. All operations are performed via MLLMs prompt engineering without training.
Table 1: Comparison of multi-source sound localization methods on VGGSound-Duet and MUSIC-Duet test sets. We evaluate three types of approaches: ( i ) existing vision-based SSL methods trained with task-specific objectives, ( ii ) off-the-shelf MLLMs baselines (Qwen2.5-Omni, MiniCPM-o, InteractiveOmni) without structured reasoning, and ( iii ) our proposed training-free Generation-Analysis-Refinement framework with N iterations in Stage 2 (Analysis). Bold / underlined fonts denote best/second-best performance.
Table 2: Comparison of single-source sound localization methods on VGGSound-Single and MUSIC-Solo test sets. We evaluate three types of approaches: ( i ) existing vision-based SSL methods trained with task-specific objectives, ( ii ) MLLMs baselines (Qwen2.5-Omni, MiniCPM-o, InteractiveOmni) without structured reasoning, and ( iii ) our proposed training-free Generation-Analysis-Refinement framework with N iterations in Stage 2 (Analysis). Bold / underlined fonts denote best/second-best performance.
Figure 3: Visualization results for (a) MUSIC-Duet and (b) VGGSound-Duet test set. We compare our method with OA-SSL [ 40 ] . More comparisons are in the supplementary document.
Figure 4: Visualization results for VGGSound-Single test set. We compare our method with OA-SSL [ 40 ] . More comparisons are in the supplementary document.
Figure S.5 : Visualization of sound source localization results in VGGSound-Single [ P16 ] dataset. Each row represents a different example, and each column shows the original image, Ground Truth (actual sound source location), prediction results of the OA-SSL [ P38 ] method, and prediction results of the proposed method (Ours).
Figure S.6 : Visualization of sound source localization results on the MUSIC-Solo [ P13 ] dataset. Each row shows a different instrument example. From left to right, we present the Ground Truth bounding box, the prediction produced by OA-SSL [ P38 ], and the prediction generated by our proposed method (Ours).
Figure S.7 : Visualization of sound source localization results in VGGSound-Duet [ P16 ] and MUSIC-Duet [ P13 ] datasets. (a) Results of simultaneously localizing two instrumental sound sources in VGGSound-Duet [ P16 ]. (b) Results in more complex multi-sound source environments in MUSIC-Duet [ P13 ]. Each example includes the original image, Ground Truth, OA-SSL [ P38 ] prediction, and the proposed method prediction (Ours).
Prompt:
You are an assistant for audio-visual sound source localization (SSL).
TASK (Stage A):
Given an IMAGE and an AUDIO clip from the same scene:
1) Locate exactly one main sound-emitting object in the image and output its bounding box as [x1,y1,x2,y2] .
2) Provide a concise visual description of the sound-emitting object.